This commit is contained in:
王志勋 2024-05-28 13:50:15 +08:00
parent ddb16c2c53
commit e96ad20691
47 changed files with 234005 additions and 2999 deletions

View File

@ -1,5 +1,18 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3496424260925156718
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
@ -8,18 +21,23 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: dz
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 2b96999199a290a48a7f14d80faeaeb5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -41,7 +59,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: a96d3bc3b4a8e6b4cb470aa44fc1444f, type: 3}
m_Texture: {fileID: 2800000, guid: 2b96999199a290a48a7f14d80faeaeb5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
@ -56,12 +74,35 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
@ -69,12 +110,19 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -8,18 +8,23 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: gq_145
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: f2625565324487a42bc6865490eddb96, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -41,7 +46,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 24d1ceff0ae7d4f4b9503bddc091d17c, type: 3}
m_Texture: {fileID: 2800000, guid: f2625565324487a42bc6865490eddb96, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
@ -56,12 +61,35 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
@ -69,12 +97,32 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &3535872588204486256
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5

View File

@ -1,5 +1,18 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6996636202679527286
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
@ -8,18 +21,23 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: gq_89
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 8228162e341a3a849aa4413f3a62f004, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -41,7 +59,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: de6c2660ba2d5534aa338612263af66b, type: 3}
m_Texture: {fileID: 2800000, guid: 8228162e341a3a849aa4413f3a62f004, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
@ -56,12 +74,35 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
@ -69,12 +110,19 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,128 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-884990901808847541
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: "gq_89\u6539"
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3dbbb90ac0df7d945957d6ea712c049f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,5 +1,18 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2499303577283190593
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 8
@ -8,18 +21,23 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: gq_90
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: dfb6efc99dbf51d459ebc8d1f8d3f312, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -41,7 +59,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 762434792b5bcf4438b5413557bbe8c5, type: 3}
m_Texture: {fileID: 2800000, guid: dfb6efc99dbf51d459ebc8d1f8d3f312, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
@ -56,12 +74,35 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
@ -69,12 +110,19 @@ Material:
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -1,5 +1,440 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &396057950195038659
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5166224302050039242}
- component: {fileID: 8937625080765676235}
- component: {fileID: 2098881018186903489}
- component: {fileID: 5832211690674187222}
m_Layer: 5
m_Name: "\u673A\u67DC\u578B\u53F7"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5166224302050039242
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 396057950195038659}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5135472089311691469}
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -355}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8937625080765676235
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 396057950195038659}
m_CullTransparentMesh: 1
--- !u!114 &2098881018186903489
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 396057950195038659}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bc892040f08f476439af8c14e45a3ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
hexColor:
highlightedColor: {r: 0, g: 0, b: 0, a: 0}
highlightedSprite: {fileID: 0}
myEnum: 0
settype: 0
--- !u!114 &5832211690674187222
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 396057950195038659}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: 2a077a6e99f4a0e48a49176c2bc40182, type: 3}
m_FontSize: 14
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 5
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u673A\u67DC\u578B\u53F7: "
--- !u!1 &1611058636237547944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7383272870867077531}
- component: {fileID: 60016088988765963}
- component: {fileID: 8350313956779657979}
- component: {fileID: 7919630011484943528}
m_Layer: 5
m_Name: "\u529F\u80FD\u8BF4\u660E"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7383272870867077531
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1611058636237547944}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3386114156665447905}
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -394}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &60016088988765963
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1611058636237547944}
m_CullTransparentMesh: 1
--- !u!114 &8350313956779657979
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1611058636237547944}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bc892040f08f476439af8c14e45a3ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
hexColor:
highlightedColor: {r: 0, g: 0, b: 0, a: 0}
highlightedSprite: {fileID: 0}
myEnum: 0
settype: 0
--- !u!114 &7919630011484943528
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1611058636237547944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: 2a077a6e99f4a0e48a49176c2bc40182, type: 3}
m_FontSize: 14
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 5
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u529F\u80FD\u8BF4\u660E: "
--- !u!1 &2049336613291456941
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8951896233374526522}
- component: {fileID: 7583217460686332289}
- component: {fileID: 8544928733912845949}
m_Layer: 5
m_Name: Text (Legacy)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8951896233374526522
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2049336613291456941}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5135472089311691469}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 10, y: 0}
m_SizeDelta: {x: -10, y: 0}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &7583217460686332289
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2049336613291456941}
m_CullTransparentMesh: 1
--- !u!114 &8544928733912845949
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2049336613291456941}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: f945cd23a57e99b46ac65684d5bb3be8, type: 3}
m_FontSize: 14
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text:
--- !u!1 &5040355526966802173
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5135472089311691469}
- component: {fileID: 6340766025639024263}
- component: {fileID: 7157464391649464444}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5135472089311691469
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5040355526966802173}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8951896233374526522}
m_Father: {fileID: 5166224302050039242}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 186, y: 28}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &6340766025639024263
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5040355526966802173}
m_CullTransparentMesh: 1
--- !u!114 &7157464391649464444
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5040355526966802173}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.003921569}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: ccaf74795f5407f4b8b9e70cd30de4ca, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &5207931050181619723
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3041389568474449804}
- component: {fileID: 3318677284615634826}
- component: {fileID: 4785005003767839893}
m_Layer: 5
m_Name: Text (Legacy)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3041389568474449804
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5207931050181619723}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3386114156665447905}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 10, y: 0}
m_SizeDelta: {x: -10, y: 0}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &3318677284615634826
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5207931050181619723}
m_CullTransparentMesh: 1
--- !u!114 &4785005003767839893
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5207931050181619723}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: f945cd23a57e99b46ac65684d5bb3be8, type: 3}
m_FontSize: 14
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text:
--- !u!1 &7069669916228444241
GameObject:
m_ObjectHideFlags: 0
@ -327,7 +762,7 @@ GameObject:
- component: {fileID: 7069669916588113656}
- component: {fileID: 7069669916588113657}
m_Layer: 5
m_Name: "\u7C7B\u578B"
m_Name: "\u8BBE\u5907\u7C7B\u578B"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -349,10 +784,10 @@ RectTransform:
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -121}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7069669916588113655
CanvasRenderer:
@ -412,7 +847,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u7C7B\u578B: "
m_Text: "\u8BBE\u5907\u7C7B\u578B: "
--- !u!1 &7069669916589529095
GameObject:
m_ObjectHideFlags: 0
@ -448,10 +883,10 @@ RectTransform:
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -316}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7069669916589529091
CanvasRenderer:
@ -700,7 +1135,7 @@ GameObject:
- component: {fileID: 7069669916770000590}
- component: {fileID: 7069669916770000591}
m_Layer: 5
m_Name: "\u8BBE\u5907\u7C7B\u578B"
m_Name: "\u677F\u5361\u7C7B\u578B"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -722,10 +1157,10 @@ RectTransform:
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -160}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7069669916770000589
CanvasRenderer:
@ -785,7 +1220,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u8BBE\u5907\u7C7B\u578B: "
m_Text: "\u677F\u5361\u7C7B\u578B: "
--- !u!1 &7069669916839347996
GameObject:
m_ObjectHideFlags: 0
@ -799,7 +1234,7 @@ GameObject:
- component: {fileID: 7069669916839347993}
- component: {fileID: 7069669916839347994}
m_Layer: 5
m_Name: "\u8D1F\u8D23\u4EBA"
m_Name: "\u8BBE\u5907\u4E3B\u4EFB"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -819,12 +1254,12 @@ RectTransform:
m_Children:
- {fileID: 7069669917176376396}
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 8
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -472}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7069669916839347992
CanvasRenderer:
@ -884,7 +1319,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u8D1F\u8D23\u4EBA: "
m_Text: "\u8BBE\u5907\u4E3B\u4EFB: "
--- !u!1 &7069669916876688265
GameObject:
m_ObjectHideFlags: 0
@ -1254,7 +1689,7 @@ GameObject:
- component: {fileID: 7069669917176842379}
- component: {fileID: 7069669917176842380}
m_Layer: 5
m_Name: "\u8BBE\u5907\u4F4D\u7F6E"
m_Name: "\u677F\u5361\u69FD\u4F4D"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -1276,10 +1711,10 @@ RectTransform:
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -199}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7069669917176842378
CanvasRenderer:
@ -1339,7 +1774,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u8BBE\u5907\u4F4D\u7F6E: "
m_Text: "\u677F\u5361\u69FD\u4F4D: "
--- !u!1 &7069669917230528517
GameObject:
m_ObjectHideFlags: 0
@ -1455,6 +1890,8 @@ RectTransform:
- {fileID: 7069669918026149143}
- {fileID: 7069669917410904796}
- {fileID: 7069669916589529094}
- {fileID: 5166224302050039242}
- {fileID: 7383272870867077531}
- {fileID: 7069669917392118427}
- {fileID: 7069669916839347995}
- {fileID: 7069669917462865481}
@ -1463,8 +1900,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 330, y: 479}
m_AnchoredPosition: {x: 0, y: -30.5384}
m_SizeDelta: {x: 330, y: 540.0768}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7069669917257670753
CanvasRenderer:
@ -1644,7 +2081,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 10, y: 0}
m_SizeDelta: {x: -10, y: 0}
m_SizeDelta: {x: -20, y: 0}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &7069669917299192756
CanvasRenderer:
@ -1721,12 +2158,12 @@ RectTransform:
m_Children:
- {fileID: 7069669917230528516}
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 7
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -433}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7069669917392118424
CanvasRenderer:
@ -1822,10 +2259,10 @@ RectTransform:
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -277}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7069669917410904793
CanvasRenderer:
@ -1919,12 +2356,12 @@ RectTransform:
m_Children:
- {fileID: 7069669917117470901}
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 9
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -511}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7069669917462865478
CanvasRenderer:
@ -2279,12 +2716,14 @@ MonoBehaviour:
m_EditorClassIdentifier:
deviceQuery: {fileID: 0}
modelNum: {fileID: 7069669917299192757}
type: {fileID: 7069669916470697552}
deviceTypeCode: {fileID: 7069669916470697552}
deviceType: {fileID: 7069669917572094440}
devicePosition: {fileID: 7069669917289741119}
deviceName: {fileID: 7069669916881442538}
deviceCode: {fileID: 7069669917536557265}
status: {fileID: 7069669918165987772}
machineModel: {fileID: 8544928733912845949}
functionDescription: {fileID: 4785005003767839893}
manufacturer: {fileID: 7069669916726997652}
directorName: {fileID: 7069669916576828396}
phone: {fileID: 7069669917806631044}
@ -2481,10 +2920,10 @@ RectTransform:
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -82}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7069669917926763138
CanvasRenderer:
@ -2657,10 +3096,10 @@ RectTransform:
m_Father: {fileID: 7069669917257670756}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -238}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7069669918026149140
CanvasRenderer:
@ -3035,6 +3474,249 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &8224919447699522884
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3386114156665447905}
- component: {fileID: 4630499035681621055}
- component: {fileID: 3138084779387865030}
- component: {fileID: 5827606485688848737}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3386114156665447905
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8224919447699522884}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3041389568474449804}
- {fileID: 5562526567167709397}
m_Father: {fileID: 7383272870867077531}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 186, y: 28}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &4630499035681621055
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8224919447699522884}
m_CullTransparentMesh: 1
--- !u!114 &3138084779387865030
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8224919447699522884}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.003921569}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: ccaf74795f5407f4b8b9e70cd30de4ca, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &5827606485688848737
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8224919447699522884}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ba22caf950787d6488d0eea86ea2b17a, type: 3}
m_Name:
m_EditorClassIdentifier:
game: {fileID: 5562526567167709396}
text1: {fileID: 4785005003767839893}
text2: {fileID: 5562526566803741130}
isexceed: 0
--- !u!1001 &6457380017181434503
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 3386114156665447905}
m_Modifications:
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_Pivot.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_Pivot.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_AnchorMax.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_AnchorMin.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_SizeDelta.x
value: 233.4565
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_SizeDelta.y
value: 40
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_AnchoredPosition.x
value: -1.1868973
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_AnchoredPosition.y
value: 31.594582
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678355, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_Name
value: "\u60AC\u6D6E"
objectReference: {fileID: 0}
- target: {fileID: 1490454640594678355, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2874376beaf2e51499628e37e1179499, type: 3}
--- !u!114 &5562526566803741130 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 1490454640683957069, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
m_PrefabInstance: {fileID: 6457380017181434503}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &5562526567167709396 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1490454640594678355, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
m_PrefabInstance: {fileID: 6457380017181434503}
m_PrefabAsset: {fileID: 0}
--- !u!224 &5562526567167709397 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 1490454640594678354, guid: 2874376beaf2e51499628e37e1179499,
type: 3}
m_PrefabInstance: {fileID: 6457380017181434503}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &8553369010657245768
PrefabInstance:
m_ObjectHideFlags: 0

