This commit is contained in:
parent
6fc00a7724
commit
345b96e5f7
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@ -89,7 +89,7 @@ namespace cakeslice
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if (gameObject == this.gameObject)
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{
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OutlineEffect.Instance?.AddOutline(this);
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Debug.Log("添加自身");
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//Debug.Log("添加自身");
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}
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}
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@ -842,18 +842,18 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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Offbutton: {fileID: 1967769933896122839}
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Nametext: {fileID: 2832750592810490090}
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Cartext: {fileID: 0}
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Controlstext: {fileID: 0}
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Positiontext: {fileID: 0}
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Traytext: {fileID: 0}
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Operationtext: {fileID: 0}
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Palletnumbertext: {fileID: 0}
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||||
Electriccurrenttext: {fileID: 0}
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||||
Tasknumbertext: {fileID: 0}
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||||
Forewarningtext: {fileID: 0}
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||||
Electriccurrent: {fileID: 0}
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cornertext: {fileID: 0}
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||||
Startingpointtext: {fileID: 0}
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Cartext: {fileID: 8214587630045679791}
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Controlstext: {fileID: 724016295191915131}
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Positiontext: {fileID: 2102059219000202236}
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Traytext: {fileID: 9137864884139978621}
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Operationtext: {fileID: 5287221882741405251}
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Palletnumbertext: {fileID: 2689658055422251704}
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Electriccurrenttext: {fileID: 5331507430992219371}
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Tasknumbertext: {fileID: 1167695471745680679}
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Forewarningtext: {fileID: 6996425904101367134}
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Electriccurrent: {fileID: 8031836240900020043}
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cornertext: {fileID: 4880839109823032860}
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Startingpointtext: {fileID: 8663134943857761581}
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Endpointtext: {fileID: 0}
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--- !u!114 &4345099692778011899
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MonoBehaviour:
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@ -2397,7 +2397,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &4981066486433477416
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RectTransform:
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m_ObjectHideFlags: 0
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@ -3373,8 +3373,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -111.83811, y: 0}
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m_SizeDelta: {x: 44.1239, y: 30}
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m_AnchoredPosition: {x: -96.2067, y: 0}
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m_SizeDelta: {x: 75.3867, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &9202582539698206056
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CanvasRenderer:
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@ -3417,7 +3417,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u8D77\u70B9:"
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m_Text: "\u7535\u6C60\u6E29\u5EA6:"
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--- !u!1 &8072997215142622437
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GameObject:
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m_ObjectHideFlags: 0
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@ -3770,8 +3770,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 36.2685, y: 0}
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m_SizeDelta: {x: 239.5643, y: 30}
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m_AnchoredPosition: {x: 53.69472, y: 0}
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m_SizeDelta: {x: 204.7086, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &408455293543405364
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CanvasRenderer:
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@ -7006,11 +7006,11 @@ Transform:
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m_GameObject: {fileID: 108631930}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -960, y: -540, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 796359296}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &108631933
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MonoBehaviour:
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@ -46321,7 +46321,6 @@ RectTransform:
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- {fileID: 640309425}
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- {fileID: 667812694}
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- {fileID: 617481941}
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- {fileID: 108631931}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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@ -179363,6 +179362,7 @@ SceneRoots:
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- {fileID: 756277251}
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- {fileID: 543450651877670947}
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- {fileID: 1291014530}
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- {fileID: 108631931}
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- {fileID: 796359296}
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- {fileID: 467125167}
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- {fileID: 743278749}
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@ -53,7 +53,7 @@ public class Machine : MonoBehaviour
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int index = int.Parse(roboticarm.Jobcontent);
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if (index != Number && worksta != Number2)
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{
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Debug.Log("进来了调用步骤" + index);
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//Debug.Log("进来了调用步骤" + index);
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Motionexecution(roboticarm.Jobcontent, roboticarm);
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Number2 = worksta;
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}
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@ -64,7 +64,7 @@ public class Machine : MonoBehaviour
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if (index > 1)
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{
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Init();
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Debug.Log("机械手臂初始化" + roboticarm.Jobcontent);
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//Debug.Log("机械手臂初始化" + roboticarm.Jobcontent);
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}
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ispcon = true;
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}
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@ -99,7 +99,7 @@ public class Machine : MonoBehaviour
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if (MqttManager.Instance.Mechanicalarm(roboticarm.Workstation))
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{
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Number = 1;
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Debug.Log("取箱子");
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//Debug.Log("取箱子");
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Transform point = MqttManager.Instance.Mechanicalarm(roboticarm.Workstation);
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transform.DOMove(point.position, (Vector3.Distance(transform.position, point.position) / speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
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{
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@ -112,7 +112,7 @@ public class Machine : MonoBehaviour
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case "2":
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if (roboticarm.Workstation == "10" || roboticarm.Workstation == "9")
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{
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Debug.Log("读箱子信息");
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//Debug.Log("读箱子信息");
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if (MqttManager.Instance.Mechanicalarm(roboticarm.Workstation))
