62 lines
2.2 KiB
Plaintext
62 lines
2.2 KiB
Plaintext
About
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NVIDIA FXAA - Fast Approximate Anti-Aliasing, by TIMOTHY LOTTES
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FXAA is a post-process anti-aliasing technique. While mostly used in deferred rendering
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pipelines that lack the ability to use hardware MSAA, it can also be used in combination
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with hardware anti-aliasing to smooth out hard edges missed by MSAA (e.g. inside polygons).
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For more information about FXAA:
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http://timothylottes.blogspot.pt/2011/07/nvidia-fxaa-39-released.html
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http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf
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Ported to Unity Pro by Insidious Technologies Lda
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http://www.insidious.pt
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Minimum Requirements
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Software
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Unity 3.5
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Hardware
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GPU: SM3/GL2 support
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>= Geforce 6000 series (NV40)
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>= Radeon X1000 series (R520)
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>= Intel GMA 3100
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Quick Guide
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After installing the package, simply add the "Image Effects/FXAA" component to your camera.
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It should start working immediately, without any requiring any extra setup or dependencies.
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Feedback
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To file error reports, questions or suggestions, you may use
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our feedback form online:
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http://www.insidious.pt/#feedback
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Or contact us directly:
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For general inquiries: info@insidious.pt
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For technical support: support@insidious.pt (customers only)
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License
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------------------------------------------------------------------------------
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COPYRIGHT (C) 2010, 2011 NVIDIA CORPORATION. ALL RIGHTS RESERVED.
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------------------------------------------------------------------------------
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TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED
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*AS IS* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS
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OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA
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OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR
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CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR
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LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION,
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OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE
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THIS SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
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DAMAGES. |