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2 Commits

Author SHA1 Message Date
YangHua 2de18d7595 变更接口 2023-09-18 03:27:55 +08:00
YangHua eb10c13929 修改一些问题 2023-09-18 03:17:17 +08:00
23 changed files with 1458 additions and 957 deletions

View File

@ -248,6 +248,7 @@ GameObject:
- component: {fileID: 7841566712123838780} - component: {fileID: 7841566712123838780}
- component: {fileID: 7841566712123838781} - component: {fileID: 7841566712123838781}
- component: {fileID: 7841566712123838783} - component: {fileID: 7841566712123838783}
- component: {fileID: -7945763279749003775}
m_Layer: 5 m_Layer: 5
m_Name: OptionItem m_Name: OptionItem
m_TagString: Untagged m_TagString: Untagged
@ -330,3 +331,48 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
ID: {fileID: 7841566711167579075} ID: {fileID: 7841566711167579075}
info: {fileID: 7841566711052037343} info: {fileID: 7841566711052037343}
selfBtn: {fileID: -7945763279749003775}
--- !u!114 &-7945763279749003775
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7841566712123838755}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 7841566712123838781}
m_OnClick:
m_PersistentCalls:
m_Calls: []

View File

@ -55,6 +55,7 @@ namespace Adam
closeBtn.gameObject.SetActive(true); closeBtn.gameObject.SetActive(true);
SwitchPanel(false); SwitchPanel(false);
SceneLoad.Instance.SceneChange("工具间场景"); SceneLoad.Instance.SceneChange("工具间场景");
} }
} }
} }

View File

@ -18,6 +18,7 @@ namespace Adam
public GameObject[] panels; public GameObject[] panels;
public GameObject buttomPanel; public GameObject buttomPanel;
public Toggle BirdEyeView; public Toggle BirdEyeView;
public FirstPersonController firstPersonController;
// Use this for initialization // Use this for initialization
private void Start() private void Start()
{ {
@ -31,6 +32,9 @@ namespace Adam
toggles[index].onValueChanged.AddListener((isOn) => toggles[index].onValueChanged.AddListener((isOn) =>
{ {
panels[index].SetActive(isOn); panels[index].SetActive(isOn);
if (firstPersonController == null)
firstPersonController = GameObject.FindGameObjectWithTag("Player").GetComponent<FirstPersonController>();
firstPersonController.enabled = !isOn;
}); });
} }
SwitchPanel(false); SwitchPanel(false);

View File

@ -16,6 +16,7 @@ namespace Components
{ {
public Text ID; public Text ID;
public Text info; public Text info;
public Button selfBtn;
public void SetValue(string _id, string _info) public void SetValue(string _id, string _info)
{ {
ID.text = _id; ID.text = _id;

View File

@ -13,7 +13,7 @@ using UnityEngine.UI;
//@description: //@description:
//============================================================ //============================================================
public class ToolItem : MonoBehaviour,IPointerEnterHandler,IPointerExitHandler public class ToolItem : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{ {
public string toolName; public string toolName;
public Button closeButton; public Button closeButton;
@ -39,7 +39,7 @@ public class ToolItem : MonoBehaviour,IPointerEnterHandler,IPointerExitHandler
{ {
toolName = name; toolName = name;
closeButton.onClick.AddListener(OnClose); closeButton.onClick.AddListener(OnClose);
Texture2D icon = Resources.Load<Texture2D>("New/UI/" + name); Texture2D icon = Resources.Load<Texture2D>("New/UI/" + name);
showIcon.sprite = ToSprite(icon); showIcon.sprite = ToSprite(icon);
originPos = modelTransform.localPosition; originPos = modelTransform.localPosition;
@ -51,7 +51,10 @@ public class ToolItem : MonoBehaviour,IPointerEnterHandler,IPointerExitHandler
public void SetState(bool isActive) public void SetState(bool isActive)
{ {
closeButton.gameObject.SetActive(isActive); closeButton.gameObject.SetActive(isActive);
selfButton.interactable = !isActive; if (toolName == "工作卡")
selfButton.interactable = isActive;
else
selfButton.interactable = !isActive;
} }
/// <summary> /// <summary>
@ -74,7 +77,7 @@ public class ToolItem : MonoBehaviour,IPointerEnterHandler,IPointerExitHandler
} }
} }
private Sprite ToSprite(Texture2D t) private Sprite ToSprite(Texture2D t)
{ {
@ -96,7 +99,7 @@ public class ToolItem : MonoBehaviour,IPointerEnterHandler,IPointerExitHandler
public void OnPointerEnter(PointerEventData eventData) public void OnPointerEnter(PointerEventData eventData)
{ {
showName.text = toolName; showName.text = toolName;
tips.transform.position = transform.position + new Vector3(0,35 , 0); tips.transform.position = transform.position + new Vector3(0, 35, 0);
tips.SetActive(true); tips.SetActive(true);
} }