View File

@ -66,7 +66,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Sprite: {fileID: 21300000, guid: ccaf74795f5407f4b8b9e70cd30de4ca, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -76,6 +76,327 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &2640001479260525032
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8798822828617546194}
- component: {fileID: 2926391779652337211}
- component: {fileID: 352730744715712985}
- component: {fileID: 1872416237922103431}
- component: {fileID: 8140306146890977240}
m_Layer: 5
m_Name: InputField (Legacy)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8798822828617546194
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2640001479260525032}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 417270631969393987}
- {fileID: 2810002245152378193}
m_Father: {fileID: 8823180986803853085}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 186, y: 28}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &2926391779652337211
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2640001479260525032}
m_CullTransparentMesh: 1
--- !u!114 &352730744715712985
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2640001479260525032}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: ccaf74795f5407f4b8b9e70cd30de4ca, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1872416237922103431
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2640001479260525032}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d199490a83bb2b844b9695cbf13b01ef, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 352730744715712985}
m_TextComponent: {fileID: 1499736684769907807}
m_Placeholder: {fileID: 6848787970420703720}
m_ContentType: 0
m_InputType: 0
m_AsteriskChar: 42
m_KeyboardType: 0
m_LineType: 0
m_HideMobileInput: 0
m_CharacterValidation: 0
m_CharacterLimit: 0
m_OnSubmit:
m_PersistentCalls:
m_Calls: []
m_OnDidEndEdit:
m_PersistentCalls:
m_Calls: []
m_OnValueChanged:
m_PersistentCalls:
m_Calls: []
m_CaretColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_CustomCaretColor: 0
m_SelectionColor: {r: 0.65882355, g: 0.80784315, b: 1, a: 0.7529412}
m_Text:
m_CaretBlinkRate: 0.85
m_CaretWidth: 1
m_ReadOnly: 0
m_ShouldActivateOnSelect: 1
--- !u!114 &8140306146890977240
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2640001479260525032}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cc33a39070010f94fb1c2dd721c1286d, type: 3}
m_Name:
m_EditorClassIdentifier:
showHtmlElement: 0
--- !u!1 &4619604111491965178
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 417270631969393987}
- component: {fileID: 8073706819846701336}
- component: {fileID: 6848787970420703720}
m_Layer: 5
m_Name: Placeholder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &417270631969393987
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4619604111491965178}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8798822828617546194}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -0.5}
m_SizeDelta: {x: -20, y: -13}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8073706819846701336
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4619604111491965178}
m_CullTransparentMesh: 1
--- !u!114 &6848787970420703720
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4619604111491965178}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 0.5}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: 2a077a6e99f4a0e48a49176c2bc40182, type: 3}
m_FontSize: 14
m_FontStyle: 2
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 0
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Enter text...
--- !u!1 &5354361791003975614
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2810002245152378193}
- component: {fileID: 6212187953861611472}
- component: {fileID: 1499736684769907807}
m_Layer: 5
m_Name: Text (Legacy)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2810002245152378193
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5354361791003975614}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8798822828617546194}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: -20, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6212187953861611472
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5354361791003975614}
m_CullTransparentMesh: 1
--- !u!114 &1499736684769907807
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5354361791003975614}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: f945cd23a57e99b46ac65684d5bb3be8, type: 3}
m_FontSize: 14
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text:
--- !u!1 &5628077285865640995
GameObject:
m_ObjectHideFlags: 0
@ -405,7 +726,7 @@ RectTransform:
m_Children:
- {fileID: 5628077286396044584}
m_Father: {fileID: 5628077286988376956}
m_RootOrder: 12
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
@ -1627,10 +1948,10 @@ RectTransform:
m_Father: {fileID: 5628077286988376956}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -361.93}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5628077286226654918
CanvasRenderer:
@ -2121,7 +2442,7 @@ GameObject:
- component: {fileID: 5628077286340176282}
- component: {fileID: 5628077286340176285}
m_Layer: 5
m_Name: "\u8BBE\u5907\u4F4D\u7F6E"
m_Name: "\u677F\u5361\u69FD\u4F4D"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -2144,10 +2465,10 @@ RectTransform:
m_Father: {fileID: 5628077286988376956}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -201.97}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5628077286340176283
CanvasRenderer:
@ -2207,7 +2528,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u8BBE\u5907\u4F4D\u7F6E: "
m_Text: "\u677F\u5361\u69FD\u4F4D: "
--- !u!1 &5628077286343253362
GameObject:
m_ObjectHideFlags: 0
@ -3509,10 +3830,10 @@ RectTransform:
m_Father: {fileID: 5628077286988376956}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -321.94}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5628077286606005619
CanvasRenderer:
@ -4442,12 +4763,12 @@ RectTransform:
m_Children:
- {fileID: 5628077285865640992}
m_Father: {fileID: 5628077286988376956}
m_RootOrder: 11
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -441.91}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5628077286897180132
CanvasRenderer:
@ -4859,6 +5180,7 @@ RectTransform:
- {fileID: 5628077285927524726}
- {fileID: 5628077286606005621}
- {fileID: 5628077286226654939}
- {fileID: 8823180986803853085}
- {fileID: 5628077286897180153}
- {fileID: 5628077285996827718}
m_Father: {fileID: 5628077287910775452}
@ -4866,8 +5188,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 330, y: 479}
m_AnchoredPosition: {x: 0, y: -28.3543}
m_SizeDelta: {x: 330, y: 535.7087}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5628077286988376955
CanvasRenderer:
@ -5216,9 +5538,19 @@ MonoBehaviour:
m_Options:
- m_Text:
m_Image: {fileID: 0}
- m_Text: "\u673A\u67DC"
- m_Text: "\u4F20\u8F93\u8BBE\u5907"
m_Image: {fileID: 0}
- m_Text: "\u8BBE\u5907"
- m_Text: "\u4EA4\u6362\u8BBE\u5907"
m_Image: {fileID: 0}
- m_Text: "\u7535\u6E90\u8BBE\u5907"
m_Image: {fileID: 0}
- m_Text: "\u7EFC\u5408\u6570\u636E\u7F51\u8BBE\u5907"
m_Image: {fileID: 0}
- m_Text: "\u5149\u7EA4\u914D\u7EBF\u8BBE\u5907"
m_Image: {fileID: 0}
- m_Text: "\u6570\u5B57\u914D\u7EBF\u8BBE\u5907"
m_Image: {fileID: 0}
- m_Text: "\u97F3\u9891\u914D\u7EBF\u8BBE\u5907"
m_Image: {fileID: 0}
m_OnValueChanged:
m_PersistentCalls:
@ -5418,7 +5750,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -70, y: -210.46}
m_AnchoredPosition: {x: -70, y: -258}
m_SizeDelta: {x: 102.127, y: 40}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5628077287089708130
@ -6745,7 +7077,7 @@ GameObject:
- component: {fileID: 5628077287378136915}
- component: {fileID: 5628077287378136914}
m_Layer: 5
m_Name: "\u7C7B\u578B"
m_Name: "\u8BBE\u5907\u7C7B\u578B"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -6768,10 +7100,10 @@ RectTransform:
m_Father: {fileID: 5628077286988376956}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -121.99}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5628077287378136912
CanvasRenderer:
@ -6831,7 +7163,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u7C7B\u578B: "
m_Text: "\u8BBE\u5907\u7C7B\u578B: "
--- !u!1 &5628077287393995529
GameObject:
m_ObjectHideFlags: 0
@ -7290,10 +7622,10 @@ RectTransform:
m_Father: {fileID: 5628077286988376956}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -281.95}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5628077287426851434
CanvasRenderer:
@ -7487,11 +7819,17 @@ MonoBehaviour:
m_Options:
- m_Text:
m_Image: {fileID: 0}
- m_Text: "\u673A\u6846"
- m_Text: "\u5904\u7406\u677F"
m_Image: {fileID: 0}
- m_Text: "\u673A\u69FD"
- m_Text: "\u4EA4\u53C9\u677F"
m_Image: {fileID: 0}
- m_Text: "\u677F\u5361"
- m_Text: "\u5149\u53E3\u677F"
m_Image: {fileID: 0}
- m_Text: "\u7EBF\u8DEF\u677F"
m_Image: {fileID: 0}
- m_Text: "\u4E3B\u63A7\u677F"
m_Image: {fileID: 0}
- m_Text: "\u4EE5\u592A\u7F51\u677F"
m_Image: {fileID: 0}
m_OnValueChanged:
m_PersistentCalls:
@ -8975,10 +9313,10 @@ RectTransform:
m_Father: {fileID: 5628077286988376956}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -241.95999}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5628077287757522769
CanvasRenderer:
@ -10109,12 +10447,14 @@ MonoBehaviour:
id:
deviceName:
type: 1
deviceTypeCode:
operationTime:
status:
directorName:
phone:
machineModel:
machinePosition:
functionDescription:
deviceCode:
typeStr:
deviceType:
@ -10154,7 +10494,7 @@ MonoBehaviour:
message:
data:
serverTime:
type: {fileID: 5628077287041479337}
deviceTypeCode: {fileID: 5628077287041479337}
deviceType: {fileID: 5628077287446913113}
deviceName: {fileID: 5628077286538078717}
deviceCode: {fileID: 5628077287393995575}
@ -10163,6 +10503,7 @@ MonoBehaviour:
rackType: {fileID: 0}
openFlag: {fileID: 0}
machineModel: {fileID: 5628077286371693842}
functionDescription: {fileID: 1872416237922103431}
manufacturer: {fileID: 5628077285865640993}
save_bt: {fileID: 5628077287089708132}
modelNum: {fileID: 8255343702674508167}
@ -10180,7 +10521,7 @@ GameObject:
- component: {fileID: 5628077287912060257}
- component: {fileID: 5628077287912060256}
m_Layer: 5
m_Name: "\u8BBE\u5907\u7C7B\u578B"
m_Name: "\u677F\u5361\u7C7B\u578B"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -10203,10 +10544,10 @@ RectTransform:
m_Father: {fileID: 5628077286988376956}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -161.98}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5628077287912060270
CanvasRenderer:
@ -10266,7 +10607,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u8BBE\u5907\u7C7B\u578B: "
m_Text: "\u677F\u5361\u7C7B\u578B: "
--- !u!1 &5628077287917785407
GameObject:
m_ObjectHideFlags: 0
@ -11128,10 +11469,10 @@ RectTransform:
m_Father: {fileID: 5628077286988376956}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -82}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8255343701402207176
CanvasRenderer:
@ -11392,7 +11733,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 70, y: -210.46}
m_AnchoredPosition: {x: 70, y: -258}
m_SizeDelta: {x: 102.127, y: 40}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8255343701687215347
@ -14908,3 +15249,102 @@ MonoBehaviour:
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text:
--- !u!1 &8502185116221504389
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8823180986803853085}
- component: {fileID: 2353292971546211902}
- component: {fileID: 3356362681381526691}
- component: {fileID: 1569744742070653063}
m_Layer: 5
m_Name: "\u529F\u80FD\u8BF4\u660E"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8823180986803853085
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8502185116221504389}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8798822828617546194}
m_Father: {fileID: 5628077286988376956}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 80, y: -401.91998}
m_SizeDelta: {x: 50, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2353292971546211902
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8502185116221504389}
m_CullTransparentMesh: 1
--- !u!114 &3356362681381526691
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8502185116221504389}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bc892040f08f476439af8c14e45a3ad0, type: 3}
m_Name:
m_EditorClassIdentifier:
hexColor:
highlightedColor: {r: 0, g: 0, b: 0, a: 0}
highlightedSprite: {fileID: 0}
myEnum: 0
settype: 0
--- !u!114 &1569744742070653063
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8502185116221504389}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: 2a077a6e99f4a0e48a49176c2bc40182, type: 3}
m_FontSize: 14
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 5
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u529F\u80FD\u8BF4\u660E: "

