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@ -214,7 +214,8 @@ public class UnmannedAerialVehicle : MonoBehaviour
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{
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string nowData = GetSyncDis();
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Debug.Log(nowData);
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_ = SyncCreateRoom.SendMessageAsync(string.Format("send2room {0}", nowData));
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//_ = SyncCreateRoom.SendMessageAsync(string.Format("send2room {0}", nowData));
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unmannedAerialVehicleManage.equipmentCommon.send2roomStr.Enqueue(nowData);
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}
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GameObject Bao = Instantiate(explodePrefab, transform);
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Bao.transform.localPosition = Vector3.zero;
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