View File

@ -50,7 +50,6 @@ public enum RightAndWrong
public class ToolModelClick : MonoBehaviour public class ToolModelClick : MonoBehaviour
{ {
public Attribute attribute = Attribute.defaultModel; public Attribute attribute = Attribute.defaultModel;
public RightAndWrong rightAndWrong = RightAndWrong.defaultModel; public RightAndWrong rightAndWrong = RightAndWrong.defaultModel;
@ -64,13 +63,6 @@ public class ToolModelClick : MonoBehaviour
public Highlighter selfHighlighter; public Highlighter selfHighlighter;
//public GameObject tipPrefab;
//public GameObject tip;
//[ContextMenu("Set")]
//public void TTTTT()
//{
// tipPrefab = Resources.Load<GameObject>("ModelTips");
//}
private void Awake() private void Awake()
{ {
@ -92,18 +84,14 @@ public class ToolModelClick : MonoBehaviour
var current = SceneManager.GetActiveScene(); var current = SceneManager.GetActiveScene();
if (current.name == "工具间场景") if (current.name == "工具间场景")
UIManager.Instance.SetThreeDTip(gameObject.name); UIManager.Instance.SetThreeDTip(gameObject.name);
//tip = Instantiate(tipPrefab);
//tip.GetComponentInChildren<TextMesh>().text = gameObject.name;
//tip.transform.localPosition = transform.localPosition;
//tip.transform.localScale = Vector3.one;
//tip.transform.LookAt(Camera.main.transform.position);
//tip.transform.localEulerAngles = new Vector3(90f, 0, 0);
} }
private void OnMouseDown() private void OnMouseDown()
{ {
if (EventSystem.current.IsPointerOverGameObject()) if (EventSystem.current.IsPointerOverGameObject())
return; return;
var current = SceneManager.GetActiveScene();
if (current.name != "工具间场景") return;
onDown?.Invoke(); onDown?.Invoke();
ToolsItemManager.Instance.CreatToolItem(gameObject); ToolsItemManager.Instance.CreatToolItem(gameObject);
UIManager.Instance.SetThreeDTip(""); UIManager.Instance.SetThreeDTip("");
@ -124,6 +112,5 @@ public class ToolModelClick : MonoBehaviour
return; return;
onExit?.Invoke(); onExit?.Invoke();
UIManager.Instance.SetThreeDTip(""); UIManager.Instance.SetThreeDTip("");
//Destroy(tip);
} }
} }