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{
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Transform box = MqttManager.Instance.Mechanicalarm(roboticarm.Workstation);
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@ -133,7 +133,7 @@ public class Machine : MonoBehaviour
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case "3":
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if (roboticarm.Workstation == "10" || roboticarm.Workstation == "9")
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{
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Debug.Log("去盖");
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//Debug.Log("去盖");
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if (MqttManager.Instance.Mechanicalarm(roboticarm.Workstation))
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{
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Transform box = MqttManager.Instance.Mechanicalarm(roboticarm.Workstation);
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@ -153,7 +153,7 @@ public class Machine : MonoBehaviour
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case "4":
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if (roboticarm.Workstation != "10" || roboticarm.Workstation != "9")
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{
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Debug.Log("喂料");
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//Debug.Log("喂料");
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if (MqttManager.Instance.Mechanicalarm(roboticarm.Workstation))
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{
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Transform box = MqttManager.Instance.Mechanicalarm(roboticarm.Workstation);
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@ -173,7 +173,7 @@ public class Machine : MonoBehaviour
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case "5":
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if (roboticarm.Workstation == "10" || roboticarm.Workstation == "9")
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{
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Debug.Log("清扫");
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//Debug.Log("清扫");
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if (MqttManager.Instance.Mechanicalarm(roboticarm.Workstation))
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{
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Transform box = MqttManager.Instance.Mechanicalarm(roboticarm.Workstation);
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@ -194,7 +194,7 @@ public class Machine : MonoBehaviour
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case "6":
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if (roboticarm.Workstation == "10" || roboticarm.Workstation == "9")
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{
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Debug.Log("拍照");
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//Debug.Log("拍照");
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if (MqttManager.Instance.Mechanicalarm(roboticarm.Workstation))
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{
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Transform box = MqttManager.Instance.Mechanicalarm(roboticarm.Workstation);
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@ -214,7 +214,7 @@ public class Machine : MonoBehaviour
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case "7":
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if (roboticarm.Workstation == "10" || roboticarm.Workstation == "9")
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{
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Debug.Log("加盖");
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//Debug.Log("加盖");
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if (MqttManager.Instance.Mechanicalarm(roboticarm.Workstation))
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{
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Transform box = MqttManager.Instance.Mechanicalarm(roboticarm.Workstation);
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@ -234,7 +234,7 @@ public class Machine : MonoBehaviour
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case "8":
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if (roboticarm.Workstation.Length > 2)
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{
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Debug.Log("放箱子");
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//Debug.Log("放箱子");
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if (MqttManager.Instance.Mechanicalarm(roboticarm.Workstation))
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{
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Transform point = MqttManager.Instance.Mechanicalarm(roboticarm.Workstation);
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@ -254,7 +254,7 @@ public class Machine : MonoBehaviour
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}
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break;
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default:
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Debug.Log("没有满足条件");
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//Debug.Log("没有满足条件");
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break;
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}
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}
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@ -360,7 +360,7 @@ public class Machine : MonoBehaviour
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box.transform.localEulerAngles = new Vector3(0, 0, 0);
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box.transform.SetParent(this.points);
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Debug.Log("删除第一个对应箱子");
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//Debug.Log("删除第一个对应箱子");
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}
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else if (points.childCount == 1)
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{
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@ -369,11 +369,11 @@ public class Machine : MonoBehaviour
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box.transform.position = this.points.transform.position;
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box.transform.localEulerAngles = new Vector3(0, 0, 0);
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box.transform.SetParent(this.points);
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Debug.Log("删除第二个对应箱子");
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//Debug.Log("删除第二个对应箱子");
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}
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else
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{
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Debug.Log("找不到删除对象");
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//Debug.Log("找不到删除对象");
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}
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}
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}
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@ -387,12 +387,12 @@ public class Machine : MonoBehaviour
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Transform points = MqttManager.Instance.GetTransformByName(point);
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if (points.childCount == 0)
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{
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Debug.Log("添加第一个箱子");
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//Debug.Log("添加第一个箱子");
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boxdata = Instantiate(Box, points.transform);
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}
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else if (points.childCount == 1)
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{
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Debug.Log("添加第二个箱子");
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//Debug.Log("添加第二个箱子");
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GameObject box = points.GetChild(0).gameObject;
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if (box)
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{
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@ -410,7 +410,7 @@ public class Machine : MonoBehaviour
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if (points.transform.childCount > 0)
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{
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GameObject game = points.transform.GetChild(0).gameObject;
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Destroy(game);
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//Destroy(game);
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}
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}
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}
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@ -147,7 +147,7 @@ public class MqttManager : MonoSingleton<MqttManager>
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if (messageQueue.TryDequeue(out string message))
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{
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// 处理消息
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Debug.Log($"剩余:{messageQueue.Count}条数据,取数据-----> {message}");
