84 lines
1.7 KiB
Markdown
84 lines
1.7 KiB
Markdown
# Changelog
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UniWindowController (UniWinC)
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https://github.com/kirurobo/UniWindowController
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<!---
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How to write the changelog.
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https://keepachangelog.com/ja/1.0.0/
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--->
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## [v0.9.1] - 2023-05-03
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### Fixed
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- Position of file type selection box on macOS
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- GetClientSize() on macOS
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## [v0.9.0] - 2023-04-22
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### Changed
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- The development environment has been updated to Unity 2020.3.43
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### Fixed
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- Fixed size shift when window frame is hidden in Unity 2020 on Windows
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## [v0.8.6] - 2022-06-18
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### Fixed
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- Window shadow in macOS
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## [v0.8.5] - 2021-12-12
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### Fixed
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- File type selection in macOS
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## [v0.8.4] - 2021-11-27
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### Changed
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- Made the class singleton.
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- All samples are bundled for package manager.
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### Added
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- File type selection in macOS
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## [v0.8.3] - 2021-11-27
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### Added
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- SetAlphaValue
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## [v0.8.2] - 2021-10-15
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### Added
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- FilePanel.OpenFilePanel()
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- FilePanel.SaveFilePanel
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### Fixed
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- M1 may also be supported in macOS. (Not tested)
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- Minor improvements to an issue of lost keystrokes when the window is transparent.
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## [v0.8.1] - 2021-09-13
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### Changed
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- ***Renamed "Unity" folder to "UniWinC".***
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for macOS.
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- Use screen.frame intead of screen.visibleFrame.
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- Use NSWindow.Level.popUpMenu instead of Level.floating to bring the window to the front of the menu bar.
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## [v0.8.0] - 2020-12-27
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### Added
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- Fullscreen demo.
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- Set to bottommost. (Experimental)
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## [v0.7.0] - 2020-12-07
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### Added
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- Support Unity Package Manager.
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### Changed
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- Restructured folders.
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## [v0.6.0] - 2020-12-06
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### Added
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- Files dropping for Mac and Windows.
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- Prepare fit to monitor property.
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### Changed
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- macOS 10.12 and below is no longer supported.
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- "Maximized" keyword was renamed to "Zoomed".
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