View File

@ -1,44 +1,63 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System; using System;
//============================================================ using System.Collections.Generic;
//支持中文文件使用UTF-8编码
//@author YangHua
//@create 20230916
//@company QianHuo
//
//@description:
//============================================================
namespace EData namespace EData
{ {
[Serializable] [Serializable]
public class Root public class Exam
{ {
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string state; public string id ;
/// <summary>
/// 试卷11
/// </summary>
public string exam_name ;
/// <summary>
/// 已发布
/// </summary>
public string state ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string message; public string start_time ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public Data data; public string end_time ;
}
[Serializable]
public class Data
{
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public ExamusersData exam; public string create_time ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public List<ListItem> list; public string create_user_id ;
/// <summary>
///
/// </summary>
public string r1 ;
/// <summary>
///
/// </summary>
public string r2 ;
/// <summary>
///
/// </summary>
public string r3 ;
/// <summary>
///
/// </summary>
public string r4 ;
/// <summary>
///
/// </summary>
public string r5 ;
/// <summary>
///
/// </summary>
public string state_dsc ;
} }
[Serializable] [Serializable]
public class ListItem public class ListItem
@ -46,213 +65,238 @@ namespace EData
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string id; public string id ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string exam_id; public string exam_id ;
/// <summary> /// <summary>
/// 用户9600001129 /// 用户9600001129
/// </summary> /// </summary>
public string user_no; public string user_no ;
/// <summary>
/// 仪征市弘桥路
/// </summary>
public string Address;
/// <summary>
/// 刘生萍
/// </summary>
public string UserName;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string AreaID; public string Address ;
/// <summary>
/// 用户9600001129
/// </summary>
public string UserName ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string AreaName; public string AreaID ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string UserType; public string AreaName ;
/// <summary> /// <summary>
/// /// 有光伏
/// </summary> /// </summary>
public string BiaoType; public string UserType ;
/// <summary>
/// 三相_无互感器_有光伏
/// </summary>
public string BiaoType ;
/// <summary> /// <summary>
/// 自建房场景 /// 自建房场景
/// </summary> /// </summary>
public string Scene; public string Scene ;
/// <summary> /// <summary>
/// 干扰 /// 异常
/// </summary> /// </summary>
public string UserState; public string UserState ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int A; public int A ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int V; public int V ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int AA; public int AA ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int AV; public string AA2 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int BA; public string AA3 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int BV; public int AV ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int CA; public string AV2 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int CV; public string AV3 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int Beilv; public int BA ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int PVW; public string BA2 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int PVNumber; public string BA3 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int DCW; public int BV ;
/// <summary>
///
/// </summary>
public string BV2 ;
/// <summary>
///
/// </summary>
public string BV3 ;
/// <summary>
///
/// </summary>
public int CA ;
/// <summary>
///
/// </summary>
public string CA2 ;
/// <summary>
///
/// </summary>
public string CA3 ;
/// <summary>
///
/// </summary>
public int CV ;
/// <summary>
///
/// </summary>
public string CV2 ;
/// <summary>
///
/// </summary>
public string CV3 ;
/// <summary>
///
/// </summary>
public int Beilv ;
/// <summary>
///
/// </summary>
public int PVW ;
/// <summary>
///
/// </summary>
public int PVNumber ;
/// <summary>
///
/// </summary>
public int DCW ;
/// <summary> /// <summary>
/// 电流异常 /// 电流异常
/// </summary> /// </summary>
public string WarningType; public string WarningType ;
/// <summary> /// <summary>
/// 电能表短接 /// 电能表短接
/// </summary> /// </summary>
public string OnSite; public string OnSite ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int Angle; public int Angle ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string IsChange; public string IsChange ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string create_time; public string create_time ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string r1; public string r1 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string r2; public string r2 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string r3; public string r3 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string r4; public string r4 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string r5; public string r5 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int v1; public int v1 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int v2; public int v2 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int v3; public int v3 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int v4; public int v4 ;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public int v5; public int v5 ;
/// <summary>
///
/// </summary>
public string huhao ;
/// <summary>
///
/// </summary>
public string is_fd ;
} }
[Serializable] [Serializable]
public class ExamusersData public class Data
{ {
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string id; public Exam exam ;
/// <summary>
/// 试卷11
/// </summary>
public string exam_name;
/// <summary>
/// 已发布
/// </summary>
public string state;
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
public string start_time; public List<ListItem> list ;
/// <summary>
///
/// </summary>
public string end_time;
/// <summary>
///
/// </summary>
public string create_time;
/// <summary>
///
/// </summary>
public string create_user_id;
/// <summary>
///
/// </summary>
public string r1;
/// <summary>
///
/// </summary>
public string r2;
/// <summary>
///
/// </summary>
public string r3;
/// <summary>
///
/// </summary>
public string r4;
/// <summary>
///
/// </summary>
public string r5;
/// <summary>
///
/// </summary>
public string state_dsc;
} }
[Serializable]
public class Root
{
} /// <summary>
///
/// </summary>
public string state ;
/// <summary>
///
/// </summary>
public string message ;
/// <summary>
///
/// </summary>
public Data data ;
}
}