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//Debug.Log($"剩余:{messageQueue.Count}条数据,取数据-----> {message}");
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//await UniTask.Delay(10);
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Allequipment str = JsonConvert.DeserializeObject<Allequipment>(message);
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//Debug.Log("接收到的数据" + str);
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@ -265,7 +265,7 @@ public class MqttManager : MonoSingleton<MqttManager>
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if (machines[index].Id == roboticarm.id)
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{
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machines[index].Getarm(roboticarm);
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Debug.Log("调用对应机械手臂" + roboticarm.id);
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//Debug.Log("调用对应机械手臂" + roboticarm.id);
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}
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}
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break;
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@ -276,7 +276,7 @@ public class MqttManager : MonoSingleton<MqttManager>
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}
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else
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{
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Debug.Log("等待数据");
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//Debug.Log("等待数据");
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await UniTask.Delay(1000);
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}
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}
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@ -320,7 +320,7 @@ public class MqttManager : MonoSingleton<MqttManager>
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/// <param name="boxid"></param>
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public void Deletebox(string boxid, Boxinformation boxinformation)
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{
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Debug.Log("删除前箱子个数" + boxinformationList.Count);
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//Debug.Log("删除前箱子个数" + boxinformationList.Count);
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if (boxinformationList.Count > 0)
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{
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for (int i = 0; i < boxinformationList.Count; i++)
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@ -332,11 +332,11 @@ public class MqttManager : MonoSingleton<MqttManager>
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}
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}
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}
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Debug.Log("删除了箱子个数" + boxinformationList.Count);
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//Debug.Log("删除了箱子个数" + boxinformationList.Count);
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if (boxinformation)
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{
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boxinformationList.Add(boxinformation);
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Debug.Log("添加后箱子个数" + boxinformationList.Count);
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// Debug.Log("添加后箱子个数" + boxinformationList.Count);
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}
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}
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@ -588,6 +588,11 @@ namespace DefaultNamespace
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[Serializable]
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public class Result
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{
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public string jobID;
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/// <summary>
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///
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/// </summary>
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public string isOnline;
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/// <summary>
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///
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/// </summary>
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@ -595,23 +600,79 @@ namespace DefaultNamespace
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/// <summary>
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///
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/// </summary>
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public string batCurrent;
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/// <summary>
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///
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/// </summary>
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public string batTemperature;
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/// <summary>
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///
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/// </summary>
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public string batVoltage;
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/// <summary>
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///
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/// </summary>
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public string boxCode;
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/// <summary>
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///
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/// </summary>
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public string car_Layer;
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public string boxCode2;
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/// <summary>
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///
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/// </summary>
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public string car_X;
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public string carPlt;
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/// <summary>
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///
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/// </summary>
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public string car_Y;
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public string carAngle;
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/// <summary>
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///
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/// </summary>
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public string carPLT;
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public string carBit;
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/// <summary>
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///
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/// </summary>
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public string carColumn;
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/// <summary>
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///
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/// </summary>
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public string carID;
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/// <summary>
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///
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/// </summary>
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public string carLayer;
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/// <summary>
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///
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/// </summary>
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public string carMode;
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/// <summary>
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///
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/// </summary>
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public string carRow;
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/// <summary>
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///
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/// </summary>
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public string carRunState;
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/// <summary>
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///
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/// </summary>
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public string carSpace;
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/// <summary>
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///
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/// </summary>
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public string carWorkState;
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/// <summary>
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///
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/// </summary>
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public string carX;
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/// <summary>
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///
