tijiao
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<Compile Include="Assets\Script\Old\Trigger_road.cs" />
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<Compile Include="Assets\Script\Old\Early_Warning.cs" />
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<Compile Include="Assets\Script\Manaegr\CarTempManager.cs" />
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<Compile Include="Assets\Script\CarMenuManager.cs" />
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<Compile Include="Assets\Script\CarMenuUIController.cs" />
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<None Include="Assets\Plugin\Standard Assets\Effects\ImageEffects\Shaders\Tonemapper.shader" />
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<None Include="Assets\Plugin\Hard Surface Pro\HardSurface Shaders\HardSurfaceProScreenSpaceReflection.cginc" />
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<None Include="Assets\Plugin\Hard Surface Pro\HardSurface Shaders\HardSurface Free Opaque Specular.shader" />
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|
@ -45,6 +45,10 @@ namespace Script
|
|||
private int inputUpV = -1;
|
||||
|
||||
public GameObject uiGame;
|
||||
|
||||
public GameObject carMenuUI;
|
||||
private bool ClutchPedalPositionBool;
|
||||
|
||||
void Start()
|
||||
{
|
||||
vehicleController = GetComponent<VehicleController>();
|
||||
|
|
@ -206,6 +210,7 @@ namespace Script
|
|||
turnSignalController.SetSignal(0);
|
||||
}
|
||||
}
|
||||
|
||||
if (inputUpV == carData.TurnSignalStatus)
|
||||
{
|
||||
turnSignalController.SetSignal(3);
|
||||
|
|
@ -256,9 +261,42 @@ namespace Script
|
|||
uiGame.SetActive(true);
|
||||
currentGear = 1;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
//踩离合弹出菜单UI
|
||||
if (carData.ClutchPedalPosition > 30)
|
||||
{
|
||||
if (!ClutchPedalPositionBool)
|
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{
|
||||
ClutchPedalPositionBool = true;
|
||||
carMenuUI.SetActive(true);
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||||
}
|
||||
}
|
||||
else if (carData.ClutchPedalPosition <= 0)
|
||||
{
|
||||
ClutchPedalPositionBool = false;
|
||||
}
|
||||
|
||||
if (carMenuUI.activeInHierarchy)
|
||||
{
|
||||
if (carData.ButtonData == 4)
|
||||
{
|
||||
carMenuUI.GetComponent<CarMenuManager>().Back();
|
||||
}
|
||||
else if (carData.ButtonData == 2)
|
||||
{
|
||||
carMenuUI.GetComponent<CarMenuManager>().Next();
|
||||
}
|
||||
|
||||
if (carData.AcceleratorPedalPosition > 30)
|
||||
{
|
||||
carMenuUI.GetComponent<CarMenuManager>().Click();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//刹车
|
||||
if (carData.BrakePedalPosition > 30)
|
||||
|
|
|
|||
|
|
@ -0,0 +1,37 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Script;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class CarMenuManager : MonoBehaviour
|
||||
{
|
||||
public CarMenuUIController[] uis;
|
||||
|
||||
private bool b = false;
|
||||
public void Next()
|
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{
|
||||
b = true;
|
||||
uis[0].OnDefault();
|
||||
uis[1].OnClick();
|
||||
}
|
||||
|
||||
public void Back()
|
||||
{
|
||||
b = false;
|
||||
uis[0].OnClick();
|
||||
uis[1].OnDefault();
|
||||
}
|
||||
|
||||
public void Click()
|
||||
{
|
||||
if (b)
|
||||
{
|
||||
this.gameObject.SetActive(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
SceneManager.LoadScene("menu");
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userData:
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@ -0,0 +1,26 @@
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using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Script
|
||||
{
|
||||
public class CarMenuUIController : MonoBehaviour
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{
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public Sprite defaultSprite;
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public Sprite clickSprite;
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Using pre-set license
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|
||||
[Subsystems] Discovering subsystems at path E:/Unity Projects/GitLab/2023/H_SafeExperienceDrivingSystem/U3D_DrivingSystem/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
|
||||
Vendor: NVIDIA
|
||||
VRAM: 5981 MB
|
||||
Driver: 31.0.15.4617
|
||||
Shader 'Custom/EVP Particles Alpha Blended Shadows': fallback shader 'Particles/Alpha Blended' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'D:/2021.1.24f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
|
||||
Mono config path = 'D:/2021.1.24f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56844
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: D:/2021.1.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.001061 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 196.73 ms, found 8 plugins.
|
||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 1.239 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (1239ms)
|
||||
BeginReloadAssembly (76ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
EndReloadAssembly (598ms)
|
||||
LoadAssemblies (75ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (163ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (36ms)
|
||||
SetupLoadedEditorAssemblies (349ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (7ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (197ms)
|
||||
BeforeProcessingInitializeOnLoad (2ms)
|
||||
ProcessInitializeOnLoadAttributes (110ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (32ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.007099 seconds.
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,3 @@
|
|||
Base path: 'D:/2021.1.24f1/Editor/Data', plugins path 'D:/2021.1.24f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
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Loading…
Reference in New Issue