View File

@ -18,181 +18,182 @@ namespace MobileTerminal
{ {
public string state; public string state;
public string message; public string message;
public Data data; public List<string> data;
}
[Serializable]
public class Data
{
public JBSX[] jbsx;
public JBXX[] jbxx;
public JLZZXX[] jlzzxx;
}
[Serializable]
public class JBSX
{
/// <summary>
/// 周保林 用电户3209600004110
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
/// 仪征市供电公司
/// </summary>
public string ;
/// <summary>
/// 考核
/// </summary>
public string ;
/// <summary>
/// 否
/// </summary>
public string 线;
/// <summary>
/// 正常用电客户
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
/// 江苏省扬州市仪征市真州镇仪征市区镇解放东路12号
/// </summary>
public string ;
/// <summary>
/// 无转供
/// </summary>
public string ;
}
[Serializable]
public class JBXX
{
/// <summary>
/// 周保林
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
/// 正常用电客户
/// </summary>
public string ;
/// <summary>
/// 考核
/// </summary>
public string ;
/// <summary>
/// 仪征市供电公司
/// </summary>
public string ;
/// <summary>
/// 太阳能发电
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
/// 考核
/// </summary>
public string ;
/// <summary>
/// 否
/// </summary>
public string ;
/// <summary>
/// 否
/// </summary>
public string 线;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
/// 否
/// </summary>
public string ;
/// <summary>
/// PMS_石桥146线
/// </summary>
public string 线;
/// <summary>
/// 江苏省扬州市仪征市真州镇仪征市区镇解放东路12号
/// </summary>
public string ;
}
[Serializable]
public class JLZZXX
{
/// <summary>
///
/// </summary>
public string ;
/// <summary>
/// 上网计量点1
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ID;
/// <summary>
///
/// </summary>
public string ID;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
/// 否
/// </summary>
public string ;
/// <summary>
/// 否
/// </summary>
public string 线;
/// <summary>
/// 上网关口
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ;
/// <summary>
/// 在用
/// </summary>
public string ;
/// <summary>
///
/// </summary>
public string ;
} }
//[Serializable]
//public class Data
//{
// public JBSX[] jbsx;
// public JBXX[] jbxx;
// public JLZZXX[] jlzzxx;
//}
//[Serializable]
//public class JBSX
//{
// /// <summary>
// /// 周保林 用电户3209600004110
// /// </summary>
// public string 名称;
// /// <summary>
// ///
// /// </summary>
// public string 用户编号;
// /// <summary>
// /// 仪征市供电公司
// /// </summary>
// public string 供电单位;
// /// <summary>
// /// 考核
// /// </summary>
// public string 用户分类;
// /// <summary>
// /// 否
// /// </summary>
// public string 是否专线;
// /// <summary>
// /// 正常用电客户
// /// </summary>
// public string 用户状态;
// /// <summary>
// ///
// /// </summary>
// public string 合同容量;
// /// <summary>
// ///
// /// </summary>
// public string 运行容量;
// /// <summary>
// ///
// /// </summary>
// public string 首次建档日期;
// /// <summary>
// /// 江苏省扬州市仪征市真州镇仪征市区镇解放东路12号
// /// </summary>
// public string 用电地址;
// /// <summary>
// /// 无转供
// /// </summary>
// public string 转供户信息;
//}
//[Serializable]
//public class JBXX
//{
// /// <summary>
// /// 周保林
// /// </summary>
// public string 用户名称;
// /// <summary>
// ///
// /// </summary>
// public string 用户编号;
// /// <summary>
// /// 正常用电客户
// /// </summary>
// public string 用户状态;
// /// <summary>
// /// 考核
// /// </summary>
// public string 用户分类;
// /// <summary>
// /// 仪征市供电公司
// /// </summary>
// public string 供电单位;
// /// <summary>
// /// 太阳能发电
// /// </summary>
// public string 所属行业;
// /// <summary>
// ///
// /// </summary>
// public string 合同容量;
// /// <summary>
// ///
// /// </summary>
// public string 运行容量;
// /// <summary>
// ///
// /// </summary>
// public string 电压等级;
// /// <summary>
// ///
// /// </summary>
// public string 重要等级;
// /// <summary>
// /// 考核
// /// </summary>
// public string 用电类别;
// /// <summary>
// /// 否
// /// </summary>
// public string 是否重点用户;
// /// <summary>
// /// 否
// /// </summary>
// public string 是否专线;
// /// <summary>
// ///
// /// </summary>
// public string 首次建档;
// /// <summary>
// /// 否
// /// </summary>
// public string 是否双电源;
// /// <summary>
// /// PMS_石桥146线
// /// </summary>
// public string 线路名称;
// /// <summary>
// /// 江苏省扬州市仪征市真州镇仪征市区镇解放东路12号
// /// </summary>
// public string 用电地址;
//}
//[Serializable]
//public class JLZZXX
//{
// /// <summary>
// ///
// /// </summary>
// public string 序号;
// /// <summary>
// /// 上网计量点1
// /// </summary>
// public string 计量点名称;
// /// <summary>
// ///
// /// </summary>
// public string 计量点ID;
// /// <summary>
// ///
// /// </summary>
// public string 电表ID;
// /// <summary>
// ///
// /// </summary>
// public string 电表资产编号;
// /// <summary>
// /// 否
// /// </summary>
// public string 是否参考表;
// /// <summary>
// /// 否
// /// </summary>
// public string 是否专线;
// /// <summary>
// /// 上网关口
// /// </summary>
// public string 主用途类型;
// /// <summary>
// ///
// /// </summary>
// public string 计量点级数;
// /// <summary>
// /// 在用
// /// </summary>
// public string 状态;
// /// <summary>
// ///
// /// </summary>
// public string 倍率;
//}
} }