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/// </summary>
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public string carY;
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/// <summary>
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///
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/// </summary>
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public string carZone;
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/// <summary>
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///
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/// </summary>
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@ -632,6 +693,10 @@ namespace DefaultNamespace
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///
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/// </summary>
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public string error5;
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/// <summary>
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///
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/// </summary>
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public string jobState;
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}
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/// <summary>
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/// 小车请求头文件
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@ -5,6 +5,7 @@ using System.Net;
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using Unity.VisualScripting.FullSerializer;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.SceneManagement;
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using static InterfaceManager;
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public class AddConfing : MonoBehaviour
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@ -47,4 +48,12 @@ public class AddConfing : MonoBehaviour
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||||
}
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||||
}
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public void Restart()
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||||
{
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string currentSceneName = SceneManager.GetActiveScene().name;
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||||
// // 加载当前场景,相当于重新启动
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SceneManager.LoadScene(currentSceneName);
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// Debug.Log("重新运行场景");
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}
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}
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|
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@ -72,7 +72,7 @@ public class Batteryanimation : MonoBehaviour
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if (batterytoggle != battery2)
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{
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Switchanimation(batterytoggle);
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||||
Debug.Log("µç³Ø²Ù×÷1");
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||||
//Debug.Log("µç³Ø²Ù×÷1");
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||||
}
|
||||
//Takebattery(point1, point5);
|
||||
}
|
||||
|
@ -82,7 +82,7 @@ public class Batteryanimation : MonoBehaviour
|
|||
if (batterytoggle != battery2)
|
||||
{
|
||||
Switchanimation(batterytoggle);
|
||||
Debug.Log("µç³Ø²Ù×÷2");
|
||||
//Debug.Log("µç³Ø²Ù×÷2");
|
||||
}
|
||||
// Putbattery(point1, point5);
|
||||
}
|
||||
|
@ -92,7 +92,7 @@ public class Batteryanimation : MonoBehaviour
|
|||
if (batterytoggle != battery2)
|
||||
{
|
||||
Switchanimation(batterytoggle);
|
||||
Debug.Log("µç³Ø²Ù×÷3");
|
||||
//Debug.Log("µç³Ø²Ù×÷3");
|
||||
}
|
||||
//Batterywithdrawal(point2, point6);
|
||||
}
|
||||
|
@ -102,7 +102,7 @@ public class Batteryanimation : MonoBehaviour
|
|||
if (batterytoggle != battery2)
|
||||
{
|
||||
Switchanimation(batterytoggle);
|
||||
Debug.Log("µç³Ø²Ù×÷4");
|
||||
//Debug.Log("µç³Ø²Ù×÷4");
|
||||
}
|
||||
//Dischargecell(point2, point6);
|
||||
}
|
||||
|
@ -112,7 +112,7 @@ public class Batteryanimation : MonoBehaviour
|
|||
if (batterytoggle != battery2)
|
||||
{
|
||||
Switchanimation(batterytoggle);
|
||||
Debug.Log("µç³Ø²Ù×÷5");
|
||||
//Debug.Log("µç³Ø²Ù×÷5");
|
||||
}
|
||||
//Batterywithdrawal(point3, point7);
|
||||
}
|
||||
|
@ -122,7 +122,7 @@ public class Batteryanimation : MonoBehaviour
|
|||
if (batterytoggle != battery2)
|
||||
{
|
||||
Switchanimation(batterytoggle);
|
||||
Debug.Log("µç³Ø²Ù×÷6");
|
||||
//Debug.Log("µç³Ø²Ù×÷6");
|
||||
}
|
||||
//Dischargecell(point3, point7);
|
||||
}
|
||||
|
@ -132,7 +132,7 @@ public class Batteryanimation : MonoBehaviour
|
|||
if (batterytoggle != battery2)
|
||||
{
|
||||
Switchanimation(batterytoggle);
|
||||
Debug.Log("µç³Ø²Ù×÷7");
|
||||
//Debug.Log("µç³Ø²Ù×÷7");
|
||||
}
|
||||
//Batterywithdrawal(point4, point8);
|
||||
}
|
||||
|
@ -142,7 +142,7 @@ public class Batteryanimation : MonoBehaviour
|
|||
if (batterytoggle != battery2)
|
||||
{
|
||||
Switchanimation(batterytoggle);
|
||||
Debug.Log("µç³Ø²Ù×÷8");
|
||||
//Debug.Log("µç³Ø²Ù×÷8");
|
||||
}
|
||||
//Dischargecell(point4, point8);
|
||||
}
|
||||
|
|
|
@ -111,7 +111,7 @@ public class Carinformation : MonoBehaviour
|
|||
/// <param name="speed"></param>
|
||||
public void Designateddisplacement(Vector3 dis, float speed)
|
||||
{
|
||||
Debug.Log("小车运动了");
|
||||
//Debug.Log("小车运动了");
|
||||
float times = Vector3.Distance(transform.position, dis) / speed;
|
||||
transform.DOMove(dis, times).SetEase(Ease.InOutQuad);
|
||||
}
|
||||
|
@ -132,14 +132,14 @@ public class Carinformation : MonoBehaviour
|
|||
string urls = Tasknumber + boxdata;
|
||||
StartCoroutine(Getstring(urls, (data) =>
|
||||
{
|
||||
Debug.Log("返回数据" + data);
|
||||
//Debug.Log("返回数据" + data);
|
||||
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
|
||||
if (initdata != null && BoxID)
|
||||
{
|
||||
GameObject box = Instantiate(BoxID, transform);
|
||||
Boxtasknumber boxtasknumber = box.GetComponent<Boxtasknumber>();
|
||||
boxtasknumber.ID = boxdata;
|
||||
Debug.Log("小车初始化" + boxtasknumber.ID);
|
||||
//Debug.Log("小车初始化" + boxtasknumber.ID);
|
||||
switch (initdata.result[0].palletType)
|
||||
{
|
||||
case "Qbox":
|
||||
|
@ -214,12 +214,12 @@ public class Carinformation : MonoBehaviour
|
|||
box.gameObject.transform.position = triggerTop;
|
||||
box.gameObject.transform.SetParent(transform, false);
|
||||
|
||||
Debug.Log("箱子位置初始化");
|
||||
//Debug.Log("箱子位置初始化");
|
||||
//MqttManager.Instance.Deletebox(boxinformation.ID, boxinformation);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("触发器没有碰撞体");
|
||||
//Debug.LogError("触发器没有碰撞体");
|
||||
}
|
||||
if (layer.Equals(1))
|
||||
{
|
||||
|
@ -302,14 +302,14 @@ public class Carinformation : MonoBehaviour
|
|||
public void Pointid(string id, Boxtasknumber boxtasknumber, Boxinformation boxinformation)
|
||||
{
|
||||
string url = Tasknumber + id;
|
||||
Debug.Log("小车上箱子请求接口ID" + boxtasknumber.ID);
|
||||
//Debug.Log("小车上箱子请求接口ID" + boxtasknumber.ID);
|
||||
StartCoroutine(Getstring(url, (data) =>
|
||||
{
|
||||
Debug.Log("小车上箱请求接口返回的数据" + data);
|
||||
//Debug.Log("小车上箱请求接口返回的数据" + data);
|
||||
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
|
||||
boxinformation.locationId = initdata.result[0].sloc;
|
||||
boxinformation.locationId = initdata.result[0].dloc;
|
||||
boxtasknumber.ID = null;
|
||||
Debug.Log("箱子上箱完毕小车身上箱子id" + boxtasknumber.ID + "小车身上locationId" + boxinformation.locationId);
|
||||
//Debug.Log("箱子上箱完毕小车身上箱子id" + boxtasknumber.ID + "小车身上locationId" + boxinformation.locationId);
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -95,13 +95,13 @@ public class Conveyordata : MonoBehaviour
|
|||
if (Points.GetChild(0).childCount == 1)
|
||||
{
|
||||
Reverseposition();
|
||||
Debug.Log("双数输送机反转" + convoyorequipment.Id);
|
||||
//Debug.Log("双数输送机反转" + convoyorequipment.Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("双数输送机" + convoyorequipment.Id);
|
||||
//Debug.Log("双数输送机" + convoyorequipment.Id);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -109,7 +109,7 @@ public class Conveyordata : MonoBehaviour
|
|||
if (convoyorequipment.TaskNumber != "0" && convoyorequipment.LowerBoxNumber != "0" && convoyorequipment.ForwardRotation == "True")
|
||||
{
|
||||
Forwardposition();
|
||||
Debug.Log("输送机正传" + convoyorequipment.Id);
|
||||
//Debug.Log("输送机正传" + convoyorequipment.Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -117,13 +117,13 @@ public class Conveyordata : MonoBehaviour
|
|||
{
|
||||
if (convoyorequipment.TaskNumber != "0" && convoyorequipment.LowerBoxNumber != "0" && convoyorequipment.ForwardRotation == "True")
|
||||
{
|
||||
Debug.Log("出库正转" + convoyorequipment.Id);
|
||||
//Debug.Log("出库正转" + convoyorequipment.Id);
|
||||
Forwardposition();
|
||||
|
||||
}
|
||||
else if (convoyorequipment.ReverseRotation == "True")
|
||||
{
|
||||
Debug.Log("出库反转" + convoyorequipment.Id);
|
||||
//Debug.Log("出库反转" + convoyorequipment.Id);
|
||||
|
||||
Reverseposition2();
|
||||
}
|
||||
|
@ -132,7 +132,7 @@ public class Conveyordata : MonoBehaviour
|
|||
//³õʼ»¯
|
||||
if (convoyorequipment.BoxesNumber != "0" && !ispcon)
|
||||
{
|
||||
Debug.Log("初始化输出机");
|
||||
//Debug.Log("初始化输出机");
|
||||
if (convoyorequipment.BoxesNumber == "2" && ID == "5430" && !ispcon)
|
||||
{
|
||||
Hoistmovement hoistmovement = transform.GetComponent<Hoistmovement>();
|
||||
|
@ -140,7 +140,7 @@ public class Conveyordata : MonoBehaviour
|
|||