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b96edc75d70c0a44da8b7a3be9199b07
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8fe063ab9dc36c3428c0cedc12d3bdad
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,176 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6387973345876097469
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6387973345876097468}
- component: {fileID: 6387973345876097465}
- component: {fileID: 6387973345876097466}
- component: {fileID: 6387973345876097467}
m_Layer: 0
m_Name: Robot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6387973345876097468
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6387973345876097469}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6387973346726754065}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -214.40985, y: 203.07843}
m_SizeDelta: {x: 30, y: 30}
m_Pivot: {x: 0, y: 0}
--- !u!222 &6387973345876097465
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6387973345876097469}
m_CullTransparentMesh: 1
--- !u!114 &6387973345876097466
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6387973345876097469}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 32bb0764c43b6ec41b5681ddcf7a0e6c, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &6387973345876097467
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6387973345876097469}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 204b2add5d8a2794fa97ca8d1756f6ab, type: 3}
m_Name:
m_EditorClassIdentifier:
rect_transform: {fileID: 6387973345876097468}
origin_x: -2
origin_y: -18
pixel_width: 320
pixel_height: 800
resolution: 0.02500000037252903
display_x: 203.0784149169922
display_y: 214.40982055664062
--- !u!1 &6387973346726754066
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6387973346726754065}
- component: {fileID: 6387973346726754079}
- component: {fileID: 6387973346726754064}
m_Layer: 0
m_Name: Map
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6387973346726754065
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6387973346726754066}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6387973345876097468}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 32.8, y: 346.4}
m_SizeDelta: {x: 800, y: 320}
m_Pivot: {x: 0, y: 1}
--- !u!222 &6387973346726754079
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6387973346726754066}
m_CullTransparentMesh: 1
--- !u!114 &6387973346726754064
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6387973346726754066}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 072f8412f4424b54695b2588f8edef9c, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 114be64e02f645d4abc5fbdc39ca11ab
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 63f699d0edd1cbf43b7d6aa8f2765b8e
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -17,14 +17,14 @@ public class CabinetUIManager : MonoBehaviour
public List<TransparentGlow> transparentGlows_list = new List<TransparentGlow>();
/// <summary>
/// 机柜所有高亮
/// 机柜所有高亮
/// </summary>
[Header("机柜所有高亮组件")]
[Header("机柜所有高亮组件")]
public List<GameObject> cabine_hights;
/// <summary>
/// 当前机柜高亮
/// 当前机柜高亮
/// </summary>
[Header("当前机柜在高亮的高亮组件")]
[Header("当前机柜在高亮的高亮组件")]
public List<GameObject> cabine_hights_now;
public Transform Stagin;
@ -39,7 +39,7 @@ public class CabinetUIManager : MonoBehaviour
uPosItems = transform.GetComponentsInChildren<UPosItem>(true).ToList();
for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++)
{
cabine_hights.Add(GameManager.Inst.Cabinets_go[i].transform.Find("高亮").gameObject);
cabine_hights.Add(GameManager.Inst.Cabinets_go[i].transform.Find("高亮").gameObject);
}
}
@ -60,7 +60,7 @@ public class CabinetUIManager : MonoBehaviour
{
TransparentGlowManage.Inst.renewALL(TransparentGlowManage.Inst.transparentGlows);
if (menu != Menu.M_全景监控_摄像头)
if (menu != Menu.M_全景监控_摄像头)
{
ExtendedFlycam.Inst.peiDianShi[1].GetComponent<MeshCollider>().enabled = true;
ExtendedFlycam.Inst.jiFang[1].GetComponent<MeshCollider>().enabled = true;
@ -71,7 +71,7 @@ public class CabinetUIManager : MonoBehaviour
ExtendedFlycam.Inst.jiFang[1].GetComponent<MeshCollider>().enabled = false;
}
if (menu != Menu.M_全景监控_柜门状态)
if (menu != Menu.M_全景监控_柜门状态)
{
}
@ -88,7 +88,7 @@ public class CabinetUIManager : MonoBehaviour
{
var l = Array.FindAll(cabinet_ui_base_list.ToArray(), (item) =>
{
return (item.name.Contains("报警") || item.name.Contains("温湿度"));
return (item.name.Contains("报警") || item.name.Contains("温湿度"));
});
for (int i = 0; i < l.Length; i++)
@ -109,16 +109,16 @@ public class CabinetUIManager : MonoBehaviour
ChangeMenu(current_menu);
}
public GameObject 湿;
public GameObject 湿;
[ContextMenu("创建温湿度预制体")]
[ContextMenu("创建温湿度预制体")]
public void CreateWsd()
{
for (int i = 0; i < transform.childCount; i++)
{
if (transform.GetChild(i).Find("温湿度")) continue;
var go = Instantiate(湿);
go.name = "温湿度";
if (transform.GetChild(i).Find("温湿度")) continue;
var go = Instantiate(湿);
go.name = "温湿度";
go.transform.SetParent(transform.GetChild(i));
}
}
@ -129,22 +129,24 @@ public class CabinetUIManager : MonoBehaviour
public enum Menu
{
M_全景监控_设备告警,
M_全景监控_温度,
M_全景监控_湿度,
M_全景监控_柜门状态,
M_全景监控_红外监测,
M_全景监控_现场作业,
M_全景监控_摄像头,
M_数字机房_机柜容量,
M_数字机房_接地网,
M_数字机房_线缆连接_展示,
M_数字机房_线缆连接_配置,
M_数字机房_场景管理,
M_数字机房_智能巡检,
M_数字机房_线缆组配置,
M_全景监控_烟感,
M_全景监控_水浸,
M_全景监控_设备告警,
M_全景监控_温度,
M_全景监控_湿度,
M_全景监控_柜门状态,
M_全景监控_红外监测,
M_全景监控_现场作业,
M_全景监控_摄像头,
M_数字机房_机柜容量,
M_数字机房_接地网,
M_数字机房_线缆连接_展示,
M_数字机房_线缆连接_配置,
M_数字机房_场景管理,
M_数字机房_智能巡检,
M_数字机房_线缆组配置,
M_全景监控_烟感,
M_全景监控_水浸,
None,
M_远程指导,
M_远程指导,
M_智慧运维,
M_教学培训,
}

View File

@ -0,0 +1,45 @@
using Newtonsoft.Json;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class AddPoint : MonoBehaviour
{
/// <summary>
///
/// </summary>
public string pointString;
/// <summary>
///
/// </summary>
public GameObject prefab;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
[ContextMenu("Add")]
public void Add()
{
Debug.Log("AAA");
List<RobotMapPoint> point = JsonConvert.DeserializeObject<List<RobotMapPoint>>(pointString);
for(int i=0;i< point.Count; i++)
{
double x = point[i].display_x;
double y = point[i].display_y;
GameObject obj = GameObject.Instantiate(prefab, transform);
//obj.t.position = new Vector3((float)y, (float)x, 0);
obj.GetComponent<RectTransform>().localPosition= new Vector3((float)y, (float)x, 0);
obj.transform.name = "point" + (i + 1).ToString();
obj.SetActive(true);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 608499cb77538dc4f84dcfdee1dd0567
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -1,10 +1,12 @@
using DG.Tweening;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
/// <summary>
/// 机器人对象
/// 机器人对象
/// </summary>
public class RobotObject : MonoBehaviour
{
@ -13,29 +15,29 @@ public class RobotObject : MonoBehaviour
bmp_x = origin.x
*/
/// <summary>
/// 机器人信息
/// 机器人信息
/// </summary>
public RobotClass robotClass = null;
/// <summary>
/// 机器人地图数据
/// 机器人地图数据
/// </summary>
public RobotMap RobotMap = null;
/// <summary>
/// 机器人位置状态信息
/// 机器人位置状态信息
/// </summary>
public Queue<RobotPos> RobotPosQueue = new Queue<RobotPos>();
/// <summary>
/// 机器人任务队列
/// 机器人任务队列
/// </summary>
public RobotTask RobotTask = null;
/// <summary>
/// 当前执行的机器人位置信息
/// 【map_xmap_y】
/// 当前执行的机器人位置信息
/// 【map_xmap_y】
/// </summary>
private RobotPos current_robot_pos = null;
//固定值
//固定值
public int origin_x;//=info.origin.x
public int origin_y;//=info.origin.y
public int pixel_width;//info.width
@ -46,13 +48,15 @@ public class RobotObject : MonoBehaviour
//public float bmp_h;//=info.height
//public float bmp_w;//=info.width
//实时值
//实时值
//public double map_x;//=current_pos.x
//public double map_y;//=current_pos.y
public double display_x;//=(current_pos.x-origin.x)/resolution
public double display_y;//=(current_pos.y-origin.y)/resolution
private bool get;
//public RobotMapInfoTwo robotMapInfo;
// Start is called before the first frame update
void Start()
{
@ -64,17 +68,29 @@ public class RobotObject : MonoBehaviour
// Update is called once per frame
void Update()
{
#if UNITY_EDITOR
if (Input.GetKeyDown(KeyCode.A))
{
for (int i = 0; i < WebInteraction.Inst.robotPos.Count; i++)
{
RobotPosQueue.Enqueue(WebInteraction.Inst.robotPos[i]);
}
}
#endif
if (robotClass == null || RobotMap == null)
return;
if (!get && RobotMap.info != null)
{
get = true;
origin_x = RobotMap.info.origin.x;
origin_y = RobotMap.info.origin.y;
pixel_width = RobotMap.info.width;
pixel_height = RobotMap.info.height;
resolution = RobotMap.info.resolution;
Debug.Log($"origin_x{origin_x}origin_y{origin_y}pixel_width{pixel_width}pixel_height{pixel_height}resolution{resolution}");
Debug.Log($"origin_x{origin_x}origin_y{origin_y}pixel_width{pixel_width}pixel_height{pixel_height}resolution{resolution}");
}
if (RobotPosQueue.Count > 0 && current_robot_pos == null)
@ -82,39 +98,35 @@ public class RobotObject : MonoBehaviour
try
{
current_robot_pos = RobotPosQueue.Peek();
//Debug.Log(Newtonsoft.Json.JsonConvert.SerializeObject(current_robot_pos));
string newData = JsonConvert.SerializeObject(current_robot_pos);
/*display_x = (current_robot_pos.current_pose.x - origin_x) / resolution;
display_y = (current_robot_pos.current_pose.x - origin_y) / resolution;
//Debug.Log("resolution:" + resolution);
//Debug.Log("current_robot_pos.current_pose.x:" + current_robot_pos.current_pose.x);
//Debug.Log("current_robot_pos.current_pose.y:" + current_robot_pos.current_pose.y);
//Debug.Log("origin_x:" + origin_x);
//Debug.Log("origin_y:" + origin_y);
//Debug.Log("x:" + (float)((current_robot_pos.current_pose.x - origin_x) / resolution));
//Debug.Log("y:" + (float)((current_robot_pos.current_pose.y - origin_y) / resolution));
display_x *= (rect_transform.sizeDelta.x / pixel_width);
display_y *= (rect_transform.sizeDelta.y / pixel_height);*/
// display_x = - bmp_x + map_x/resolution
display_x = -origin_x + current_robot_pos.current_pose.x / resolution;
// display _y= -bmp_h - bmp_y + map_y/resolution
display_y = -(pixel_height - origin_y + current_robot_pos.current_pose.y / resolution);
var _display_y = (display_x / pixel_width) * (296) + 50;
//var _display_x = MathF.Abs(((float)display_y / (float)pixel_height) * 750) - 790;
var _display_x = MathF.Abs(790 - MathF.Abs(((float)display_y / (float)pixel_height) * 785));
//rect_transform.DOAnchorPos(new Vector2((float)display_x, (float)display_y), 0.5f).OnComplete(() =>
rect_transform.DOAnchorPos(new Vector2((float)_display_x + 24, (float)_display_y + 24), 0.5f).OnComplete(() =>
display_x = MathF.Abs((float)((current_robot_pos.current_pose.x - origin_x) / resolution));
display_y = MathF.Abs((float)((current_robot_pos.current_pose.y - origin_y) / resolution));
rect_transform.DOAnchorPos(new Vector2(-(float)display_y, (float)display_x), 0.5f).OnComplete(() =>
{
//Debug.Log($"robot位置轨迹{new Vector2((float)display_x, (float)display_y)}");
Debug.Log($"robot位置轨迹{new Vector2((float)_display_x + 24, (float)_display_y + 24)}");
Debug.Log($"robot位置轨迹{-new Vector2((float)display_x, (float)display_y)}");
RobotPosQueue.Dequeue();
current_robot_pos = null;
});
}
catch (Exception e)
{
current_robot_pos = null;
Debug.Log($"robot位置轨迹错误{e.Message},行次:{e.StackTrace}");
Debug.Log($"robot位置轨迹错误{e.Message},行次:{e.StackTrace}");
}
}
}
}