View File

@ -103,15 +103,28 @@ namespace Adam
for (int i = 0; i < af.data.Length; i++) for (int i = 0; i < af.data.Length; i++)
{ {
int index = i; int index = i;
string infoTemp = af.data[index];
OptionItem optionItemTemp = Instantiate(optionItemPrefab, optionItemContent); OptionItem optionItemTemp = Instantiate(optionItemPrefab, optionItemContent);
optionItemTemp.SetValue(index.ToString(), af.data[i]); optionItemTemp.SetValue(index.ToString(), infoTemp);
optionItemTemp.selfBtn.onClick.AddListener(() =>
{
OnOptionItemClick(index, infoTemp, name);
});
} }
} }
private void OnOptionItemClick(int index,string info) private void OnOptionItemClick(int index, string info,string name)
{ {
aqcss[index].text = info; if (name == "FXDFX")
{
fxdfx[index].text = info;
}
else if (name == "AQCS")
{
aqcss[index].text = info;
}
} }
} }
} }

View File

@ -18,8 +18,8 @@ using UnityEngine.UI;
public class MobileTerminalController : MonoBehaviour public class MobileTerminalController : MonoBehaviour
{ {
public string userViewUrl = "http://111.229.30.246:10013/Handler/Taiqu.ashx?action=dianbianhao&bianhao="; public string userViewUrl;
public string tabelViewUrl = "http://111.229.30.246:10013/Handler/Taiqu.ashx?action=bianhaobiaoji&bianhao="; public string tabelViewUrl;
public InputField number; public InputField number;
/// <summary> /// <summary>
/// 表记数据 /// 表记数据
@ -68,32 +68,37 @@ public class MobileTerminalController : MonoBehaviour
isOnLoad = true; isOnLoad = true;
string url = userViewUrl + number.text; string url = userViewUrl + number.text;
mData = await AsyncWebReq.Get<UserViewData>(url); mData = await AsyncWebReq.Get<UserViewData>(url);
string jsonData = JsonConvert.SerializeObject(mData); for (int i = 0; i < mData.data.Count; i++)
AsyncWebReq.SetValue(jsonData, out jbsx, out jbxx, out jlzzxx);
foreach (var item in jbsx)
{ {
MobileTerminalTipsItem itemTip = Instantiate(itemPrfab, userContent); MobileTerminalTipsItem itemTip = Instantiate(itemPrfab, userContent);
string info = item.Key + ": " + item.Value; itemTip.SetValue(mData.data[i]);
itemTip.SetValue(info);
} }
//string jsonData = JsonConvert.SerializeObject(mData);
//AsyncWebReq.SetValue(jsonData, out jbsx, out jbxx, out jlzzxx);
foreach (var item in jbxx) //foreach (var item in jbsx)
{ //{
MobileTerminalTipsItem itemTip = Instantiate(itemPrfab, userContent); // MobileTerminalTipsItem itemTip = Instantiate(itemPrfab, userContent);
string info = item.Key + ": " + item.Value; // string info = item.Key + ": " + item.Value;
itemTip.SetValue(info); // itemTip.SetValue(info);
} //}
for (int i = 0; i < jlzzxx.Count; i++) //foreach (var item in jbxx)
{ //{
foreach (var item in jlzzxx[i]) // MobileTerminalTipsItem itemTip = Instantiate(itemPrfab, userContent);
{ // string info = item.Key + ": " + item.Value;
MobileTerminalTipsItem itemTip = Instantiate(itemPrfab, userContent); // itemTip.SetValue(info);
string info = item.Key + ": " + item.Value; //}
itemTip.SetValue(info);
} //for (int i = 0; i < jlzzxx.Count; i++)
} //{
// foreach (var item in jlzzxx[i])
// {
// MobileTerminalTipsItem itemTip = Instantiate(itemPrfab, userContent);
// string info = item.Key + ": " + item.Value;
// itemTip.SetValue(info);
// }
//}
SwitchView(0); SwitchView(0);
isOnLoad = false; isOnLoad = false;
} }
@ -125,7 +130,7 @@ public class MobileTerminalController : MonoBehaviour
/// </summary> /// </summary>
public void OnElectricitView() public void OnElectricitView()
{ {
if(isOnLoad ) return; if (isOnLoad) return;
if (number.text == "") return; if (number.text == "") return;
OnUser(); OnUser();