{
|
||||
if (hoistmovement.Floor == 1)
|
||||
{
|
||||
Debug.Log("提升机初始化一层");
|
||||
//Debug.Log("提升机初始化一层");
|
||||
if (convoyorequipment.LowerBoxNumber != "0")
|
||||
{
|
||||
IntiPos(convoyorequipment, hoistmovement.Downpoint);
|
||||
|
@ -152,7 +152,7 @@ public class Conveyordata : MonoBehaviour
|
|||
}
|
||||
else if (hoistmovement.Floor == 2)
|
||||
{
|
||||
Debug.Log("提升机初始化二层");
|
||||
//Debug.Log("提升机初始化二层");
|
||||
if (convoyorequipment.LowerBoxNumber != "0")
|
||||
{
|
||||
IntiPos2(convoyorequipment, hoistmovement.UPpoint);
|
||||
|
@ -172,7 +172,7 @@ public class Conveyordata : MonoBehaviour
|
|||
{
|
||||
if (hoistmovement.Floor == 1)
|
||||
{
|
||||
Debug.Log("提升机初始化一层");
|
||||
//Debug.Log("提升机初始化一层");
|
||||
if (convoyorequipment.LowerBoxNumber != "0")
|
||||
{
|
||||
IntiPos(convoyorequipment, hoistmovement.Downpoint);
|
||||
|
@ -184,7 +184,7 @@ public class Conveyordata : MonoBehaviour
|
|||
}
|
||||
else if (hoistmovement.Floor == 2)
|
||||
{
|
||||
Debug.Log("提升机初始化二层");
|
||||
//Debug.Log("提升机初始化二层");
|
||||
if (convoyorequipment.LowerBoxNumber != "0")
|
||||
{
|
||||
IntiPos2(convoyorequipment, hoistmovement.UPpoint);
|
||||
|
@ -202,7 +202,7 @@ public class Conveyordata : MonoBehaviour
|
|||
Hoistmovement hoistmovement = transform.GetComponent<Hoistmovement>();
|
||||
if (hoistmovement.Floor == 1)
|
||||
{
|
||||
Debug.Log("提升机初始化一层");
|
||||
//Debug.Log("提升机初始化一层");
|
||||
if (convoyorequipment.LowerBoxNumber != "0")
|
||||
{
|
||||
IntiPos(convoyorequipment, hoistmovement.Downpoint);
|
||||
|
@ -214,7 +214,7 @@ public class Conveyordata : MonoBehaviour
|
|||
}
|
||||
else if (hoistmovement.Floor == 2)
|
||||
{
|
||||
Debug.Log("提升机初始化二层");
|
||||
//Debug.Log("提升机初始化二层");
|
||||
if (convoyorequipment.LowerBoxNumber != "0")
|
||||
{
|
||||
IntiPos2(convoyorequipment, hoistmovement.UPpoint);
|
||||
|
@ -231,7 +231,7 @@ public class Conveyordata : MonoBehaviour
|
|||
Hoistmovement hoistmovement = transform.GetComponent<Hoistmovement>();
|
||||
if (hoistmovement.Floor == 1)
|
||||
{
|
||||
Debug.Log("提升机初始化一层");
|
||||
//Debug.Log("提升机初始化一层");
|
||||
if (convoyorequipment.LowerBoxNumber != "0")
|
||||
{
|
||||
IntiPos(convoyorequipment, hoistmovement.Downpoint);
|
||||
|
@ -243,7 +243,7 @@ public class Conveyordata : MonoBehaviour
|
|||
}
|
||||
else if (hoistmovement.Floor == 2)
|
||||
{
|
||||
Debug.Log("提升机初始化二层");
|
||||
//Debug.Log("提升机初始化二层");
|
||||
if (convoyorequipment.LowerBoxNumber != "0")
|
||||
{
|
||||
IntiPos2(convoyorequipment, hoistmovement.UPpoint);
|
||||
|
@ -265,13 +265,13 @@ public class Conveyordata : MonoBehaviour
|
|||
if (convoyorequipment.BoxesNumber == "1" && !ispcon)
|
||||
{
|
||||
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame, Points);
|
||||
Debug.Log("出库没有颜色初始化");
|
||||
//Debug.Log("出库没有颜色初始化");
|
||||
ispcon = true;
|
||||
}
|
||||
else if (convoyorequipment.BoxesNumber == "2" && !ispcon)
|
||||
{
|
||||
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame2, Points);
|
||||
Debug.Log("出库没有颜色初始化");
|
||||
//Debug.Log("出库没有颜色初始化");
|
||||
ispcon = true;
|
||||
}
|
||||
}
|
||||
|
@ -280,13 +280,13 @@ public class Conveyordata : MonoBehaviour
|
|||
if (convoyorequipment.BoxesNumber == "1" && !ispcon)
|
||||
{
|
||||
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame, Points);
|
||||
Debug.Log("出库没有颜色初始化");
|
||||
//Debug.Log("出库没有颜色初始化");
|
||||
ispcon = true;
|
||||
}
|
||||
else if (convoyorequipment.BoxesNumber == "2" && !ispcon)
|
||||
{
|
||||
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame2, Points);
|
||||
Debug.Log("出库没有颜色初始化");
|
||||
//Debug.Log("出库没有颜色初始化");
|
||||
ispcon = true;
|
||||
}
|
||||
}
|
||||
|
@ -295,13 +295,13 @@ public class Conveyordata : MonoBehaviour
|
|||
if (convoyorequipment.BoxesNumber == "1" && !ispcon)
|
||||
{
|
||||
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame, Points);
|
||||
Debug.Log("出库没有颜色初始化");
|
||||
//Debug.Log("出库没有颜色初始化");
|
||||
ispcon = true;
|
||||
}
|
||||
else if (convoyorequipment.BoxesNumber == "2" && !ispcon)
|
||||
{
|
||||
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame2, Points);
|
||||
Debug.Log("出库没有颜色初始化");
|
||||
//Debug.Log("出库没有颜色初始化");
|
||||
ispcon = true;
|
||||
}
|
||||
}
|
||||
|
@ -329,7 +329,7 @@ public class Conveyordata : MonoBehaviour
|
|||
else
|
||||
{
|
||||
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame2, Points);
|
||||
Debug.Log("出库没有颜色初始化");
|
||||
//Debug.Log("出库没有颜色初始化");
|
||||
ispcon = true;
|
||||
}
|
||||
}
|
||||
|
@ -344,7 +344,7 @@ public class Conveyordata : MonoBehaviour
|
|||
else
|
||||
{
|
||||
Boxquantity2(int.Parse(convoyorequipment.BoxesNumber), Boxgame2, Points);
|
||||
Debug.Log("出库没有颜色初始化");
|
||||
//Debug.Log("出库没有颜色初始化");
|
||||
ispcon = true;
|
||||
}
|
||||
}
|
||||
|
@ -370,24 +370,24 @@ public class Conveyordata : MonoBehaviour
|
|||
box.transform.SetParent(null);
|
||||
box.transform.DOMove(Antipoint2.position, (Vector3.Distance(box.transform.position, Antipoint2.transform.position) / Speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
Debug.Log("正常反转");
|
||||
//Debug.Log("正常反转");
|
||||
box.transform.SetParent(Antipoint2);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("箱子等于空");
|
||||
//Debug.Log("箱子等于空");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("不走反转");
|
||||
//Debug.Log("不走反转");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("啥也不是");
|
||||
//Debug.Log("啥也不是");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
|
@ -533,7 +533,7 @@ public class Conveyordata : MonoBehaviour
|
|||
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
|
||||
if (initdata != null)
|
||||
{
|
||||
Debug.Log("初始化完成");
|
||||
//Debug.Log("初始化完成");
|
||||
Boxtasknumber boxtasknumber = box.GetComponent<Boxtasknumber>();
|
||||
boxtasknumber.ID = boxid;
|
||||
switch (initdata.result[0].palletType)
|
||||
|
@ -684,12 +684,12 @@ public class Conveyordata : MonoBehaviour
|
|||
{
|
||||
if (index / 2 == 0 && boxid.TaskNumber != "0" && boxid.ReverseRotation == "True")
|
||||
{
|
||||
Debug.Log("反转");
|
||||
//Debug.Log("反转");
|
||||
Reverseposition();
|
||||
}
|
||||
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
|
||||
{
|
||||
Debug.Log("正转");
|
||||
//Debug.Log("正转");
|
||||
Forwardposition();
|
||||
}
|
||||
}
|
||||
|
@ -697,12 +697,12 @@ public class Conveyordata : MonoBehaviour
|
|||
{
|
||||
if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
|
||||
{
|
||||
Debug.Log("正转");
|
||||
// Debug.Log("正转");
|
||||
Forwardposition();
|
||||
}
|
||||
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ReverseRotation == "True")
|
||||
{
|
||||
Debug.Log("反转");
|
||||
//Debug.Log("反转");
|
||||
Reverseposition();
|
||||
}
|
||||
}
|
||||
|
@ -791,12 +791,12 @@ public class Conveyordata : MonoBehaviour
|
|||
MqttManager.Instance.firstbox.Add(box);
|
||||
if (boxid.ForwardRotation == "True")
|
||||
{
|
||||
Debug.Log("正转");
|
||||
//Debug.Log("正转");
|
||||
Forwardposition();
|
||||
}
|
||||
else if (boxid.ReverseRotation == "True")
|
||||
{
|
||||
Debug.Log("反转");
|
||||
//Debug.Log("反转");
|
||||
Reverseposition();
|
||||
}
|
||||
}
|
||||
|
@ -841,24 +841,24 @@ public class Conveyordata : MonoBehaviour
|
|||
box.transform.SetParent(null);
|
||||
box.transform.DOMove(Antipoint2.position, (Vector3.Distance(box.transform.position, Antipoint2.transform.position) / Speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
Debug.Log("正常反转");
|
||||
//Debug.Log("正常反转");
|
||||
box.transform.SetParent(Antipoint2);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("箱子等于空");
|
||||
//Debug.Log("箱子等于空");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("不走反转");
|
||||
//Debug.Log("不走反转");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("啥也不是");
|
||||
//Debug.Log("啥也不是");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
|
@ -945,12 +945,12 @@ public class Conveyordata : MonoBehaviour
|
|||
{
|
||||
if (index / 2 == 0 && boxid.TaskNumber != "0" && boxid.ReverseRotation == "True")
|
||||
{
|
||||
Debug.Log("反转");
|
||||
//Debug.Log("反转");
|
||||
Reverseposition();
|
||||
}
|
||||
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
|
||||
{
|
||||
Debug.Log("正转");
|
||||
//Debug.Log("正转");
|
||||
Forwardposition();
|
||||
}
|
||||
}
|
||||
|
@ -958,12 +958,12 @@ public class Conveyordata : MonoBehaviour
|
|||
{
|
||||
if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
|
||||
{
|
||||
Debug.Log("正转");
|
||||
//Debug.Log("正转");
|
||||
Forwardposition();
|
||||
}
|
||||
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ReverseRotation == "True")
|
||||
{
|
||||
Debug.Log("反转");
|
||||
//Debug.Log("反转");
|
||||
Reverseposition();
|
||||
}
|
||||
}
|
||||
|
@ -1056,12 +1056,12 @@ public class Conveyordata : MonoBehaviour
|
|||
{
|
||||
if (index / 2 == 0 && boxid.TaskNumber != "0" && boxid.ReverseRotation == "True")
|
||||
{
|
||||
Debug.Log("反转");
|
||||
//Debug.Log("反转");
|
||||
Reverseposition();
|
||||
}
|
||||
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
|
||||
{
|
||||
Debug.Log("正转");
|
||||
//Debug.Log("正转");
|
||||
Forwardposition();
|
||||
}
|
||||
}
|
||||
|
@ -1069,12 +1069,12 @@ public class Conveyordata : MonoBehaviour
|
|||
{
|
||||
if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ForwardRotation == "True")
|
||||
{
|
||||
Debug.Log("正转");
|
||||
//Debug.Log("正转");
|
||||
Forwardposition();
|
||||
}
|
||||
else if (boxid.TaskNumber != "0" && boxid.LowerBoxNumber != "0" && boxid.ReverseRotation == "True")
|
||||
{
|
||||
Debug.Log("反转");
|
||||
//Debug.Log("反转");
|
||||