View File

@ -2,18 +2,15 @@ using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Unity.VisualScripting;
using UnityEditor;
using UnityEngine;
using UnityEngine.UI;
using static WebInteraction;
public class UIToCabinet : MonoBehaviour
{
public List<Toggle> toggles = new List<Toggle>();
/// <summary>
/// 机柜容量标识
/// 机柜容量标识
/// </summary>
public GameObject rongLaing;
@ -23,8 +20,13 @@ public class UIToCabinet : MonoBehaviour
public Button enter_home;
public Button back_home;
/// <summary>
/// 一级菜单
/// </summary>
public GameObject first_level_menu;
/// <summary>
/// 次级菜单
/// </summary>
public List<GameObject> second_level_menu;
public List<ClickEventLens> clickEventLens = new List<ClickEventLens>();
@ -32,24 +34,24 @@ public class UIToCabinet : MonoBehaviour
public Transform Stagin;
/// <summary>
/// 是否可以点击菜单
/// 是否可以点击菜单
/// </summary>
public bool isContinue_menu = true;
/// <summary>
/// 当前是否有携程在运行
/// 当前是否有携程在运行
/// </summary>
//public bool isCoroutineRunning = false;
/// <summary>
/// 是否临时禁用Toggle的值变化
/// 是否临时禁用Toggle的值变化
/// </summary>
//public bool isTemporarilyDisabled = false;
/// <summary>
/// 上一个Toggle
/// 上一个Toggle
/// </summary>
//public Toggle last_Toggle;
//场景管理
//场景管理
public Toggle cjgl_Toggle;
public Toggle cjgl_Toggle_1;//场景管理一级菜单
public Toggle cjgl_Toggle_1;//场景管理一级菜单
private void Awake()
{
@ -63,13 +65,13 @@ public class UIToCabinet : MonoBehaviour
{
mask_img.SetActive(false);
first_level_menu.SetActive(true);
matchingMenu("Toggle_数字机房", PatternChoose.Inst.huaXian);
});
toggles = GetComponentsInChildren<Toggle>(true).ToList();
back_home.onClick.AddListener(() =>
{
if (mask_img.activeSelf)
return;
WebInteraction.Inst.CloseVideo(WebInteraction.Inst.current_videoNumber);
WebInteraction.Inst.CloseTicket();
WebInteraction.Inst.ARVideo_close();
@ -80,7 +82,7 @@ public class UIToCabinet : MonoBehaviour
TransparentGlowManage.Inst.renewALL();
CabinetUIManager.ChangeMenu(Menu.None);
//first_level_menu.transform.Find("Toggle Group/Toggle_全景监控").GetComponent<Toggle>().isOn = true;
//first_level_menu.transform.Find("Toggle Group/Toggle_全景监控").GetComponent<Toggle>().isOn = true;
for (int i = 10; i < WebInteraction.Inst.menu_struct.Count; i++)
@ -93,7 +95,7 @@ public class UIToCabinet : MonoBehaviour
}
for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++)
GameManager.Inst.Cabinets_go[i].transform.Find("高亮").gameObject.SetActive(false);
GameManager.Inst.Cabinets_go[i].transform.Find("高亮").gameObject.SetActive(false);
for (int i = 0; i < GameManager.Inst.pop_ups.Count; i++)
@ -119,15 +121,15 @@ public class UIToCabinet : MonoBehaviour
if (ison)
{
bool isgo = true;
if (/*toggles[index].name != "Toggle_场景管理" &&*/ Stagin.childCount > 0)
if (/*toggles[index].name != "Toggle_场景管理" &&*/ Stagin.childCount > 0)
{
if (toggles[index].name != "Toggle_场景管理")
if (toggles[index].name != "Toggle_场景管理")
{
SecondConfirmPanel.DeleteConform((delete) =>
{
if (delete)
{
var d = PatternChoose.Inst.transform.Find("设备类").GetComponent<DeleteDevice>();
var d = PatternChoose.Inst.transform.Find("设备类").GetComponent<DeleteDevice>();
for (int z = 0; z < Stagin.childCount; z++)
{
d.mybody.ids.Add(Stagin.GetChild(z).GetComponent<DeviceQuery>().deviceList.id);
@ -143,12 +145,12 @@ public class UIToCabinet : MonoBehaviour
isgo = false;
return;
}
// 删除场景
// 删除场景
for (int z = Stagin.childCount - 1; z >= 0; z--)
{
DestroyImmediate(Stagin.GetChild(z).gameObject);
}
// 删除暂存箱
// 删除暂存箱
var content = GameManager.Inst.stagingPanel.transform.Find("Viewport/Content");
for (int i = content.childCount - 1; i >= 0; i--)
{
@ -167,7 +169,7 @@ public class UIToCabinet : MonoBehaviour
isgo = false;
return;
}
}, "是否清空暂存箱设备(点击取消可对暂存箱子设备进行编辑)");// 请处理暂存箱内存存放的设备。是否删除暂存箱中所有设备(取消:可对暂存箱子设备进行拖拽编辑)
}, "是否清空暂存箱设备(点击取消可对暂存箱子设备进行编辑)");// 请处理暂存箱内存存放的设备。是否删除暂存箱中所有设备(取消:可对暂存箱子设备进行拖拽编辑)
}
else
{
@ -179,13 +181,13 @@ public class UIToCabinet : MonoBehaviour
return;
CreateLine createLine = PatternChoose.Inst.huaXian;
UI_init();
Debug.Log("第" + index);
Debug.Log("第" + index);
if (mask_img.activeSelf) return;
matchingMenu(toggles[index].name, createLine);//?
createLine.deletxianLan(CabinetUIManager.Instance.current_menu);
if (toggles[index].name == "Toggle_线缆连接展示" || toggles[index].name == "Toggle_线缆连接配置" ||
toggles[index].name == "Toggle_线缆组配置" || toggles[index].name == "Toggle_线缆连接")
if (toggles[index].name == "Toggle_线缆连接展示" || toggles[index].name == "Toggle_线缆连接配置" ||
toggles[index].name == "Toggle_线缆组配置" || toggles[index].name == "Toggle_线缆连接")
{
xianlanpz.SetActive(true);
}
@ -199,24 +201,83 @@ public class UIToCabinet : MonoBehaviour
}
/// <summary>
/// 点击各个菜单按钮【根据权限匹配相应菜单仅针对1级菜单
/// 点击各个菜单按钮【根据权限匹配相应菜单仅针对1级菜单
/// </summary>
/// <param name="toggle_name"></param>
/// <param name="createLine"></param>
/// <param name="ison"></param>
public void matchingMenu(string toggle_name, CreateLine createLine, Toggle toggle = null)
{
Debug.Log("按钮名称:" + toggle_name);
if (!isContinue_menu)
return;
isContinue_menu = false;
switch (toggle_name)
{
case "Toggle_设备告警":
case "Toggle_智慧运维":
{
for (int i = 0; i < second_level_menu.Count; i++)
second_level_menu[i].SetActive(false);
second_level_menu[4].SetActive(true);
string s = "";
for (int i = 3; i < 6; i++)
{
if (WebInteraction.Inst.menu_struct[i]._ison)
{
s = WebInteraction.Inst.menu_struct[i].toggle.gameObject.name;
WebInteraction.Inst.menu_struct[i].toggle.isOn = true;
break;
}
}
if (!string.IsNullOrEmpty(s))
{
isContinue_menu = true;
Debug.Log("执行:" + s);
matchingMenu(s, createLine);
}
else
{
isContinue_menu = true;
}
}
break;
case "Toggle_教学培训":
{
isContinue_menu = true;
}
break;
case "Toggle_数字机房":
{
for (int i = 0; i < second_level_menu.Count; i++)
second_level_menu[i].SetActive(false);
second_level_menu[2].SetActive(true);
string s = "";
for (int i = 12; i < 16; i++)
{
if (WebInteraction.Inst.menu_struct[i]._ison)
{
s = WebInteraction.Inst.menu_struct[i].toggle.gameObject.name;
WebInteraction.Inst.menu_struct[i].toggle.isOn = true;
break;
}
}
if (!string.IsNullOrEmpty(s))
{
isContinue_menu = true;
matchingMenu(s, createLine);
}
else
{
isContinue_menu = true;
}
}
break;
case "Toggle_设备告警":
{
//if (isCoroutineRunning)
// break;
//isCoroutineRunning = true;
StartCoroutine(Loadinfo(Menu.M_全景监控_设备告警, (x) =>
StartCoroutine(Loadinfo(Menu.M_全景监控_设备告警, (x) =>
{
//isCoroutineRunning = false;
//if (string.IsNullOrEmpty(x))
@ -224,43 +285,43 @@ public class UIToCabinet : MonoBehaviour
// isContinue_menu = true;
// return;
//}
init(Menu.M_全景监控_设备告警);
init(Menu.M_全景监控_设备告警);
//ExtendedFlycam.Inst.QuanJing();
SearchName searchName = GameManager.Inst.search_box.GetComponent<SearchName>();
searchName.LoadCabinet(SearchName.SearchType.);
searchName.LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
searchName.inputField.text = string.Empty;
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_设备告警);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_设备告警);
isContinue_menu = true;
if (string.IsNullOrEmpty(x))
{
isContinue_menu = true;
return;
}
CabinetUIManager.ChangeMenu(Menu.M_全景监控_设备告警);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_设备告警);
isContinue_menu = true;
}));
}
break;
case "Toggle_全景监控":
case "Toggle_全景监控":
{
#region old
//StartCoroutine(Loadinfo(Menu.M_全景监控_设备告警, (x) =>
//StartCoroutine(Loadinfo(Menu.M_全景监控_设备告警, (x) =>
//{
// if (string.IsNullOrEmpty(x)) return;
// init(Menu.M_全景监控_设备告警);
// init(Menu.M_全景监控_设备告警);
// //ExtendedFlycam.Inst.QuanJing();
// GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.机柜);
// GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.机柜);
// GameManager.Inst.search_box.SetActive(true);GameManager.Inst.search_box.GetComponent<SearchName>().inputField.text=string.Empty;
// ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_设备告警);
// CabinetUIManager.ChangeMenu(Menu.M_全景监控_设备告警);
// ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_设备告警);
// CabinetUIManager.ChangeMenu(Menu.M_全景监控_设备告警);
//}));
#endregion
for (int i = 0; i < second_level_menu.Count; i++)
second_level_menu[i].SetActive(false);
second_level_menu[0].SetActive(true);
string s = "";
for (int i = 0; i < 6; i++)
for (int i = 6; i < 12; i++)
{
if (WebInteraction.Inst.menu_struct[i]._ison)
{
@ -274,45 +335,19 @@ public class UIToCabinet : MonoBehaviour
isContinue_menu = true;
matchingMenu(s, createLine);
}
}
break;
case "Toggle_数字机房":
{
for (int i = 0; i < second_level_menu.Count; i++)
second_level_menu[i].SetActive(false);
#region old
//rongLaing.SetActive(true);
//init(Menu.M_数字孪生_机柜容量);
////ExtendedFlycam.Inst.QuanJing();
//ExtendedFlycam.Inst.QieHuan(Menu.M_数字孪生_机柜容量);
//GameManager.Inst.DisplayCapacity(ison);
//GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.机柜);
//CabinetUIManager.ChangeMenu(Menu.M_数字孪生_机柜容量);
#endregion
second_level_menu[2].SetActive(true);
string s = "";
for (int i = 6; i < 9; i++)
{
if (WebInteraction.Inst.menu_struct[i]._ison)
{
s = WebInteraction.Inst.menu_struct[i].toggle.gameObject.name;
WebInteraction.Inst.menu_struct[i].toggle.isOn = true;
break;
}
}
if (!string.IsNullOrEmpty(s))
else
{
isContinue_menu = true;
matchingMenu(s, createLine);
}
}
break;
case "Toggle_温湿度":
case "Toggle_温湿度":
{
//if (isCoroutineRunning)
// break;
//isCoroutineRunning = true;
StartCoroutine(Loadinfo(Menu.M_全景监控_温度, (x) =>
StartCoroutine(Loadinfo(Menu.M_全景监控_温度, (x) =>
{
//isCorkoutineRunning = false;
if (string.IsNullOrEmpty(x))
@ -320,49 +355,49 @@ public class UIToCabinet : MonoBehaviour
isContinue_menu = true;
return;
}
init(Menu.M_全景监控_温度);
init(Menu.M_全景监控_温度);
//ExtendedFlycam.Inst.QuanJing();
SearchName searchName = GameManager.Inst.search_box.GetComponent<SearchName>();
searchName.LoadCabinet(SearchName.SearchType.);
searchName.LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
searchName.inputField.text = string.Empty;
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_温度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_温度);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_温度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_温度);
isContinue_menu = true;
}));
}
break;
case "Toggle_柜门状态":
case "Toggle_柜门状态":
{
init(Menu.M_全景监控_柜门状态);
init(Menu.M_全景监控_柜门状态);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.DoorCondition(/*ison*/);
SearchName searchName = GameManager.Inst.search_box.GetComponent<SearchName>();
searchName.LoadCabinet(SearchName.SearchType.);
searchName.LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
searchName.inputField.text = string.Empty;
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_柜门状态);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_柜门状态);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_柜门状态);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_柜门状态);
isContinue_menu = true;
}
break;
case "Toggle_红外监测":
case "Toggle_红外监测":
{
init(Menu.M_全景监控_红外监测);
init(Menu.M_全景监控_红外监测);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.SetActive(false);
IRPopup.Inst.LoadmoreDetails();
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_红外监测);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_红外监测);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_红外监测);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_红外监测);
isContinue_menu = true;
}
break;
case "Toggle_现场作业":
case "Toggle_现场作业":
{
init(Menu.M_全景监控_现场作业);
init(Menu.M_全景监控_现场作业);
//ExtendedFlycam.Inst.QuanJing();
//if (BoolMonitor.Value)
{
@ -370,19 +405,19 @@ public class UIToCabinet : MonoBehaviour
WebInteraction.Inst.isWorkPlay = true;
WebInteraction.Inst.OpenTicket();
}
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_现场作业);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_现场作业);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_现场作业);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_现场作业);
isContinue_menu = true;
}
break;
case "Toggle_摄像头":
case "Toggle_摄像头":
{
init(Menu.M_全景监控_摄像头);
init(Menu.M_全景监控_摄像头);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_摄像头);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_摄像头);
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_摄像头);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_摄像头);
ExtendedFlycam.Inst.peiDianShi[1].GetComponent<TransparentGlow>().F1();
ExtendedFlycam.Inst.jiFang[1].GetComponent<TransparentGlow>().F1();
for (int i = 0; i < clickEventLens.Count; i++)
@ -401,81 +436,81 @@ public class UIToCabinet : MonoBehaviour
isContinue_menu = true;
}
break;
case "Toggle_机柜容量":
case "Toggle_机柜容量":
{
rongLaing.SetActive(true);
init(Menu.M_数字机房_机柜容量);
init(Menu.M_数字机房_机柜容量);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
GameManager.Inst.DisplayCapacity(/*ison*/true);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_机柜容量);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_机柜容量);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_机柜容量);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_机柜容量);
isContinue_menu = true;
}
break;
case "Toggle_接地网":
case "Toggle_接地网":
{
FloorController.Inst.FloorTransparent();
init(Menu.M_数字机房_接地网);
init(Menu.M_数字机房_接地网);
//ExtendedFlycam.Inst.QuanJing();
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_接地网);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_接地网);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_接地网);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_接地网);
isContinue_menu = true;
}
break;
case "Toggle_线缆连接":
case "Toggle_线缆连接":
{
init(Menu.M_数字机房_线缆连接_展示);
init(Menu.M_数字机房_线缆连接_展示);
//ExtendedFlycam.Inst.QuanJing();
//CreateLine createLine = PatternChoose.Inst.huaXian;
createLine.OnMenuChanged(Menu.M_数字机房_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_线缆连接_展示);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_线缆连接_展示);
createLine.OnMenuChanged(Menu.M_数字机房_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_线缆连接_展示);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_线缆连接_展示);
isContinue_menu = true;
}
break;
case "Toggle_场景管理":
case "Toggle_场景管理":
{
init(Menu.M_数字机房_场景管理);
init(Menu.M_数字机房_场景管理);
//ExtendedFlycam.Inst.QuanJing();
//GameManager.Inst.power_open();
//GameManager.Inst.objectToShow_add.SetActive(true);
var SN1 = GameManager.Inst.objectToShow_add.GetComponent<SearchName1>();
SN1.hide_menu();
SearchName searchName = GameManager.Inst.search_box.GetComponent<SearchName>();
searchName.LoadCabinet(SearchName.SearchType.);
searchName.LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
searchName.inputField.text = string.Empty;
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_场景管理);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_场景管理);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_场景管理);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_场景管理);
isContinue_menu = true;
}
break;
case "Toggle_智能巡检":
case "Toggle_智能巡检":
{
for (int i = 0; i < second_level_menu.Count; i++)
second_level_menu[i].SetActive(false);
init(Menu.M_数字机房_智能巡检);
init(Menu.M_数字机房_智能巡检);
//ExtendedFlycam.Inst.QuanJing();
WebInteraction.Inst.Patrolvideo_open();
GameManager.Inst.search_box.SetActive(false);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_智能巡检);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_智能巡检);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_智能巡检);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_智能巡检);
ExtendedFlycam.Inst.room = ExtendedFlycam.Room.None;
isContinue_menu = true;
}
break;
case "Toggle_温度":
case "Toggle_温度":
{
//if (isCoroutineRunning)
// break;
//isCoroutineRunning = true;
StartCoroutine(Loadinfo(Menu.M_全景监控_温度, (x) =>
StartCoroutine(Loadinfo(Menu.M_全景监控_温度, (x) =>
{
//isCoroutineRunning = false;
if (string.IsNullOrEmpty(x))
@ -483,74 +518,74 @@ public class UIToCabinet : MonoBehaviour
isContinue_menu = true;
return;
}
init(Menu.M_全景监控_温度);
init(Menu.M_全景监控_温度);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_温度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_温度);
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_温度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_温度);
isContinue_menu = true;
}));
}
break;
case "Toggle_湿度":
case "Toggle_湿度":
{
init(Menu.M_全景监控_湿度);
init(Menu.M_全景监控_湿度);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_湿度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_湿度);
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_湿度);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_湿度);
isContinue_menu = true;
}
break;
case "Toggle_烟感":
case "Toggle_烟感":
{
init(Menu.M_全景监控_烟感);
init(Menu.M_全景监控_烟感);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_烟感);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_烟感);
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_烟感);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_烟感);
isContinue_menu = true;
}
break;
case "Toggle_水浸":
case "Toggle_水浸":
{
init(Menu.M_全景监控_水浸);
init(Menu.M_全景监控_水浸);
//ExtendedFlycam.Inst.QuanJing();
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_水浸);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_水浸);
GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.);
ExtendedFlycam.Inst.QieHuan(Menu.M_全景监控_水浸);
CabinetUIManager.ChangeMenu(Menu.M_全景监控_水浸);
isContinue_menu = true;
}
break;
case "Toggle_线缆连接展示":
case "Toggle_线缆连接展示":
{
init(Menu.M_数字机房_线缆连接_展示);
init(Menu.M_数字机房_线缆连接_展示);
//ExtendedFlycam.Inst.QuanJing();
//GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.线缆_展示);
createLine.OnMenuChanged(Menu.M_数字机房_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_线缆连接_展示);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_线缆连接_展示);
//GameManager.Inst.search_box.GetComponent<SearchName>().LoadCabinet(SearchName.SearchType.线缆_展示);
createLine.OnMenuChanged(Menu.M_数字机房_线缆连接_展示);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_线缆连接_展示);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_线缆连接_展示);
isContinue_menu = true;
}
break;
case "Toggle_线缆连接配置":
case "Toggle_线缆连接配置":
{
init(Menu.M_数字机房_线缆连接_配置);
init(Menu.M_数字机房_线缆连接_配置);
//ExtendedFlycam.Inst.QuanJing();
//GameManager.Inst.power_open();
SearchName searchName = GameManager.Inst.search_box.GetComponent<SearchName>();
searchName.LoadCabinet(SearchName.SearchType.);
searchName.LoadCabinet(SearchName.SearchType.);
GameManager.Inst.search_box.SetActive(true);
searchName.inputField.text = string.Empty;
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_线缆连接_配置);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_线缆连接_配置);
ExtendedFlycam.Inst.QieHuan(Menu.M_数字机房_线缆连接_配置);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_线缆连接_配置);
isContinue_menu = true;
@ -558,25 +593,25 @@ public class UIToCabinet : MonoBehaviour
SecondConfirmPanel.Instance.panel_object.SetActive(false);
}
break;
case "Toggle_线缆组配置":
case "Toggle_线缆组配置":
{
LineGroupManager.Instance.ShowPanel();
SecondConfirmPanel.Instance.panel_object.SetActive(false);
init(Menu.M_数字机房_线缆组配置);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_线缆组配置);
init(Menu.M_数字机房_线缆组配置);
CabinetUIManager.ChangeMenu(Menu.M_数字机房_线缆组配置);
isContinue_menu = true;
}
break;
case "Toggle_远程指导":
case "Toggle_远程指导":
{
for (int i = 0; i < second_level_menu.Count; i++)
second_level_menu[i].SetActive(false);
init(Menu.M_远程指导);
init(Menu.M_远程指导);
WebInteraction.Inst.ARVideo_open();
GameManager.Inst.search_box.SetActive(false);
ExtendedFlycam.Inst.QieHuan(Menu.M_远程指导);
CabinetUIManager.ChangeMenu(Menu.M_远程指导);
ExtendedFlycam.Inst.QieHuan(Menu.M_远程指导);
CabinetUIManager.ChangeMenu(Menu.M_远程指导);
ExtendedFlycam.Inst.room = ExtendedFlycam.Room.None;
isContinue_menu = true;
@ -589,7 +624,7 @@ public class UIToCabinet : MonoBehaviour
}
/// <summary>
/// 按键切换初始化
/// 按键切换初始化
/// </summary>
public void UI_init(string toolname = null)
{
@ -622,7 +657,7 @@ public class UIToCabinet : MonoBehaviour
for (int i = 0; i < CabinetUIManager.Instance.cabinet_ui_base_list.Count; i++)
{
if (CabinetUIManager.Instance.cabinet_ui_base_list[i].gameObject.name != "智能巡检")
if (CabinetUIManager.Instance.cabinet_ui_base_list[i].gameObject.name != "智能巡检")
{
CabinetUIManager.Instance.cabinet_ui_base_list[i].gameObject.SetActive(false);
}
@ -631,7 +666,7 @@ public class UIToCabinet : MonoBehaviour
public IEnumerator Loadinfo(Menu menu, Action<string> callback)
{
if (menu == Menu.M_全景监控_温度)
if (menu == Menu.M_全景监控_温度)
{
yield return StartCoroutine(GameManager.Inst.init_ENV((x) =>
{
@ -644,7 +679,7 @@ public class UIToCabinet : MonoBehaviour
}
}));
}
else if (menu == Menu.M_全景监控_设备告警)
else if (menu == Menu.M_全景监控_设备告警)
{
yield return StartCoroutine(GameManager.Inst.init_TmsAlarm((x) =>
{
@ -679,29 +714,28 @@ public class UIToCabinet : MonoBehaviour
}
if (first_level_menu.activeSelf)
{
if (WebInteraction.Inst.menu_struct[10].toggle.isOn)//全景监控
if (WebInteraction.Inst.menu_struct[0].toggle.isOn)//智慧运维
{
second_level_menu[0].SetActive(true);
second_level_menu[4].SetActive(true);
second_level_menu[2].SetActive(false);
}
else if (WebInteraction.Inst.menu_struct[11].toggle.isOn)//数字孪生
else if (WebInteraction.Inst.menu_struct[1].toggle.isOn)//数字机房
{
second_level_menu[0].SetActive(false);
second_level_menu[2].SetActive(true);
}
else if (WebInteraction.Inst.menu_struct[12].toggle.isOn) //智能巡检
else if (WebInteraction.Inst.menu_struct[2].toggle.isOn) //教学培训
{
second_level_menu[0].SetActive(false);
second_level_menu[4].SetActive(false);
second_level_menu[2].SetActive(false);
}
}
}
public void init(Menu menu)
{
if (WebInteraction.Inst.isWorkPlay && menu != Menu.M_全景监控_现场作业)
if (WebInteraction.Inst.isWorkPlay && menu != Menu.M_全景监控_现场作业)
WebInteraction.Inst.CloseTicket();
for (int i = 0; i < GameManager.Inst.Cabinets_go.Count; i++)
@ -710,7 +744,7 @@ public class UIToCabinet : MonoBehaviour
}
GameObject createLine = PatternChoose.Inst.xianlan.gameObject;
if (!CheckAllChildrenActive(createLine.gameObject) && menu != Menu.M_数字机房_线缆连接_展示)
if (!CheckAllChildrenActive(createLine.gameObject) && menu != Menu.M_数字机房_线缆连接_展示)
{
for (int i = 0; i < createLine.transform.childCount; i++)
{
@ -718,8 +752,8 @@ public class UIToCabinet : MonoBehaviour
}
}
if (menu == Menu.M_数字机房_线缆连接_配置 || menu == Menu.M_数字机房_场景管理 ||
menu == Menu.M_数字机房_线缆组配置)
if (menu == Menu.M_数字机房_线缆连接_配置 || menu == Menu.M_数字机房_场景管理 ||
menu == Menu.M_数字机房_线缆组配置)
{
for (int i = 0; i < CabinetUIManager.Instance.door_list.Count; i++)
{
@ -735,7 +769,7 @@ public class UIToCabinet : MonoBehaviour
}
}
if (menu == Menu.M_数字机房_机柜容量 || menu == Menu.M_数字机房_场景管理)
if (menu == Menu.M_数字机房_机柜容量 || menu == Menu.M_数字机房_场景管理)
{
if (CabinetUIManager.Instance.uPosItems[0].instruct.gameObject.activeInHierarchy)
{ } /*return;*/
@ -761,7 +795,7 @@ public class UIToCabinet : MonoBehaviour
}
if (menu == Menu.M_数字机房_智能巡检)
if (menu == Menu.M_数字机房_智能巡检)
{
//CalendarScript.Inst.open();
CalendarDetails.Inst.init();
@ -775,7 +809,7 @@ public class UIToCabinet : MonoBehaviour
RobotReturnData.Inst.gameObject.SetActive(false);
}
if (menu == Menu.M_全景监控_红外监测)
if (menu == Menu.M_全景监控_红外监测)
{
for (int i = IRPopup.Inst.content.childCount - 1; i >= 0; i--)
{
@ -784,7 +818,7 @@ public class UIToCabinet : MonoBehaviour
}
IRPopup.Inst.popup.SetActive(false);
if (menu == Menu.M_全景监控_摄像头)
if (menu == Menu.M_全景监控_摄像头)
{
}
@ -801,7 +835,7 @@ public class UIToCabinet : MonoBehaviour
}
/// <summary>
/// 判断父物体下子物体是否都为隐藏
/// 判断父物体下子物体是否都为隐藏
/// </summary>
/// <param name="parent"></param>
/// <returns></returns>