View File

@ -12,5 +12,12 @@ using UnityEngine;
public class ToolModelManager : MonoBehaviour public class ToolModelManager : MonoBehaviour
{ {
public ToolModelClick[] toolModelClicks;
public void GetAllToolModels()
{
GameObject toolContent = GameObject.FindGameObjectWithTag("AllTools");
toolModelClicks = toolContent.transform.GetComponentsInChildren<ToolModelClick>();
}
} }

View File

@ -128,6 +128,15 @@ public class ToolsItemManager : MonoSingleton<ToolsItemManager>
} }
} }
public void ResetState()
{
for (int i = 0; i < toolItems.Count; i++)
{
toolItems[i].SetState(true);
}
}
public IEnumerator WaitShowServerRecorderPanel() public IEnumerator WaitShowServerRecorderPanel()
{ {
ServerRecorderPanel.gameObject.SetActive(true); ServerRecorderPanel.gameObject.SetActive(true);

View File

@ -1,6 +1,7 @@
using Adam; using Adam;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
//============================================================ //============================================================
@ -20,6 +21,7 @@ public class UIManager : MonoSingleton<UIManager>
public BottomController bottomCotroller; public BottomController bottomCotroller;
public JobCardController jobCardController; public JobCardController jobCardController;
public ExitCheckController exitCheckController; public ExitCheckController exitCheckController;
public ToolModelManager toolModelManager;
public Button exitBtn; public Button exitBtn;
public Button backToToolBtn; public Button backToToolBtn;
public Text threeDTip; public Text threeDTip;
@ -39,14 +41,34 @@ public class UIManager : MonoSingleton<UIManager>
} }
}); });
exitBtn.gameObject.SetActive(false); exitBtn.gameObject.SetActive(false);
backToToolBtn.onClick.AddListener(BackToTool); backToToolBtn.onClick.AddListener(() =>
{
ToolsItemManager.recoverEvent.RemoveAllListeners();
ToolsItemManager.ResetState();
backToToolBtn.gameObject.SetActive(false);
bottomCotroller.BirdEyeView.gameObject.SetActive(false);
BackToTool();
});
backToToolBtn.gameObject.SetActive(false); backToToolBtn.gameObject.SetActive(false);
DontDestroyOnLoad(this); DontDestroyOnLoad(this);
} }
private void BackToTool() private async void BackToTool()
{ {
SceneLoad.Instance.SceneChange("工具间场景"); SceneLoad.Instance.SceneChange("工具间场景");
await Task.Delay(500);
toolModelManager.GetAllToolModels();
for (int i = 0; i < ToolsItemManager.toolItems.Count; i++)
{
for (int j = 0; j < toolModelManager.toolModelClicks.Length; j++)
{
if (ToolsItemManager.toolItems[i].originPos == toolModelManager.toolModelClicks[j].transform.localPosition)
{
Destroy(toolModelManager.toolModelClicks[j].gameObject);
}
}
}
} }
public void SetThreeDTip(string name) public void SetThreeDTip(string name)

View File

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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
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m_Father: {fileID: 0}
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GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
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GameObject: GameObject:
@ -2966,7 +2999,6 @@ GameObject:
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- component: {fileID: 333646759} - component: {fileID: 333646759}
- component: {fileID: 333646758} - component: {fileID: 333646758}
- component: {fileID: 333646762}
m_Layer: 5 m_Layer: 5
m_Name: Canvas m_Name: Canvas
m_TagString: Untagged m_TagString: Untagged
@ -3007,7 +3039,7 @@ MonoBehaviour:
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m_ScaleFactor: 1 m_ScaleFactor: 1
m_ReferenceResolution: {x: 1920, y: 1080} m_ReferenceResolution: {x: 1920, y: 1080}
m_ScreenMatchMode: 1 m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0 m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3 m_PhysicalUnit: 3
m_FallbackScreenDPI: 96 m_FallbackScreenDPI: 96
@ -3033,7 +3065,7 @@ Canvas:
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m_AdditionalShaderChannelsFlag: 0 m_AdditionalShaderChannelsFlag: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingOrder: 0 m_SortingOrder: 3
m_TargetDisplay: 0 m_TargetDisplay: 0
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m_LocalScale: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children: []
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m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 5 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMax: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0} m_Pivot: {x: 0, y: 0}
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
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m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2ef62ef58861f594ca67aff0391b0765, type: 3}
m_Name:
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PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -4814,11 +4832,6 @@ MeshCollider:
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m_PrefabAsset: {fileID: 0}
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GameObject: GameObject:
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m_GameObject: {fileID: 865266375} m_GameObject: {fileID: 865266375}
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View File

@ -1,20 +1,16 @@
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
using Vuplex.WebView;
public class newfollow : MonoBehaviour public class newfollow : MonoBehaviour
{ {
[SerializeField] GameObject game; [SerializeField] string _name;
[SerializeField] string name; public CanvasWebViewPrefab _focusedPrefab;
public string url; public GameObject _canvas;
//[SerializeField] Dialogue dialogue; private void Start()
// Start is called before the first frame update {
//void Start()
//{
// //EventTriggerListener.Get(transform.gameObject).onClick += g =>
// //{
// //}; }
//}
private void Update() private void Update()
{ {
// 鼠标左键按下 // 鼠标左键按下
@ -31,18 +27,113 @@ public class newfollow : MonoBehaviour
if (res) if (res)
{ {
// 如果产生了碰撞 // 如果产生了碰撞
if (hit.transform.name.Equals(name)) if (hit.transform.name.Equals(_name))
{ {
Debug.Log(hit.transform.name); Debug.Log(hit.transform.name);
game.SetActive(true); CreatView();
//game.init(url);
} }
} }
} }
if (Input.GetKeyDown(KeyCode.Escape))
{
if (_focusedPrefab != null)
Destroy(_focusedPrefab.gameObject);
}
} }
//// Update is called once per frame
//private void FixedUpdate() private void CreatView()
//{ {
// transform.LookAt(game); // Enable the native touch screen keyboard for Android and iOS.
//} Web.SetTouchScreenKeyboardEnabled(true);
//_canvas = GameObject.Find("Canvas");
// Create a webview for the main content.
var mainWebViewPrefab = CanvasWebViewPrefab.Instantiate();
mainWebViewPrefab.transform.SetParent(_canvas.transform, false);
var rectTransform = mainWebViewPrefab.transform as RectTransform;
rectTransform.anchoredPosition3D = Vector3.zero;
rectTransform.offsetMin = Vector2.zero;
rectTransform.offsetMax = Vector2.zero;
mainWebViewPrefab.transform.localScale = Vector3.one;
_focusedPrefab = mainWebViewPrefab;
mainWebViewPrefab.Initialized += (s, e) =>
{
var webViewWithPopups = mainWebViewPrefab.WebView as IWithPopups;
if (webViewWithPopups == null)
{
mainWebViewPrefab.WebView.LoadHtml(NOT_SUPPORTED_HTML);
return;
}
WebViewLogger.Log("Loading Pinterest as an example because it uses popups for third party login. Click 'Login', then select Facebook or Google to open a popup for authentication.");
mainWebViewPrefab.WebView.LoadUrl("http://111.229.30.246:10015/");
webViewWithPopups.SetPopupMode(PopupMode.LoadInNewWebView);
webViewWithPopups.PopupRequested += (webView, eventArgs) =>
{
WebViewLogger.Log("Popup opened with URL: " + eventArgs.Url);
var popupPrefab = CanvasWebViewPrefab.Instantiate(eventArgs.WebView);
_focusedPrefab = popupPrefab;
popupPrefab.transform.SetParent(_canvas.transform, false);
var popupRectTransform = popupPrefab.transform as RectTransform;
popupRectTransform.anchoredPosition3D = Vector3.zero;
popupRectTransform.offsetMin = Vector2.zero;
popupRectTransform.offsetMax = Vector2.zero;
popupPrefab.transform.localScale = Vector3.one;
// Place the popup in front of the main webview.
var localPosition = popupPrefab.transform.localPosition;
localPosition.z = 0.1f;
popupPrefab.transform.localPosition = localPosition;
popupPrefab.Initialized += (sender, initializedEventArgs) =>
{
popupPrefab.WebView.CloseRequested += (popupWebView, closeEventArgs) =>
{
WebViewLogger.Log("Closing the popup");
_focusedPrefab = mainWebViewPrefab;
popupPrefab.Destroy();
};
};
};
};
}
const string NOT_SUPPORTED_HTML = @"
<body>
<style>
body {
font-family: sans-serif;
display: flex;
justify-content: center;
align-items: center;
line-height: 1.25;
}
div {
max-width: 80%;
}
li {
margin: 10px 0;
}
</style>
<div>
<p>
Sorry, but this 3D WebView package doesn't support yet the <a href='https://developer.vuplex.com/webview/IWithPopups'>IWithPopups</a> interface. Current packages that support popups:
</p>
<ul>
<li>
<a href='https://developer.vuplex.com/webview/StandaloneWebView'>3D WebView for Windows and macOS</a>
</li>
<li>
<a href='https://developer.vuplex.com/webview/AndroidWebView'>3D WebView for Android</a>
</li>
<li>
<a href='https://developer.vuplex.com/webview/AndroidGeckoWebView'>3D WebView for Android with Gecko Engine</a>
</li>
</ul>
</div>
</body>
";
} }