Reverseposition();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,7 +8,7 @@ public class DeviceBaseInfoPanel : MonoBehaviour
|
|||
{
|
||||
public Button Offbutton;
|
||||
public Text Nametext, Cartext, Controlstext, Positiontext, Traytext, Operationtext, Palletnumbertext, Electriccurrenttext, Tasknumbertext, Forewarningtext,
|
||||
Electriccurrent, cornertext, Startingpointtext, Endpointtext;
|
||||
Electriccurrent, cornertext, Startingpointtext;
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
@ -18,15 +18,28 @@ public class DeviceBaseInfoPanel : MonoBehaviour
|
|||
});
|
||||
}
|
||||
|
||||
public void Getdata(string Name,string Car,string Controls,string Positiont,string Tray,string Operation,string Palletnumber,string Electriccurrent,string Tasknumber,string Forewarn,string
|
||||
Ect,string Corner,string Starting,string Endpoint,Action action)
|
||||
public void Getdata(string Car, string Controls, string Positiont, string Tray, string Operation, string Palletnumber, string Electriccurrent, string Tasknumber, string Forewarn, string
|
||||
Ect, string Corner, string Starting, Action action)
|
||||
{
|
||||
//this.Nametext.text = Name;
|
||||
this.Cartext.text = Car;
|
||||
this.Controlstext.text = Controls;
|
||||
this.Cartext.text = "С³µ" + Car;
|
||||
if (Controls == "1")
|
||||
{
|
||||
this.Controlstext.text = "¿ÕÏÐ";
|
||||
}
|
||||
else if (Controls == "2")
|
||||
{
|
||||
this.Controlstext.text = "·±Ã¦";
|
||||
}
|
||||
this.Palletnumbertext.text = Positiont;
|
||||
this.Traytext.text = Tray;
|
||||
this.Operationtext.text = Operation;
|
||||
this.Traytext.text = Tray;
|
||||
if (Operation == "True")
|
||||
{
|
||||
this.Operationtext.text = "ÔÚÏß";
|
||||
}
|
||||
else if (Operation == "False")
|
||||
{
|
||||
this.Operationtext.text = "ÀëÏß";
|
||||
}
|
||||
this.Palletnumbertext.text = Palletnumber;
|
||||
this.Electriccurrenttext.text = Electriccurrent;
|
||||
this.Tasknumbertext.text = Tasknumber;
|
||||
|
@ -34,7 +47,6 @@ public class DeviceBaseInfoPanel : MonoBehaviour
|
|||
this.Electriccurrenttext.text = Ect;
|
||||
this.cornertext.text = Corner;
|
||||
this.Startingpointtext.text = Starting;
|
||||
this.Endpointtext.text = Endpoint;
|
||||
Offbutton.onClick.AddListener(() =>
|
||||
{
|
||||
action?.Invoke();
|
||||
|
|
|
@ -73,7 +73,7 @@ public class Fetchbox : MonoBehaviour
|
|||
{
|
||||
if (data != null)
|
||||
{
|
||||
Debug.Log(data);
|
||||
//Debug.Log(data);
|
||||
shelfBoxModel = JsonUtility.FromJson<ShelfBoxModel>(data);
|
||||
for (int i = 0; i < shelfBoxModel.result.Count; i++)
|
||||
{
|
||||
|
@ -183,7 +183,7 @@ public class Fetchbox : MonoBehaviour
|
|||
{
|
||||
|
||||
//Destroy(Box);
|
||||
Debug.LogWarning($"未找到名为 {boxname} 的父对象。物体将被删除。");
|
||||
//Debug.LogWarning($"未找到名为 {boxname} 的父对象。物体将被删除。");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -39,13 +39,13 @@ public class Hoistmovement : MonoBehaviour
|
|||
if (elvequipment.CurrentLayer == "1")
|
||||
{
|
||||
Floor = 1;
|
||||
Debug.Log("一层");
|
||||
//Debug.Log("一层");
|
||||
Alayer();
|
||||
}
|
||||
else if (elvequipment.CurrentLayer == "2")
|
||||
{
|
||||
Floor = 2;
|
||||
Debug.Log("二层");
|
||||
//Debug.Log("二层");
|
||||
Layertwo();
|
||||
}
|
||||
}
|
||||
|
@ -98,7 +98,7 @@ public class Hoistmovement : MonoBehaviour
|
|||
/// </summary>
|
||||
public void Designateddisplacement(Vector3 dis, float speed)
|
||||
{
|
||||
Debug.Log("提升机移动");
|
||||
//Debug.Log("提升机移动");
|
||||
float times = Vector3.Distance(transform.position, dis) / speed;
|
||||
transform.DOMove(dis, times).SetEase(Ease.InOutQuad);
|
||||
}
|
||||
|
|
|
@ -118,40 +118,40 @@ public class Interaction : MonoBehaviour
|
|||
{
|
||||
if (hit.collider.CompareTag("Car"))
|
||||
{
|
||||
//Carinformation carinformation = hit.collider.gameObject.GetComponent<Carinformation>();
|
||||
////Debug.Log(carinformation.ID);
|
||||
//string url = Carinterface + carinformation.ID;
|
||||
//StartCoroutine(Post1(url, (data) =>
|
||||
//{
|
||||
// UIDeviceBaseInfoPanel.gameObject.SetActive(true);
|
||||
// // Debug.Log(data);
|
||||
// Debug.Log("小车返回数据" + data);
|
||||
// Cardata cardata = JsonUtility.FromJson<Cardata>(data);
|
||||
// UIDeviceBaseInfoPanel.Getdata(cardata.type, "小车" + cardata.result.id, cardata.result.id, cardata.result.boxCode, cardata.result.car_Layer, cardata.result.car_X, cardata.result.car_Y,
|
||||
// cardata.result.carPLT, cardata.result.error1, cardata.result.error2, cardata.result.error3, cardata.result.error4, cardata.result.error5, "参数不够", () =>
|
||||
// {
|
||||
// Removeprompt();
|
||||
// UIDeviceBaseInfoPanel.gameObject.SetActive(false);
|
||||
// });
|
||||
|
||||
//}));
|
||||
Carinformation carinformation = hit.collider.gameObject.GetComponent<Carinformation>();
|
||||
//Debug.Log(carinformation.ID);
|
||||
string url = Carinterface + carinformation.ID;
|
||||
StartCoroutine(Post1(url, (data) =>
|
||||
{
|
||||
// Debug.Log(data);
|
||||
Debug.Log("小车返回数据" + data);
|
||||
Cardata cardata = JsonUtility.FromJson<Cardata>(data);
|
||||
string pos = cardata.result.carRow + "行-" + cardata.result.carColumn + "列-" + cardata.result.carLayer + "层";
|
||||
UIDeviceBaseInfoPanel.Getdata(cardata.result.id, cardata.result.carMode, pos, cardata.result.carPlt, cardata.result.isOnline, cardata.result.boxCode, cardata.result.batCurrent, cardata.result.jobID,
|
||||
cardata.result.error1, cardata.result.batVoltage, cardata.result.carAngle, cardata.result.batTemperature, () =>
|
||||
{
|
||||
Removeprompt();
|
||||
UIDeviceBaseInfoPanel.gameObject.SetActive(false);
|
||||
});
|
||||
UIDeviceBaseInfoPanel.gameObject.SetActive(true);
|
||||
}));
|
||||
}
|
||||
else if (hit.collider.CompareTag("Box"))
|
||||
{
|
||||
Debug.Log(gameObject.name);
|
||||
//Debug.Log(gameObject.name);
|
||||
if (hit.collider.gameObject.GetComponent<Boxtasknumber>())
|
||||
{
|
||||
Debug.Log("ID" + hit.collider.gameObject.GetComponent<Boxtasknumber>().ID);
|
||||
//Debug.Log("ID" + hit.collider.gameObject.GetComponent<Boxtasknumber>().ID);
|
||||
if (hit.collider.gameObject.GetComponent<Boxtasknumber>().ID.Length > 0)
|
||||
{
|
||||
Debug.Log("暂无数据");
|
||||
Debug.Log(hit.collider.gameObject.GetComponent<Boxtasknumber>().ID);
|
||||
// Debug.Log("暂无数据");
|
||||
//Debug.Log(hit.collider.gameObject.GetComponent<Boxtasknumber>().ID);
|
||||
Boxtasknumber boxtasknumber = hit.collider.gameObject.GetComponent<Boxtasknumber>();
|
||||
string url = Tasknumber + boxtasknumber.ID;
|
||||
Debug.Log(url);
|
||||
//Debug.Log(url);
|
||||
StartCoroutine(Getstring(url, (data) =>
|
||||
{
|
||||
Debug.Log(data);
|
||||
//Debug.Log(data);
|
||||
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
|
||||
for (int i = 0; i < initdata.result.Count; i++)
|
||||
{
|
||||
|
@ -172,7 +172,7 @@ public class Interaction : MonoBehaviour
|
|||
string url = Boxinformationface + boxinformation.locationId;
|
||||
StartCoroutine(Post1(url, (data) =>
|
||||
{
|
||||
Debug.Log(data);
|
||||
//Debug.Log(data);
|
||||
Cigaretteinformation cigaretteinformation = JsonUtility.FromJson<Cigaretteinformation>(data);
|
||||
// Debug.Log(cigaretteinformation.time);
|
||||
for (int i = 0; i < cigaretteinformation.result.Count; i++)
|
||||
|
@ -197,7 +197,7 @@ public class Interaction : MonoBehaviour
|
|||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("不满足条件");
|
||||
//Debug.Log("不满足条件");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -261,9 +261,9 @@ public class Interaction : MonoBehaviour
|
|||
// Debug.Log(url);
|
||||
StartCoroutine(Post1(url, (data) =>
|
||||
{
|
||||
Debug.Log(data);
|
||||
//Debug.Log(data);
|
||||
Batterydata batterydata = JsonUtility.FromJson<Batterydata>(data);
|
||||
Debug.Log(batterydata.result.id);
|
||||
//Debug.Log(batterydata.result.id);
|
||||
UIReplacebattery.Getbattery(batterydata.result.equipmentPlaneNumber, batterydata.result.taskNumber, batterydata.result.batteryStatus0, batterydata.result.batteryStatus1, batterydata.result.batteryStatus2, batterydata.result.batteryStatus3,
|
||||
batterydata.result.retractingClaws, batterydata.result.upperInPlace, batterydata.result.lowerInPlace, batterydata.result.hookClawInPlace, batterydata.result.clawRetractedInPlace, batterydata.result.walkingAirSwitchFault,
|
||||
batterydata.result.liftAirSwitchFault, batterydata.result.walkControllerFault, batterydata.result.liftControllerFault, batterydata.result.forkExtensionTimeoutFault, batterydata.result.forkRetractionTimeoutFault, () =>
|
||||
|
@ -305,7 +305,7 @@ public class Interaction : MonoBehaviour
|
|||
// Debug.Log(url);
|
||||
StartCoroutine(Post1(url, (data) =>
|
||||
{
|
||||
Debug.Log(data);
|
||||
//Debug.Log(data);
|
||||
Conveyors intothe = JsonUtility.FromJson<Conveyors>(data);
|
||||
//Debug.Log(intothe.result.id);
|
||||
UIConveyorpanel.Getconvey(intothe.result.equipmentPlaneNumber, intothe.result.taskNumber, intothe.result.upperBoxNumber, intothe.result.startingAddress, intothe.result.upperBoxTobaccoWeight, intothe.result.destinationAddress, intothe.result.lowerBoxNumber,
|
||||
|
@ -327,7 +327,7 @@ public class Interaction : MonoBehaviour
|
|||
//Debug.Log(url);
|
||||
StartCoroutine(Post1(url, (data) =>
|
||||
{
|
||||
Debug.Log(data);
|
||||
//Debug.Log(data);
|
||||
Feequipments feequipments = JsonUtility.FromJson<Feequipments>(data);
|
||||
//Debug.Log(feequipments.result.id);
|
||||
UIFloorelevator.Getfloorele(feequipments.result.deviceStatus, feequipments.result.upperInPlace, feequipments.result.ascent, feequipments.result.upperLimitInspection,
|
||||
|
@ -350,7 +350,7 @@ public class Interaction : MonoBehaviour
|
|||
//Debug.Log(url);
|
||||
StartCoroutine(Post1(url, (data) =>