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,195 @@
{
"rtCode": "0",
"rtMsg": "巡检数据列表获取成功",
"rtData": {
"pageNum": 1,
"pageSize": 10,
"size": 10,
"startRow": 1,
"endRow": 10,
"total": 67,
"pages": 7,
"list": [
{
"taskAllTime": 3,
"robotName": "巡检机器人",
"alarmNum": "0",
"taskTypeName": "定点巡检",
"robotId": "56ce6c39b8144d91ac3767e757933955",
"roomId": "0703de6c8f6111eeb00f0242ac0a0005",
"roomName": "H1",
"pdfPath": "/report/ins/2024-05-07/6a128cca4ecc4e9780b9de58fd72ab15.xlsx",
"taskName": "定点任务",
"startTime": "2024-05-07 15:19:49",
"id": "6a128cca4ecc4e9780b9de58fd72ab15",
"endTime": "2024-05-07 15:22:29",
"completionRatio": "100",
"pointNum": "1"
},
{
"taskAllTime": 3,
"robotName": "巡检机器人",
"alarmNum": "0",
"taskTypeName": "定点巡检",
"robotId": "56ce6c39b8144d91ac3767e757933955",
"roomId": "0703de6c8f6111eeb00f0242ac0a0005",
"roomName": "H1",
"pdfPath": "/report/ins/2024-05-06/55341f3cc1564881876d948668fc1b6e.xlsx",
"taskName": "定点任务",
"startTime": "2024-05-06 11:23:35",
"id": "55341f3cc1564881876d948668fc1b6e",
"endTime": "2024-05-06 11:26:30",
"completionRatio": "100",
"pointNum": "1"
},
{
"taskAllTime": 3,
"robotName": "巡检机器人",
"alarmNum": "1",
"taskTypeName": "定点巡检",
"robotId": "56ce6c39b8144d91ac3767e757933955",
"roomId": "0703de6c8f6111eeb00f0242ac0a0005",
"roomName": "H1",
"pdfPath": "/report/ins/2024-05-06/1e1f668a63c8419b9ef55ba3b1f3aeb1.xlsx",
"taskName": "定点任务",
"startTime": "2024-05-06 10:54:23",
"id": "1e1f668a63c8419b9ef55ba3b1f3aeb1",
"endTime": "2024-05-06 10:57:27",
"completionRatio": "100",
"pointNum": "1"
},
{
"taskAllTime": 3,
"robotName": "巡检机器人",
"alarmNum": "1",
"taskTypeName": "定点巡检",
"robotId": "56ce6c39b8144d91ac3767e757933955",
"roomId": "0703de6c8f6111eeb00f0242ac0a0005",
"roomName": "H1",
"pdfPath": "/report/ins/2024-04-30/fd104f533388490692a4f6329b56f5b4.xlsx",
"taskName": "定点任务",
"startTime": "2024-04-30 11:28:46",
"id": "fd104f533388490692a4f6329b56f5b4",
"endTime": "2024-04-30 11:31:43",
"completionRatio": "100",
"pointNum": "1"
},
{
"taskAllTime": 2,
"robotName": "巡检机器人",
"alarmNum": "1",
"taskTypeName": "定点巡检",
"robotId": "56ce6c39b8144d91ac3767e757933955",
"roomId": "0703de6c8f6111eeb00f0242ac0a0005",
"roomName": "H1",
"pdfPath": "/report/ins/2024-04-30/f3a336e9791b430395123872d1320be6.xlsx",
"taskName": "定点任务",
"startTime": "2024-04-30 11:13:43",
"id": "f3a336e9791b430395123872d1320be6",
"endTime": "2024-04-30 11:15:56",
"completionRatio": "100",
"pointNum": "1"
},
{
"taskAllTime": 2,
"robotName": "巡检机器人",
"alarmNum": "1",
"taskTypeName": "定点巡检",
"robotId": "56ce6c39b8144d91ac3767e757933955",
"roomId": "0703de6c8f6111eeb00f0242ac0a0005",
"roomName": "H1",
"pdfPath": "/report/ins/2024-04-30/6a438c98b0944892860d77a3c3acffab.xlsx",
"taskName": "定点任务",
"startTime": "2024-04-30 10:34:16",
"id": "6a438c98b0944892860d77a3c3acffab",
"endTime": "2024-04-30 10:36:29",
"completionRatio": "100",
"pointNum": "1"
},
{
"taskAllTime": 2,
"robotName": "巡检机器人",
"alarmNum": "1",
"taskTypeName": "定点巡检",
"robotId": "56ce6c39b8144d91ac3767e757933955",
"roomId": "0703de6c8f6111eeb00f0242ac0a0005",
"roomName": "H1",
"pdfPath": "/report/ins/2024-04-30/f56bf4abf157424ba5a86a2c018719b4.xlsx",
"taskName": "定点任务",
"startTime": "2024-04-30 10:03:05",
"id": "f56bf4abf157424ba5a86a2c018719b4",
"endTime": "2024-04-30 10:05:18",
"completionRatio": "100",
"pointNum": "1"
},
{
"taskAllTime": 2,
"robotName": "巡检机器人",
"alarmNum": "1",
"taskTypeName": "定点巡检",
"robotId": "56ce6c39b8144d91ac3767e757933955",
"roomId": "0703de6c8f6111eeb00f0242ac0a0005",
"roomName": "H1",
"pdfPath": "/report/ins/2024-04-29/c473545ab2aa448ba6e48492affb4988.xlsx",
"taskName": "定点任务",
"startTime": "2024-04-29 18:56:39",
"id": "c473545ab2aa448ba6e48492affb4988",
"endTime": "2024-04-29 18:58:53",
"completionRatio": "100",
"pointNum": "1"
},
{
"taskAllTime": 2,
"robotName": "巡检机器人",
"alarmNum": "1",
"taskTypeName": "定点巡检",
"robotId": "56ce6c39b8144d91ac3767e757933955",
"roomId": "0703de6c8f6111eeb00f0242ac0a0005",
"roomName": "H1",
"pdfPath": "/report/ins/2024-04-29/307e833355794cff9049e273bef4db30.xlsx",
"taskName": "定点任务",
"startTime": "2024-04-29 17:45:33",
"id": "307e833355794cff9049e273bef4db30",
"endTime": "2024-04-29 17:47:47",
"completionRatio": "100",
"pointNum": "1"
},
{
"taskAllTime": 2,
"robotName": "巡检机器人",
"alarmNum": "1",
"taskTypeName": "定点巡检",
"robotId": "56ce6c39b8144d91ac3767e757933955",
"roomId": "0703de6c8f6111eeb00f0242ac0a0005",
"roomName": "H1",
"pdfPath": "/report/ins/2024-04-29/58c872bb527e46159c6f12d6e9a3ca4c.xlsx",
"taskName": "定点任务",
"startTime": "2024-04-29 11:35:11",
"id": "58c872bb527e46159c6f12d6e9a3ca4c",
"endTime": "2024-04-29 11:37:25",
"completionRatio": "100",
"pointNum": "1"
}
],
"prePage": 0,
"nextPage": 2,
"isFirstPage": true,
"isLastPage": false,
"hasPreviousPage": false,
"hasNextPage": true,
"navigatePages": 8,
"navigatepageNums": [
1,
2,
3,
4,
5,
6,
7
],
"navigateFirstPage": 1,
"navigateLastPage": 7,
"firstPage": 1,
"lastPage": 7
}
}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: cec85487b58b0314bbb02b445ba9ee17
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,12 @@
{
"code": "000000",
"message": "操作成功",
"data": {
"heatThresholdValueMax": "40",
"heatThresholdValueMin": "5",
"humidityThresholdValueMax": "20",
"humidityThresholdValueMin": "80",
"token": "eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJleHAiOjE3MTY5NTA2NTQsInVzZXJuYW1lIjoiYWRtaW4ifQ.Q8cH8CIjfrWU19_jXjNSXgFcIElTvJ9-9k2J-tNFX7o"
},
"serverTime": "1715417370490"
}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 176ff1fe73d178d49bccc3250ba4cd67
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 057d8640f120a9e44bb0f65c8a95c2d4
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 53d70c367abfadb4fb46e7d6f49950ed
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

View File

@ -0,0 +1,200 @@
fileFormatVersion: 2
guid: 392f096eea2c2064cb93f025f2d3b34a
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: "\u5F39\u7A97 1_0"
rect:
serializedVersion: 2
x: 0
y: 413
width: 330
height: 66
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f0ed4b21343c1984193837887ae6f5f0
internalID: -1985523846
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: "\u5F39\u7A97 1_1"
rect:
serializedVersion: 2
x: 0
y: 17
width: 330
height: 396
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4ce0027514750944c8a2627653220206
internalID: 273540268
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: "\u5F39\u7A97 1_2"
rect:
serializedVersion: 2
x: 0
y: 0
width: 330
height: 17
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d16357627569aff4898a1a5fe3c83a1d
internalID: 1386723784
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
"\u5F39\u7A97 1_2": 1386723784
"\u5F39\u7A97 1_1": 273540268
"\u5F39\u7A97 1_0": -1985523846
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 10 KiB

View File

@ -0,0 +1,134 @@
fileFormatVersion: 2
guid: 072f8412f4424b54695b2588f8edef9c
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -1,4 +1,4 @@
using DG.Tweening;
using DG.Tweening;
using Newtonsoft.Json;
using System;
using System.Collections;
@ -208,7 +208,7 @@ public class GameManager : MonoBehaviour
PatternChoose.Inst.sb_xz_page.gameObject.SetActive(false);
});
PatternChoose.Inst.sb_bj_page.transform.Find("删除").GetComponent<Button>().onClick.AddListener(() =>
PatternChoose.Inst.sb_bj_page.transform.Find("底部/删除").GetComponent<Button>().onClick.AddListener(() =>
{
//if (GameManager.Inst.nowDevice.GetComponent<DeviceQuery>().deviceList.deviceType == "3")
// return;
@ -925,9 +925,14 @@ public class GameManager : MonoBehaviour
}
else
{
#region new
for (int j = 0; j < TmsCards.Count; j++)
{
if (TmsCards[j].id == "1691457954939693292")
{
Debug.Log("");
}
if (TmsCards[j].shelfId == jk.deviceList.id)
{
//获取模型编号
@ -984,6 +989,10 @@ public class GameManager : MonoBehaviour
{
}*/
if (item.id == "1691457954939693292")
{
Debug.Log("");
}
//板卡在机槽里
if (DP.deviceList.deviceType == "2" && item.slotId == DP.deviceList.id && item.devicePosition == D.deviceList.devicePosition)
{
@ -1061,6 +1070,7 @@ public class GameManager : MonoBehaviour
try
{
root_AllDevice = JsonConvert.DeserializeObject<DeviceQuery.Root>(jsonResult);
Debug.Log("设备查询完成 :" + root_AllDevice);
Debug.Log("设备查询完成" /*+ "URL:" + Jk_URL.sb_cx + "Token:" + arguments.token + "返回内容" + jsonResult*/);
callback?.Invoke("1");
}

View File

@ -1,4 +1,4 @@
using BestHTTP.JSON;
using BestHTTP.JSON;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using SimpleJSON;
@ -160,6 +160,7 @@ public static class CombineJSON
/// <returns></returns>
public static IEnumerator GetJson_POST(string apiUrl, string token, Action<string> callback)
{
Debug.Log("请求接口:" + apiUrl);
//using (UnityWebRequest request = UnityWebRequest.Post(apiUrl, ""))
UnityWebRequest request = new UnityWebRequest(apiUrl, "POST");
{

View File

@ -4,7 +4,7 @@ using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
[AddComponentMenu("UISuspensionDeveloper/Ðü¸¡UI")]
[AddComponentMenu("UISuspensionDeveloper/悬浮UI")]
public class UISuspensionDeveloper : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
@ -17,6 +17,8 @@ public class UISuspensionDeveloper : MonoBehaviour, IPointerEnterHandler, IPoint
public void OnPointerEnter(PointerEventData eventData)
{
Debug.Log("preferredWidth:" + text1.preferredWidth);
Debug.Log("preferredHeight:" + text1.preferredHeight);
if (text1.preferredWidth > text1.rectTransform.rect.width ||
text1.preferredHeight > text1.rectTransform.rect.height)
{

File diff suppressed because it is too large Load Diff

View File

@ -6,21 +6,24 @@ using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// 查询巡检结果
/// 查询巡检结果
/// </summary>
[AddComponentMenu("RobotReturnData/查询巡检结果")]
[AddComponentMenu("RobotReturnData/查询巡检结果")]
public class RobotReturnData : MonoBehaviour
{
public static RobotReturnData Inst;
public Root myroot = new Root();
public Dropdown dropdown;
public Dropdown dropdownInspection;
public List<Sprite> sprites = new List<Sprite>();
/// <summary>
/// 巡检结果集
/// 巡检结果集
/// </summary>
public Dictionary<string, List<Sprite>> inspectionDictionary = new Dictionary<string, List<Sprite>>();
/// <summary>
///
/// </summary>
public List<Inspection> inspectionsMain = new List<Inspection>();
private void Awake()
{
@ -38,6 +41,7 @@ public class RobotReturnData : MonoBehaviour
void Start()
{
dropdown.onValueChanged.AddListener(dropdown_onValueChanged);
dropdownInspection.onValueChanged.AddListener(dropdown_onValueChangedInspection);
}
private void dropdown_onValueChanged(int arg0)
@ -68,6 +72,13 @@ public class RobotReturnData : MonoBehaviour
//CalendarDetails.Inst.img.sprite = sprites[arg0];
}
private void dropdown_onValueChangedInspection(int arg0)
{
//string createTime = dropdownInspection.options[arg0].text;
CalendarDetailsInspectionData.Inst.open(inspectionsMain[arg0]);
}
// Update is called once per frame
void Update()
{
@ -76,7 +87,7 @@ public class RobotReturnData : MonoBehaviour
public void init(Action<string> _callback = null)
{
Debug.Log("准备更新巡检历史数据!");
Debug.Log("准备更新巡检历史数据!");
gameObject.SetActive(true);
dropdown.value = -1;
CalendarDetails.Inst.close();
@ -88,13 +99,13 @@ public class RobotReturnData : MonoBehaviour
try
{
myroot = JsonConvert.DeserializeObject<Root>(jsonResult);
if (myroot.message == "操作成功")
if (myroot.message == "操作成功")
{
dropdown.options.Clear();
sprites.Clear();
inspectionDictionary.Clear();
/// 校验 instructId createTime
/// 校验 instructId createTime
Dictionary<string, string> check = new Dictionary<string, string>();
for (int i = 0; i < myroot.data.Count; i++)
@ -119,7 +130,7 @@ public class RobotReturnData : MonoBehaviour
//dropdown.options.Add(new Dropdown.OptionData(myroot.data[i].createTime));
}
//CalendarDetails.Inst.delContent();
Debug.Log("更新巡检历史数据完成!");
Debug.Log("更新巡检历史数据完成!");
_callback?.Invoke("1");
}
else
@ -129,13 +140,33 @@ public class RobotReturnData : MonoBehaviour
}
catch (Exception e)
{
Debug.LogError("机器人返回图片序列化错误:" + e.StackTrace);
SecondConfirmPanel.DeleteConform(null, "机器人返回图片序列化错误");
Debug.LogError("机器人返回图片序列化错误:" + e.StackTrace);
SecondConfirmPanel.DeleteConform(null, "机器人返回图片序列化错误");
}
}
})));
}
/// <summary>
/// 生成巡检报告
/// </summary>
/// <param name="inspections"></param>
public void initInspection(List<Inspection> inspections)
{
Debug.Log("准备更新巡检报告!");
//gameObject.SetActive(true);
dropdownInspection.value = -1;
CalendarDetailsInspectionData.Inst.close();
CalendarDetailsInspectionData.Inst.gameObject.SetActive(false);
dropdownInspection.options.Clear();
inspectionsMain = inspections;
for (int i = 0; i < inspections.Count; i++)
{
dropdownInspection.options.Add(new Dropdown.OptionData(inspections[i].startTime));
}
Debug.Log("更新巡检历史数据完成!");
}
[System.Serializable]
public class Data
{
@ -165,7 +196,7 @@ public class RobotReturnData : MonoBehaviour
/// </summary>
public string code;
/// <summary>
/// 操作成功
/// 操作成功
/// </summary>
public string message;
/// <summary>

View File

@ -19,31 +19,108 @@ public class RedactDevice : MonoBehaviour
public Root URlreturn = new Root();
DeviceQuery.DeviceList device = null;
/// <summary>
/// 类型
/// </summary>
public Dropdown type;
///// <summary>
///// 类型
///// </summary>
//public Dropdown type;
/// <summary>
/// 设备类型
/// </summary>
[Header("设备类型")]
public Dropdown deviceTypeCode;
/// <summary>
/// 设施类型
/// </summary>
[Header("设施类型")]
public Dropdown deviceType;
/// <summary>
/// 网络等级1国网2华东网3省网4地区网
/// </summary>
[Header("网络等级")]
public Dropdown networkLevel;
/// <summary>
/// 板卡类型
/// </summary>
[Header("板卡类型")]
public Dropdown cardType;
/// <summary>
/// 名称
/// </summary>
[Header("名称")]
public InputField deviceName;
/// <summary>
/// 编号
/// </summary>
[Header("编号")]
public InputField deviceCode;
/// <summary>
/// 板卡槽位
/// </summary>
[Header("板卡槽位")]
public InputField devicePosition;
/// <summary>
/// 状态
/// </summary>
[Header("状态")]
public Dropdown status;
/// <summary>
///
/// </summary>
public Dropdown rackType;
/// <summary>
///
/// </summary>
public Dropdown openFlag;
#region
/// <summary>
/// 机柜型号
/// </summary>
[Header("机柜型号")]
public InputField machineModel;
/// <summary>
/// 功能说明
/// </summary>
[Header("功能说明")]
public InputField functionDescription;
/// <summary>
/// 生产厂家
/// </summary>
[Header("生产厂家")]
public InputField manufacturer;
#endregion
/// <summary>
/// 设备主任
/// </summary>
[Header("设备主任")]
public InputField directorName;
/// <summary>
/// 电话
/// </summary>
[Header("电话")]
public InputField phone;
public Button save_bt;
/// <summary>
///
/// </summary>
[Header("模型编号")]
public Text modelNum;
/// <summary>
/// 投运时间
/// </summary>
[Header("投运时间")]
public InputField operationTime;
/// <summary>
/// 板卡功能
/// </summary>
[Header("板卡功能")]
public InputField cardFunction;
public Button close_bt;
/// <summary>
/// 控制大小
/// </summary>
public GameObject contentSizeFitter;
//MapperConfiguration config;
//IMapper mapper;
public void OnEnable()
@ -78,6 +155,8 @@ public class RedactDevice : MonoBehaviour
mybody.type = device.type;
mybody.typeStr = device.typeStr;
mybody.deviceType = device.deviceType;
mybody.deviceTypeCode = device.deviceTypeCode;
mybody.functionDescription = device.functionDescription;
mybody.deviceTypeStr = device.deviceTypeStr;
mybody.rackId = device.rackId;
mybody.shelfId = device.shelfId;
@ -113,6 +192,7 @@ public class RedactDevice : MonoBehaviour
mybody.cardFunction = device.cardFunction;
mybody.cardType = device.cardType;
mybody.runStatus = device.runStatus;
mybody.networkLevel = device.networkLevel;
}
}
}
@ -122,16 +202,23 @@ public class RedactDevice : MonoBehaviour
}
if (type) type.value = int.Parse(String.IsNullOrEmpty(mybody.type) ? "0" : mybody.type);
if (deviceTypeCode) deviceTypeCode.value = int.Parse(String.IsNullOrEmpty(mybody.type) ? "0" : mybody.type);
if (deviceType) deviceType.value = String.IsNullOrEmpty(mybody.deviceType) ? 0 : int.Parse(mybody.deviceType);
if (cardType) cardType.value = String.IsNullOrEmpty(mybody.cardType) ? 0 : int.Parse(mybody.cardType);
if (networkLevel) networkLevel.value = String.IsNullOrEmpty(mybody.networkLevel) ? 0 : int.Parse(mybody.networkLevel);
if (deviceName) deviceName.text = mybody.deviceName;
if (deviceCode) deviceCode.text = mybody.deviceCode;
if (devicePosition) devicePosition.text = mybody.devicePosition;
if (machineModel) machineModel.text = mybody.machineModel;
if (functionDescription) functionDescription.text = mybody.functionDescription;
if (status) status.value = int.Parse(String.IsNullOrEmpty(mybody.status) ? "2" : mybody.status);
if (rackType) rackType.value = String.IsNullOrEmpty(mybody.rackType) ? 0 : int.Parse(mybody.rackType);
if (openFlag) openFlag.value = String.IsNullOrEmpty(mybody.openFlag) ? 0 : int.Parse(mybody.openFlag);
if (manufacturer) manufacturer.text = mybody.manufacturer;
if (directorName) directorName.text = mybody.directorName;
if (phone) phone.text = mybody.phone;
if (operationTime) operationTime.text = mybody.operationTime;
if (cardFunction) cardFunction.text = mybody.cardFunction;
@ -156,18 +243,27 @@ public class RedactDevice : MonoBehaviour
else
modelNum.text = null;
//Debug.Log("版本号 1.1.1");
UIShow(mybody.deviceType == "3");
}
public void init()
{
if (type) findIndex(type, "");
if (deviceTypeCode) findIndex(deviceTypeCode, "");
if (deviceType) findIndex(deviceType, "");
if (networkLevel) findIndex(networkLevel, "");
if (cardType) findIndex(cardType, "");
if (deviceName) deviceName.text = null;
if (deviceCode) deviceCode.text = null;
if (devicePosition) devicePosition.text = null;
if (machineModel) machineModel.text = null;
if (functionDescription) functionDescription.text = null;
if (status) findIndex(status, "");
if (manufacturer) manufacturer.text = null;
if (directorName) directorName.text = null;
if (phone) phone.text = null;
if (operationTime) operationTime.text = null;
if (cardFunction) cardFunction.text = null;
mybody.rackId = null;
mybody.devicePosition = null;
mybody.shelfId = null;
@ -303,16 +399,59 @@ public class RedactDevice : MonoBehaviour
}
//类型1-机柜2-设备
//private String type;
/// <summary>
///
/// </summary>
/// <param name="isType">是否是机柜</param>
private void UIShow(bool isType)
{
//机柜显示
deviceCode.transform.parent.gameObject.SetActive(!isType);
deviceTypeCode.transform.parent.gameObject.SetActive(!isType);
networkLevel.transform.parent.gameObject.SetActive(!isType);
functionDescription.transform.parent.gameObject.SetActive(!isType);
operationTime.transform.parent.gameObject.SetActive(!isType);
manufacturer.transform.parent.gameObject.SetActive(!isType);
directorName.transform.parent.gameObject.SetActive(!isType);
phone.transform.parent.gameObject.SetActive(!isType);
//设备显示
devicePosition.transform.parent.gameObject.SetActive(isType);
cardType.transform.parent.gameObject.SetActive(isType);
cardFunction.transform.parent.gameObject.SetActive(isType);
//都显示
deviceName.transform.parent.gameObject.SetActive(true);
machineModel.transform.parent.gameObject.SetActive(true);
status.transform.parent.gameObject.SetActive(true);
deviceName.transform.parent.GetComponent<Text>().text = isType ? "板卡名称:" : "设备名称:";//gameObject.SetActive(isType);
machineModel.transform.parent.GetComponent<Text>().text = isType ? "板卡型号:" : "设备型号:";
status.transform.parent.GetComponent<Text>().text = isType ? "板卡状态:" : "运行状态:";
contentSizeFitter.SetActive(true);
Invoke("Add", 0.5f);
}
void Add()
{
contentSizeFitter.SetActive(false);
}
public IEnumerator saveJson(Action<string> callback)
{
// 回调为 reFillIn 时为重新填写不关闭弹窗
if (type.value == 0 || deviceType.value == 0 || status.value > 1) yield break;
//if (deviceTypeCode.value == 0 || deviceType.value == 0 || status.value > 1) yield break;
if (string.IsNullOrEmpty(mybody.id)) yield break;
try
{
if (type) mybody.type = type.value.ToString();
if (deviceTypeCode) mybody.deviceTypeCode = deviceTypeCode.value.ToString();
if (networkLevel) mybody.networkLevel = networkLevel.value.ToString();
if (deviceType) mybody.deviceType = deviceType.value == 0 ? null : deviceType.value.ToString();
if (cardType) mybody.cardType = cardType.value == 0 ? null : cardType.value.ToString();
if (deviceName) mybody.deviceName = deviceName.text;
if (string.IsNullOrWhiteSpace(deviceName.text))
{
@ -323,10 +462,15 @@ public class RedactDevice : MonoBehaviour
if (deviceCode) mybody.deviceCode = deviceCode.text;
if (devicePosition) mybody.devicePosition = devicePosition.text;
if (machineModel) mybody.machineModel = machineModel.text;
if (functionDescription) mybody.functionDescription = functionDescription.text;
if (status) mybody.status = status.value.ToString();
if (rackType) mybody.rackType = rackType.value == 0 ? null : rackType.value.ToString();
if (openFlag) mybody.openFlag = openFlag.value == 0 ? null : openFlag.value.ToString();
if (manufacturer) mybody.manufacturer = manufacturer.text;
if (directorName) mybody.directorName = directorName.text;
if (phone) mybody.phone = phone.text;
if (operationTime) mybody.operationTime = operationTime.text;
if (cardFunction) mybody.cardFunction = cardFunction.text;
}
catch (Exception e)
{
@ -338,7 +482,7 @@ public class RedactDevice : MonoBehaviour
string newData = JsonConvert.SerializeObject(mybody);
Debug.Log("保存数据:" + newData);
yield return StartCoroutine(
CombineJSON.UpdateJson_POST(GameManager.Inst.Jk_URL.sb_bj, GameManager.Inst.arguments.token, newData, (jsonResult) =>
{
@ -369,10 +513,14 @@ public class RedactDevice : MonoBehaviour
/// </summary>
public string deviceName;
/// <summary>
/// 类型1-机柜2-设备
/// 类型1-机柜2-设备(废旧)
/// </summary>
public string type;
/// <summary>
/// 设备类型1-传输设备2-交换设备3-电源设备4-综合数据网设备5-光纤配线设备6-数字配线设备7-音频配线设备)
/// </summary>
public string deviceTypeCode;
/// <summary>
/// 投运时间
/// </summary>
public string operationTime;
@ -393,9 +541,17 @@ public class RedactDevice : MonoBehaviour
/// </summary>
public string machineModel;
/// <summary>
/// 网络等级1国网2华东网3省网4地区网
/// </summary>
public string networkLevel;
/// <summary>
/// 机柜位置
/// </summary>
public string machinePosition;
/// <summary>
/// 机柜位置
/// </summary>
public string functionDescription;
/// <summary>
/// 编号
@ -406,7 +562,7 @@ public class RedactDevice : MonoBehaviour
/// </summary>
[Tooltip("类型1-机柜2-设备")] public string typeStr;
/// <summary>
/// 设备类型1-机框2-机槽3-板卡
/// 板卡类型1-处理板2-交叉板3-光口板4-线路板5-主控板6-以太网板)
/// </summary>
[Tooltip("设备类型1-机框2-机槽3-板卡")] public string deviceType;
/// <summary>

View File

@ -1,4 +1,4 @@
using Newtonsoft.Json;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
@ -195,7 +195,7 @@ public class DeviceQuery : MonoBehaviour
/// <summary>
/// 设备类型1-机框2-机槽3-板卡
/// </summary>
[Tooltip("设备类型1-机框2-机槽3-板卡")] public string deviceType;
[Tooltip("板卡类型1-处理板2-交叉板3-光口板4-线路板5-主控板6-以太网板")] public string deviceType;
/// <summary>
/// 设备类型
/// </summary>
@ -347,11 +347,23 @@ public class DeviceQuery : MonoBehaviour
/// <summary>
///
/// </summary>
[Tooltip("")] public string deviceTypeCode;
/// <summary>
/// 功能说明
/// </summary>
[Tooltip("功能说明")] public string functionDescription;
/// <summary>
///
/// </summary>
[Tooltip("")] public string createTime;
/// <summary>
///
/// </summary>
[Tooltip("")] public string createName;
/// <summary>
/// 网络等级1国网2华东网3省网4地区网
/// </summary>
[Tooltip("网络等级")] public string networkLevel;
}

View File

@ -4,7 +4,7 @@ using UnityEngine.UI;
/// <summary>
/// 显示区
/// 显示区
/// </summary>
public class CalendarDetails : MonoBehaviour
{
@ -110,6 +110,7 @@ public class CalendarDetails : MonoBehaviour
gameObject.SetActive(false);
}
public void setbig(Sprite sprite)
{
img.sprite = sprite;

View File

@ -0,0 +1,93 @@
using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
using static InterfaceManager;
/// <summary>
/// 显示区
/// </summary>
public class CalendarDetailsInspectionData : MonoBehaviour
{
public static CalendarDetailsInspectionData Inst;
public GameObject bg;
public Transform content;
RectTransform content_ret;
GridLayoutGroup content_grid;
public Inspection inspection;
/// <summary>
/// 机器人名称
/// </summary>
public Text robotName;
/// <summary>
/// 任务类型
/// </summary>
public Text taskTypeName;
/// <summary>
/// 房间名称
/// </summary>
public Text roomName;
/// <summary>
/// 文件下载地址
/// </summary>
public Text pdfPath;
/// <summary>
/// 任务名称
/// </summary>
public Text taskName;
/// <summary>
/// 开始时间
/// </summary>
public Text startTime;
/// <summary>
/// 结束时间
/// </summary>
public Text endTime;
public Vector3 vector3;
/// <summary>
/// 下载
/// </summary>
public Button btnDownload;
private void Awake()
{
Inst = this;
content_ret = content.GetComponent<RectTransform>();
content_grid = content.GetComponent<GridLayoutGroup>();
close();
}
// Start is called before the first frame update
void Start()
{
btnDownload.onClick.AddListener(() => {
WebInteraction.Inst.TestSend(http_ip_address+ "/jk/"+inspection.pdfPath);
});
}
// Update is called once per frame
void Update()
{
GameManager.Inst.AdaptiveHight(content.gameObject, content, content_ret, content_grid);
}
public void open(Inspection _inspection)
{
gameObject.SetActive(true);
inspection = _inspection;
robotName.text = _inspection.robotName;
taskTypeName.text = _inspection.taskTypeName;
roomName.text = _inspection.roomName;
pdfPath.text = http_ip_address + "/jk/" + _inspection.pdfPath;
taskName.text = _inspection.taskName;
startTime.text = _inspection.startTime;
endTime.text = _inspection.endTime;
//img_bg.gameObject.SetActive(true);
bg.gameObject.SetActive(true);
}
public void close()
{
bg.gameObject.SetActive(false);
gameObject.SetActive(false);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1f4fbdef8e4ebd747b5bbd532c3a5b79
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,63 +1,108 @@
using System.Collections.Generic;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
[System.Serializable]
public class DeviceInfor : MonoBehaviour
{
public DeviceQuery deviceQuery;
/// <summary>
/// 模型编号
/// </summary>
[Header("模型编号")]
public Text modelNum;
///// <summary>
///// 设备类型
///// </summary>
//[Header("设备类型")] public DeviceType devtype;
///// <summary>
///// 端口位置集
///// </summary>
//[Header("端口位置集")] public List<Transform> ports=new List<Transform>();
///// <summary>
///// 区域
///// </summary>
//[Header("区域")] public string area;
///// <summary>
///// 列
///// </summary>
//[Header("列")] public string row;
///// <summary>
///// 层
///// </summary>
//[Header("层")] public string tier;
///// <summary>
///// 当前设备所有端口线的信息
///// </summary>
//public List<List<string>> lineInfors;
public DeviceQuery deviceQuery;
public Text modelNum;
public Text type;
//[Header("设备类型")]
//public Text type;
/// <summary>
/// 设备类型
/// </summary>
[Header("设备类型")]
public Text deviceTypeCode;
//public Text type;
/// <summary>
/// 设备类型
/// </summary>
[Header("设备类型")]
public Text deviceType;
//public Text type;
/// <summary>
/// 网络等级
/// </summary>
[Header("网络等级")]
public Text networkLevel;
/// <summary>
/// 投运时间
/// </summary>
[Header("投运时间")]
public Text operationTime;
/// <summary>
/// 板卡类型
/// </summary>
[Header("板卡类型")]
public Text cardType;
/// <summary>
/// 板卡槽位(设备位置)
/// </summary>
[Header("板卡槽位")]
public Text devicePosition;
/// <summary>
/// 名称
/// </summary>
[Header("名称")]
public Text deviceName;
/// <summary>
/// 编号
/// </summary>
[Header("编号")]
public Text deviceCode;
/// <summary>
/// 状态
/// </summary>
[Header("状态")]
public Text status;
/// <summary>
/// 机柜型号
/// </summary>
[Header("机柜型号")]
public Text machineModel;
/// <summary>
/// 板卡功能
/// </summary>
[Header("板卡功能")]
public Text cardFunction;
/// <summary>
/// 功能说明
/// </summary>
[Header("功能说明")]
public Text functionDescription;
/// <summary>
/// 生产厂家
/// </summary>
[Header("生产厂家")]
public Text manufacturer;
/// <summary>
/// 负责人
/// 设备主任(负责人)
/// </summary>
[Header("设备主任")]
public Text directorName;
/// <summary>
///
/// 电话
/// </summary>
[Header("电话")]
public Text phone;
//public Text
public Button close_bt;
/// <summary>
/// 控制大小
/// </summary>
public GameObject contentSizeFitter;
public void OnEnable()
{
@ -86,8 +131,9 @@ public class DeviceInfor : MonoBehaviour
public void clr()
{
modelNum.text = null;
type.text = null;
deviceType.text = null;
//type.text = null;
deviceTypeCode.text = null;
cardType.text = null;
devicePosition.text = null;
deviceName.text = null;
deviceCode.text = null;
@ -104,16 +150,26 @@ public class DeviceInfor : MonoBehaviour
public void syncInfo()
{
modelNum.text = deviceQuery.deviceList.modelNum;
deviceType.text = deviceQuery.deviceList.deviceType;
if (deviceQuery.deviceList.type == "1")
type.text = "机柜";
else if (deviceQuery.deviceList.type == "2")
type.text = "设备";
if (deviceQuery.deviceList.deviceTypeCode == "1")
deviceTypeCode.text = "传输设备";
else if (deviceQuery.deviceList.deviceTypeCode == "2")
deviceTypeCode.text = "交换设备";
else if (deviceQuery.deviceList.deviceTypeCode == "3")
deviceTypeCode.text = "电源设备";
else if (deviceQuery.deviceList.deviceTypeCode == "4")
deviceTypeCode.text = "综合数据网设备";
else if (deviceQuery.deviceList.deviceTypeCode == "5")
deviceTypeCode.text = "光纤配线设备";
else if (deviceQuery.deviceList.deviceTypeCode == "6")
deviceTypeCode.text = "数字配线设备";
else if (deviceQuery.deviceList.deviceTypeCode == "7")
deviceTypeCode.text = "音频配线设备";
else
type.text = null;
deviceTypeCode.text = null;
if (deviceQuery.deviceList.deviceType == "1")
deviceType.text = "机框";
@ -123,8 +179,37 @@ public class DeviceInfor : MonoBehaviour
deviceType.text = "板卡";
else
deviceType.text = null;
Debug.Log("deviceType:" + deviceQuery.deviceList.cardType);
if (deviceQuery.deviceList.cardType == "1")
cardType.text = "处理板";
else if (deviceQuery.deviceList.cardType == "2")
cardType.text = "交叉板";
else if (deviceQuery.deviceList.cardType == "3")
cardType.text = "光口板";
else if (deviceQuery.deviceList.cardType == "4")
cardType.text = "线路板";
else if (deviceQuery.deviceList.cardType == "5")
cardType.text = "主控板";
else if (deviceQuery.deviceList.cardType == "6")
cardType.text = "以太网板";
else if (deviceQuery.deviceList.cardType == "7")
cardType.text = "电源板";
else
cardType.text = null;
if (deviceQuery.deviceList.networkLevel == "1")
networkLevel.text = "国网";
else if (deviceQuery.deviceList.networkLevel == "2")
networkLevel.text = "华东网";
else if (deviceQuery.deviceList.networkLevel == "3")
networkLevel.text = "省网";
else if (deviceQuery.deviceList.networkLevel == "4")
networkLevel.text = "地区网";
else
deviceType.text = null;
devicePosition.text = deviceQuery.deviceList.devicePosition;
operationTime.text = deviceQuery.deviceList.operationTime;
deviceName.text = deviceQuery.deviceList.deviceName;
deviceCode.text = deviceQuery.deviceList.deviceCode;
@ -135,9 +220,57 @@ public class DeviceInfor : MonoBehaviour
else
status.text = null;
machineModel.text = deviceQuery.deviceList.machineModel;//机柜型号
functionDescription.text = deviceQuery.deviceList.functionDescription;//功能说明
cardFunction.text = deviceQuery.deviceList.cardFunction;//功能说明
manufacturer.text = deviceQuery.deviceList.manufacturer;
directorName.text = deviceQuery.deviceList.directorName;
phone.text = CombineJSON.Decrypt(deviceQuery.deviceList.phone);
UIShow(deviceQuery.deviceList.deviceType == "3");
}
//类型1-机柜2-设备
//private String type;
/// <summary>
///
/// </summary>
/// <param name="isType">是否是机柜</param>
private void UIShow(bool isType)
{
//机柜显示
deviceCode.transform.parent.parent.gameObject.SetActive(!isType);
deviceTypeCode.transform.parent.parent.gameObject.SetActive(!isType);
networkLevel.transform.parent.parent.gameObject.SetActive(!isType);
functionDescription.transform.parent.parent.gameObject.SetActive(!isType);
operationTime.transform.parent.parent.gameObject.SetActive(!isType);
manufacturer.transform.parent.parent.gameObject.SetActive(!isType);
directorName.transform.parent.parent.gameObject.SetActive(!isType);
phone.transform.parent.parent.gameObject.SetActive(!isType);
//设备显示
devicePosition.transform.parent.parent.gameObject.SetActive(isType);
cardType.transform.parent.parent.gameObject.SetActive(isType);
cardFunction.transform.parent.parent.gameObject.SetActive(isType);
//都显示
deviceName.transform.parent.parent.gameObject.SetActive(true);
machineModel.transform.parent.parent.gameObject.SetActive(true);
status.transform.parent.parent.gameObject.SetActive(true);
deviceName.transform.parent.parent.GetComponent<Text>().text = isType ? "板卡名称:":"设备名称:";//gameObject.SetActive(isType);
machineModel.transform.parent.parent.GetComponent<Text>().text = isType ? "板卡型号:" : "设备型号:";
status.transform.parent.parent.GetComponent<Text>().text = isType ? "板卡状态:" : "运行状态:";
contentSizeFitter.SetActive(true);
Invoke("Add", 0.5f);
}
void Add()
{
contentSizeFitter.SetActive(false);
}
}