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@ -35,12 +35,12 @@
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
"com.unity.ide.visualstudio": "2.0.16", "com.unity.ide.visualstudio": "2.0.16",
"com.unity.ide.rider": "3.0.16", "com.unity.ide.rider": "3.0.15",
"com.unity.ide.vscode": "1.2.5", "com.unity.ide.vscode": "1.2.5",
"com.unity.editorcoroutines": "1.0.0", "com.unity.editorcoroutines": "1.0.0",
"com.unity.performance.profile-analyzer": "1.1.1", "com.unity.performance.profile-analyzer": "1.1.1",
"com.unity.test-framework": "1.1.31", "com.unity.test-framework": "1.1.31",
"com.unity.testtools.codecoverage": "1.2.2" "com.unity.testtools.codecoverage": "1.0.1"
} }
}, },
"com.unity.ide.rider": { "com.unity.ide.rider": {
@ -92,7 +92,7 @@
"url": "https://packages.unity.cn" "url": "https://packages.unity.cn"
}, },
"com.unity.services.core": { "com.unity.services.core": {
"version": "1.6.0", "version": "1.4.2",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -121,7 +121,7 @@
"url": "https://packages.unity.cn" "url": "https://packages.unity.cn"
}, },
"com.unity.testtools.codecoverage": { "com.unity.testtools.codecoverage": {
"version": "1.2.2", "version": "1.0.1",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {

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@ -1,2 +1,2 @@
m_EditorVersion: 2021.3.15f1c1 m_EditorVersion: 2021.3.10f1c2
m_EditorVersionWithRevision: 2021.3.15f1c1 (080beb55ecda) m_EditorVersionWithRevision: 2021.3.10f1c2 (5a059dbcdda5)

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@ -14,6 +14,7 @@ TagManager:
- Line - Line
- "\u65CB\u8F6C" - "\u65CB\u8F6C"
- FuAnBiao - FuAnBiao
- AllTools
layers: layers:
- Default - Default
- TransparentFX - TransparentFX