|
||||
{
|
||||
Debug.Log(data);
|
||||
//Debug.Log(data);
|
||||
Decappingmachine decappingmachine = JsonUtility.FromJson<Decappingmachine>(data);
|
||||
// Debug.Log(decappingmachine.result.id);
|
||||
UICoverremovalmachine.Getdecap(decappingmachine.result.equipmentPlaneNumber, decappingmachine.result.caseLidStatus, decappingmachine.result.frontInPlaceInspection, decappingmachine.result.rearInPlaceInspection, decappingmachine.result.frontDecelerationInspection,
|
||||
|
|
|
@ -18,7 +18,7 @@ public static class InterfaceManager
|
|||
}
|
||||
}
|
||||
}
|
||||
private static string _Port = "8083";
|
||||
private static string _Port = "5005";
|
||||
public static string Port
|
||||
{
|
||||
get { return _Port; }
|
||||
|
@ -39,7 +39,7 @@ public static class InterfaceManager
|
|||
/// <summary>
|
||||
/// 获取小车接口
|
||||
/// </summary>
|
||||
public static string Carinterface { get => IpAddress + "/api/kepserver/car_Info/"; }
|
||||
public static string Carinterface { get => IpAddress + "/api/kepserver/car_Info?car_id="; }
|
||||
/// <summary>
|
||||
/// 获取提升机弹窗
|
||||
/// </summary>
|
||||
|
|
|
@ -106,7 +106,7 @@ public class Palletizertent : MonoBehaviour
|
|||
Armobj.transform.DOMoveY(Armobj.transform.position.y + 0.2f, 0.2f).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
GameObject box = Instantiate(Boxgame, Points.transform);
|
||||
Debug.Log("初始化码垛机手臂的位置");
|
||||
//Debug.Log("初始化码垛机手臂的位置");
|
||||
box.gameObject.transform.SetParent(Armobj.transform);
|
||||
MqttManager.Instance.firstbox.Add(box);
|
||||
if (dpmequipment.boxesNumber == "0" && dpmequipment.DownInPlace == "True")
|
||||
|
@ -119,7 +119,7 @@ public class Palletizertent : MonoBehaviour
|
|||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("没有条件");
|
||||
//Debug.Log("没有条件");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -137,7 +137,7 @@ public class Palletizertent : MonoBehaviour
|
|||
{
|
||||
renderer.material = Specialkernelbox;
|
||||
}
|
||||
Debug.Log("初始化码垛机手臂的位置");
|
||||
//Debug.Log("初始化码垛机手臂的位置");
|
||||
box.gameObject.transform.SetParent(Armobj.transform);
|
||||
MqttManager.Instance.firstbox.Add(box);
|
||||
if (dpmequipment.boxesNumber == "0" && dpmequipment.DownInPlace == "True")
|
||||
|
@ -150,7 +150,7 @@ public class Palletizertent : MonoBehaviour
|
|||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("没有条件");
|
||||
//Debug.Log("没有条件");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -163,9 +163,9 @@ public class Palletizertent : MonoBehaviour
|
|||
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
|
||||
if (initdata != null && Boxgame)
|
||||
{
|
||||
Debug.Log("码垛机初始化" + data);
|
||||
//Debug.Log("码垛机初始化" + data);
|
||||
GameObject box = Instantiate(Boxgame, Points.transform);
|
||||
Debug.Log("生成对应位置");
|
||||
//Debug.Log("生成对应位置");
|
||||
Boxtasknumber boxtasknumber = box.GetComponent<Boxtasknumber>();
|
||||
boxtasknumber.ID = initdata.result[0].transferId;
|
||||
switch (initdata.result[0].palletType)
|
||||
|
@ -233,7 +233,7 @@ public class Palletizertent : MonoBehaviour
|
|||
{
|
||||
Armobj.transform.DOMoveY(Armobj.transform.position.y + 0.2f, 0.2f).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
Debug.Log("初始化码垛机手臂的位置");
|
||||
//Debug.Log("初始化码垛机手臂的位置");
|
||||
box.gameObject.transform.SetParent(Armobj.transform);
|
||||
MqttManager.Instance.firstbox.Add(box);
|
||||
});
|
||||
|
@ -248,7 +248,7 @@ public class Palletizertent : MonoBehaviour
|
|||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("没有条件");
|
||||
//Debug.Log("没有条件");
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
@ -259,10 +259,10 @@ public class Palletizertent : MonoBehaviour
|
|||
/// </summary>
|
||||
private void Centreposition()
|
||||
{
|
||||
Debug.Log("中到位是否满足条件");
|
||||
//Debug.Log("中到位是否满足条件");
|
||||
if (Armobj.transform.childCount > 0 && Haveabox.childCount > 0)
|
||||
{
|
||||
Debug.Log("执行中到位");
|
||||
//Debug.Log("执行中到位");
|
||||
GameObject box = Armobj.transform.GetChild(0).gameObject;
|
||||
GameObject box2 = Haveabox.transform.GetChild(0).gameObject;
|
||||
if (box2 != null)
|
||||
|
@ -291,7 +291,7 @@ public class Palletizertent : MonoBehaviour
|
|||
//Debug.Log("°ÑÅöײÌå¸øµ½Ïä×ÓÖÐÐÄ");
|
||||
box.transform.SetParent(Haveabox.transform);
|
||||
Armobj.transform.DOMoveY(Armobj.transform.position.y - 0.23f, 0.2f).SetEase(Ease.InOutQuad);
|
||||
Debug.Log("执行中到位完成");
|
||||
//Debug.Log("执行中到位完成");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -320,7 +320,7 @@ public class Palletizertent : MonoBehaviour
|
|||
// box.AddComponent<BoxCollider>();
|
||||
// box.GetComponent<Boxtasknumber>().ID = task;
|
||||
//}
|
||||
Debug.Log("两个箱子提箱");
|
||||
// Debug.Log("两个箱子提箱");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -332,14 +332,14 @@ public class Palletizertent : MonoBehaviour
|
|||
Armobj.transform.DOMoveY(Armobj.transform.position.y - 1.03f, 0.5f).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
box.transform.SetParent(Armobj.transform);
|
||||
Debug.Log("一个箱子提箱");
|
||||
// Debug.Log("一个箱子提箱");
|
||||
Armobj.transform.DOMoveY(Armobj.transform.position.y + 1.23f, 0.6f).SetEase(Ease.InOutQuad);
|
||||
});
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("提箱子啥也不是");
|
||||
//Debug.Log("提箱子啥也不是");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -357,13 +357,13 @@ public class Palletizertent : MonoBehaviour
|
|||
GameObject box = Armobj.transform.GetChild(0).gameObject;
|
||||
box.transform.SetParent(Haveabox);
|
||||
Armobj.transform.DOMoveY(Armobj.transform.position.y + 1.03f, 0.4f).SetEase(Ease.InOutQuad);
|
||||
Debug.Log("执行下到位");
|
||||
//Debug.Log("执行下到位");
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("放箱子啥也不是");
|
||||
//Debug.Log("放箱子啥也不是");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -91,19 +91,19 @@ public class Warehousingdata : MonoBehaviour
|
|||
{
|
||||
//IntiPos(convoyorequipment, hoistmovement.Downpoint);
|
||||
Colourdata2(convoyorequipment.LowerBoxNumber, hoistmovement.Downpoint);
|
||||
Debug.Log("提升机一层改颜色");
|
||||
//Debug.Log("提升机一层改颜色");
|
||||
}
|
||||
else if (hoistmovement.Floor == 2)
|
||||
{
|
||||
//IntiPos2(convoyorequipment, hoistmovement.UPpoint);
|
||||
Colourdata2(convoyorequipment.LowerBoxNumber, hoistmovement.UPpoint);
|
||||
Debug.Log("提升机二层改颜色");
|
||||
//Debug.Log("提升机二层改颜色");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("没到指定位置不需要改变颜色");
|
||||
//Debug.Log("没到指定位置不需要改变颜色");
|
||||
}
|
||||
if (ID == "5204")
|
||||
{
|
||||
|
@ -148,29 +148,29 @@ public class Warehousingdata : MonoBehaviour
|
|||
if (convoyorequipment.ForwardRotation == "True")
|
||||
{
|
||||
Intotheforword();
|
||||
Debug.Log(convoyorequipment.Id + "正传");
|
||||
//Debug.Log(convoyorequipment.Id + "正传");
|
||||
}
|
||||
else if (convoyorequipment.ReverseRotation == "True")
|
||||
{
|
||||
Tothereversal();
|
||||
Debug.Log(convoyorequipment.Id + "反传");
|
||||
//Debug.Log(convoyorequipment.Id + "反传");
|
||||
}
|
||||
}
|
||||
else if (convoyorequipment.Id != "5203" && convoyorequipment.Id != "5236" && convoyorequipment.ForwardRotation == "True" && convoyorequipment.TaskNumber != "0")
|
||||
{
|
||||
Intotheforword();
|
||||
Debug.Log(convoyorequipment.Id + "正传");
|
||||
//Debug.Log(convoyorequipment.Id + "正传");
|
||||
}
|
||||
else if (convoyorequipment.Id != "5203" && convoyorequipment.Id != "5236" && convoyorequipment.ReverseRotation == "True" && convoyorequipment.TaskNumber != "0")
|
||||
{
|
||||
Tothereversal();
|
||||
Debug.Log(convoyorequipment.Id + "反传");
|
||||
//Debug.Log(convoyorequipment.Id + "反传");
|
||||
}
|
||||
}
|
||||
//³õʼ»¯
|
||||
if (convoyorequipment.BoxesNumber != "0" && !ispcon)
|
||||
{
|
||||
Debug.Log("初始化输出机");
|
||||
//Debug.Log("初始化输出机");
|
||||
if (convoyorequipment.BoxesNumber != "0" && ID == "5203" && !ispcon)
|
||||
{
|
||||
Hoistmovement hoistmovement = transform.GetComponent<Hoistmovement>();
|
||||
|
@ -178,13 +178,13 @@ public class Warehousingdata : MonoBehaviour
|
|||
{
|
||||
if (hoistmovement.Floor == 1)
|
||||
{
|
||||
Debug.Log("提升机初始化一层");
|
||||
//Debug.Log("提升机初始化一层");
|
||||
//IntiPos(convoyorequipment, hoistmovement.Downpoint);
|
||||
Upmachine(convoyorequipment, Boxgame2, hoistmovement.Downpoint);
|
||||
}
|
||||
else if (hoistmovement.Floor == 2)
|
||||
{
|
||||
Debug.Log("提升机初始化二层");
|
||||
//Debug.Log("提升机初始化二层");
|
||||
// IntiPos2(convoyorequipment, hoistmovement.UPpoint);
|
||||
Upmachine(convoyorequipment, Boxgame2, hoistmovement.UPpoint);
|
||||
}
|
||||
|
@ -198,12 +198,12 @@ public class Warehousingdata : MonoBehaviour
|
|||
{
|
||||
if (hoistmovement.Floor == 1)
|
||||
{
|
||||
Debug.Log("提升机初始化一层");
|
||||
//Debug.Log("提升机初始化一层");
|
||||
IntiPos(convoyorequipment, hoistmovement.Downpoint);
|
||||
}
|
||||
else if (hoistmovement.Floor == 2)
|
||||
{
|
||||
Debug.Log("提升机初始化二层");
|
||||
//Debug.Log("提升机初始化二层");
|
||||
IntiPos2(convoyorequipment, hoistmovement.UPpoint);
|
||||
}
|
||||
}
|
||||
|
@ -216,12 +216,12 @@ public class Warehousingdata : MonoBehaviour
|
|||
{
|
||||
if (hoistmovement.Floor == 1)
|
||||
{
|
||||
Debug.Log("提升机初始化一层");
|
||||
//Debug.Log("提升机初始化一层");
|
||||
IntiPos(convoyorequipment, hoistmovement.Downpoint);
|
||||
}
|
||||
else if (hoistmovement.Floor == 2)
|
||||
{
|
||||
Debug.Log("提升机初始化二层");
|
||||
//Debug.Log("提升机初始化二层");
|
||||
IntiPos2(convoyorequipment, hoistmovement.UPpoint);
|
||||
}
|
||||
}
|
||||
|
@ -232,13 +232,13 @@ public class Warehousingdata : MonoBehaviour
|
|||
{
|
||||
if (convoyorequipment.BoxesNumber == "1" && !ispcon)
|
||||
{
|
||||
Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
//Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
Upmachine2(convoyorequipment, Boxgame, Points);
|
||||
ispcon = true;
|
||||
}
|
||||
else if (convoyorequipment.BoxesNumber == "2" && !ispcon)
|
||||
{
|
||||
Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
//Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
Upmachine2(convoyorequipment, Boxgame2, Points);
|
||||
ispcon = true;
|
||||
}
|
||||
|
@ -247,13 +247,13 @@ public class Warehousingdata : MonoBehaviour
|
|||
{
|
||||
if (convoyorequipment.BoxesNumber == "1" && !ispcon)
|
||||
{
|
||||
Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
//Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
Upmachine(convoyorequipment, Boxgame, Points);
|
||||
ispcon = true;
|
||||
}
|
||||
else if (convoyorequipment.BoxesNumber == "2" && !ispcon)
|
||||
{
|
||||
Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
//Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
Upmachine(convoyorequipment, Boxgame2, Points);
|
||||
ispcon = true;
|
||||
}
|
||||
|
@ -262,13 +262,13 @@ public class Warehousingdata : MonoBehaviour
|
|||
{
|
||||
if (convoyorequipment.BoxesNumber == "1" && !ispcon)
|
||||
{
|
||||
Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
//Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
Upmachine2(convoyorequipment, Boxgame, Points);
|
||||
ispcon = true;
|
||||
}
|
||||
else if (convoyorequipment.BoxesNumber == "2" && !ispcon)
|
||||
{
|
||||
Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
//Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
Upmachine2(convoyorequipment, Boxgame2, Points);
|
||||
ispcon = true;
|
||||
}
|
||||
|
@ -277,13 +277,13 @@ public class Warehousingdata : MonoBehaviour
|
|||
{
|
||||
if (convoyorequipment.TaskNumber != "0" && convoyorequipment.LowerBoxNumber != "0" && convoyorequipment.BoxesNumber == "1" && !ispcon)
|
||||
{
|
||||
Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
//Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
Init(convoyorequipment);
|
||||
ispcon = true;
|
||||
}
|
||||
else if (convoyorequipment.TaskNumber != "0" && convoyorequipment.LowerBoxNumber != "0" && convoyorequipment.BoxesNumber == "2" && !ispcon)
|
||||
{
|
||||
Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
//Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
Init2(convoyorequipment);
|
||||
ispcon = true;
|
||||
}
|
||||
|
@ -292,13 +292,13 @@ public class Warehousingdata : MonoBehaviour
|
|||
{
|
||||
if (convoyorequipment.BoxesNumber == "1" && !ispcon)
|
||||
{
|
||||
Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
//Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
Upmachine2(convoyorequipment, Boxgame, Points);
|
||||
ispcon = true;
|
||||
}
|
||||
else if (convoyorequipment.BoxesNumber == "2" && !ispcon)
|
||||
{
|
||||
Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
//Debug.Log("入库初始化箱子" + convoyorequipment.Id);
|
||||
Upmachine2(convoyorequipment, Boxgame2, Points);
|
||||
ispcon = true;
|
||||
}
|
||||
|
@ -321,13 +321,13 @@ public class Warehousingdata : MonoBehaviour
|
|||
box.transform.DOMove(Onschedule.position, (Vector3.Distance(box.transform.position, Onschedule.transform.position) / Speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
box.transform.SetParent(Onschedule);
|
||||
Debug.Log("5236正传");
|
||||
//Debug.Log("5236正传");
|
||||
});
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("前面有箱子不能正转");
|
||||
//Debug.Log("前面有箱子不能正转");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -345,13 +345,13 @@ public class Warehousingdata : MonoBehaviour
|
|||
box.transform.DOMove(Onschedule2.position, (Vector3.Distance(box.transform.position, Onschedule2.transform.position) / Speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
box.transform.SetParent(Onschedule2);
|
||||
Debug.Log("5236正传");
|
||||
//Debug.Log("5236正传");
|
||||
});
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("前面有箱子不能正转");
|
||||
//Debug.Log("前面有箱子不能正转");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -433,7 +433,7 @@ public class Warehousingdata : MonoBehaviour
|
|||
default:
|
||||
break;
|
||||
}
|
||||
Debug.Log("给箱子添加对应的颜色");
|
||||
//Debug.Log("给箱子添加对应的颜色");
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
@ -513,7 +513,7 @@ public class Warehousingdata : MonoBehaviour
|
|||
default:
|
||||
break;
|
||||
}
|
||||
Debug.Log("给箱子添加对应的颜色");
|
||||
//Debug.Log("给箱子添加对应的颜色");
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
@ -530,7 +530,7 @@ public class Warehousingdata : MonoBehaviour
|
|||
Initdata initdata = JsonUtility.FromJson<Initdata>(data);
|
||||
if (initdata != null && Boxgame2)
|
||||
{
|
||||
Debug.Log("初始化完成");
|
||||
//Debug.Log("初始化完成");
|
||||
GameObject box = Instantiate(Boxgame2, transform);
|
||||
Boxtasknumber boxtasknumber = box.GetComponent<Boxtasknumber>();
|
||||
boxtasknumber.ID = boxid.LowerBoxNumber;
|
||||
|
@ -642,23 +642,23 @@ public class Warehousingdata : MonoBehaviour
|
|||
if (boxid.ForwardRotation == "True")
|
||||
{
|
||||
Intotheforword();
|
||||
Debug.Log(boxid.Id + "正传");
|
||||
//Debug.Log(boxid.Id + "正传");
|
||||
}
|
||||
else if (boxid.ReverseRotation == "True")
|
||||
{
|
||||
Tothereversal();
|
||||
Debug.Log(boxid.Id + "反传");
|
||||
//Debug.Log(boxid.Id + "反传");
|
||||
}
|
||||
}
|
||||
else if (boxid.Id != "5203" && boxid.Id != "5236" && boxid.ForwardRotation == "True" && boxid.TaskNumber != "0")
|
||||
{
|
||||
Intotheforword();
|
||||
Debug.Log(boxid.Id + "正传");
|
||||
//Debug.Log(boxid.Id + "正传");
|
||||
}
|
||||
else if (boxid.Id != "5203" && boxid.Id != "5236" && boxid.ReverseRotation == "True" && boxid.TaskNumber != "0")
|
||||
{
|
||||
Tothereversal();
|
||||
Debug.Log(boxid.Id + "反传");
|
||||
//Debug.Log(boxid.Id + "反传");
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
@ -783,23 +783,23 @@ public class Warehousingdata : MonoBehaviour
|
|||
if (boxid.ForwardRotation == "True")
|
||||
{
|
||||
Intotheforword();
|
||||
Debug.Log(boxid.Id + "正传");
|
||||
//Debug.Log(boxid.Id + "正传");
|
||||
}
|
||||
else if (boxid.ReverseRotation == "True")
|
||||
{
|
||||
Tothereversal();
|
||||
Debug.Log(boxid.Id + "反传");
|
||||
//Debug.Log(boxid.Id + "反传");
|
||||
}
|
||||
}
|
||||
else if (boxid.Id != "5203" && boxid.Id != "5236" && boxid.ForwardRotation == "True" && boxid.TaskNumber != "0")
|
||||
{
|
||||
Intotheforword();
|
||||
Debug.Log(boxid.Id + "正传");
|
||||
//Debug.Log(boxid.Id + "正传");
|
||||
}
|
||||
else if (boxid.Id != "5203" && boxid.Id != "5236" && boxid.ReverseRotation == "True" && boxid.TaskNumber != "0")
|
||||
{
|
||||
Tothereversal();
|
||||
Debug.Log(boxid.Id + "反传");
|
||||
//Debug.Log(boxid.Id + "反传");
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
@ -823,7 +823,7 @@ public class Warehousingdata : MonoBehaviour
|
|||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("前面有箱子不能正转");
|
||||
//Debug.Log("前面有箱子不能正转");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -849,7 +849,7 @@ public class Warehousingdata : MonoBehaviour
|
|||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("前面有箱子不能正转");
|
||||
//Debug.Log("前面有箱子不能正转");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -865,34 +865,34 @@ public class Warehousingdata : MonoBehaviour
|
|||
{
|
||||
if (Antipoint2.childCount == 0)
|
||||
{
|
||||
Debug.Log("可以反转");
|
||||
//Debug.Log("可以反转");
|
||||
GameObject box = Antipoint1.transform.GetChild(0).gameObject;
|
||||
if (box != null)
|
||||
{
|
||||
Debug.Log("获取到反转箱子");
|
||||
//Debug.Log("获取到反转箱子");
|
||||
box.transform.SetParent(null);
|
||||
box.transform.DOMove(Antipoint2.position, (Vector3.Distance(box.transform.position, Antipoint2.transform.position) / Speed)).SetEase(Ease.InOutQuad).OnComplete(() =>
|
||||
{
|
||||
Debug.Log("反转完成");
|
||||
//Debug.Log("反转完成");
|
||||
box.transform.SetParent(Antipoint2);
|
||||
});
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("反转输送机上有东西不能运动");
|
||||
//Debug.Log("反转输送机上有东西不能运动");
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (transform.GetComponent<Hoistmovement>() != null)
|
||||
{
|
||||
Debug.Log("提升机反转");
|
||||
//Debug.Log("提升机反转");
|
||||
Hoistmovement hoistmovement = transform.GetComponent<Hoistmovement>();
|
||||
if (hoistmovement)
|
||||
{
|
||||
if (hoistmovement.Downpoint.transform.childCount > 0 && Reversing)
|
||||
{
|
||||
Debug.Log("反转第一层");
|
||||
//Debug.Log("反转第一层");
|
||||
GameObject box = hoistmovement.Downpoint.transform.GetChild(0).gameObject;
|
||||
if (box)
|
||||
{
|
||||
|
@ -905,7 +905,7 @@ public class Warehousingdata : MonoBehaviour
|
|||
}
|
||||
else if (hoistmovement.UPpoint.transform.childCount > 0 && Reversing2)
|
||||
{
|
||||
Debug.Log("反转第二层");
|
||||
//Debug.Log("反转第二层");
|
||||
GameObject box = hoistmovement.UPpoint.transform.GetChild(0).gameObject;
|
||||
if (box)
|
||||
{
|
||||
|
@ -920,7 +920,7 @@ public class Warehousingdata : MonoBehaviour
|
|||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("没有反转条件");
|
||||
//Debug.Log("没有反转条件");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
|
@ -1140,12 +1140,12 @@ public class Warehousingdata : MonoBehaviour
|
|||
else if (boxid.Id != "5203" && boxid.Id != "5236" && boxid.ForwardRotation == "True" && boxid.TaskNumber != "0")
|
||||
{
|
||||
Intotheforword();
|
||||
Debug.Log(boxid.Id + "正传");
|
||||
//Debug.Log(boxid.Id + "正传");
|
||||
}
|
||||
else if (boxid.Id != "5203" && boxid.Id != "5236" && boxid.ReverseRotation == "True" && boxid.TaskNumber != "0")
|
||||
{
|
||||
Tothereversal();
|
||||
Debug.Log(boxid.Id + "反传");
|
||||
//Debug.Log(boxid.Id + "反传");
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue