对象列表
This commit is contained in:
parent
e585f6b8b3
commit
59c0c2019c
|
@ -59,13 +59,13 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 0.24528301, g: 0.24528301, b: 0.24528301, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_Sprite: {fileID: 0}
|
m_Sprite: {fileID: 21300000, guid: 418b142fd07a9b24aac8fbb549400cae, type: 3}
|
||||||
m_Type: 0
|
m_Type: 0
|
||||||
m_PreserveAspect: 0
|
m_PreserveAspect: 0
|
||||||
m_FillCenter: 1
|
m_FillCenter: 1
|
||||||
|
@ -152,4 +152,4 @@ MonoBehaviour:
|
||||||
m_HorizontalOverflow: 0
|
m_HorizontalOverflow: 0
|
||||||
m_VerticalOverflow: 0
|
m_VerticalOverflow: 0
|
||||||
m_LineSpacing: 1
|
m_LineSpacing: 1
|
||||||
m_Text: "\u6C7D\u8F66"
|
m_Text: "\u4E09\u95F4\u74E6\u5C4B"
|
||||||
|
|
|
@ -0,0 +1,527 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &670992770160588141
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 670992770160588140}
|
||||||
|
- component: {fileID: 670992770160588142}
|
||||||
|
- component: {fileID: 670992770160588143}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Text
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &670992770160588140
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992770160588141}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 670992771482304321}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -26, y: 0}
|
||||||
|
m_SizeDelta: {x: 420, y: 120}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &670992770160588142
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992770160588141}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &670992770160588143
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992770160588141}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.9622642, g: 0.9395693, b: 0.9395693, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 70
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 0
|
||||||
|
m_MaxSize: 70
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: "\u65E0\u4EBA\u673A"
|
||||||
|
--- !u!1 &670992770340322415
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 670992770340322414}
|
||||||
|
- component: {fileID: 670992770340322323}
|
||||||
|
- component: {fileID: 670992770340322320}
|
||||||
|
- component: {fileID: 670992770340322321}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: shanchu_btn11
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &670992770340322414
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992770340322415}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 670992771482304321}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 108, y: 0}
|
||||||
|
m_SizeDelta: {x: 19, y: 19}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &670992770340322323
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992770340322415}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &670992770340322320
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992770340322415}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 99eed431e50c98747987d7977b87cb8e, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &670992770340322321
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992770340322415}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 1
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 21300000, guid: bb0fdf4dc2b95964db131777ed884626, type: 3}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 670992770340322320}
|
||||||
|
m_OnClick:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
--- !u!1 &670992770485996166
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 670992770485996169}
|
||||||
|
- component: {fileID: 670992770485996170}
|
||||||
|
- component: {fileID: 670992770485996171}
|
||||||
|
- component: {fileID: 670992770485996168}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: txt_btn
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &670992770485996169
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992770485996166}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 670992771482304321}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -110, y: 2}
|
||||||
|
m_SizeDelta: {x: 29, y: 33}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &670992770485996170
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992770485996166}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &670992770485996171
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992770485996166}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 38823972dc185fc4f8696dcf508ff3ba, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &670992770485996168
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992770485996166}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 2
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 21300000, guid: ad236593a790e4848bf705589b0f2044, type: 3}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 670992770485996171}
|
||||||
|
m_OnClick:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
--- !u!1 &670992771482304350
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 670992771482304321}
|
||||||
|
- component: {fileID: 670992771482304322}
|
||||||
|
- component: {fileID: 670992771482304323}
|
||||||
|
- component: {fileID: 5942819207825763528}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Deviceimage
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &670992771482304321
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992771482304350}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 670992770485996169}
|
||||||
|
- {fileID: 670992771952057177}
|
||||||
|
- {fileID: 670992770340322414}
|
||||||
|
- {fileID: 670992770160588140}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &670992771482304322
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992771482304350}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &670992771482304323
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992771482304350}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: aee371e0f91624d4194218195a5abb8f, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &5942819207825763528
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992771482304350}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 9297beb8f232dcc48b049aa9cd3ecf73, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
weapon: {fileID: 670992770160588143}
|
||||||
|
weapon_btn: {fileID: 670992771952057176}
|
||||||
|
--- !u!1 &670992771952057174
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 670992771952057177}
|
||||||
|
- component: {fileID: 670992771952057178}
|
||||||
|
- component: {fileID: 670992771952057179}
|
||||||
|
- component: {fileID: 670992771952057176}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: shezhi_btn11
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &670992771952057177
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992771952057174}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 670992771482304321}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 78, y: 0}
|
||||||
|
m_SizeDelta: {x: 20, y: 20}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &670992771952057178
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992771952057174}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &670992771952057179
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992771952057174}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: c9b3c7985dd837248a453bde51652d19, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &670992771952057176
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 670992771952057174}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 2
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 21300000, guid: f12f95ddb8760a94696fbeb42eef4181, type: 3}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 670992771952057179}
|
||||||
|
m_OnClick:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dbfe2d2f107a47c44a2d84506687bf23
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,702 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &8515206954501887240
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8515206954501887243}
|
||||||
|
- component: {fileID: 8515206954501887245}
|
||||||
|
- component: {fileID: 8515206954501887242}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Background
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8515206954501887243
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206954501887240}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 8515206956356074468}
|
||||||
|
m_Father: {fileID: 8515206954631655622}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 10, y: -10}
|
||||||
|
m_SizeDelta: {x: 22, y: 22}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &8515206954501887245
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206954501887240}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &8515206954501887242
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206954501887240}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: c999771d404490b4882de8c339f0ea8f, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!1 &8515206954631655623
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8515206954631655622}
|
||||||
|
- component: {fileID: 8515206954631655625}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Toggle
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8515206954631655622
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206954631655623}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 8515206954501887243}
|
||||||
|
m_Father: {fileID: 8515206955621953985}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 214.3, y: 0}
|
||||||
|
m_SizeDelta: {x: 18.511108, y: 20}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!114 &8515206954631655625
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206954631655623}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 1
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 0}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 8515206954501887242}
|
||||||
|
toggleTransition: 1
|
||||||
|
graphic: {fileID: 8515206956356074471}
|
||||||
|
m_Group: {fileID: 0}
|
||||||
|
onValueChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_IsOn: 0
|
||||||
|
--- !u!1 &8515206955068824531
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8515206955068824530}
|
||||||
|
- component: {fileID: 8515206955068824532}
|
||||||
|
- component: {fileID: 8515206955068824533}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Text
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8515206955068824530
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955068824531}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 8515206955621953985}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -160, y: 0}
|
||||||
|
m_SizeDelta: {x: 420, y: 120}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &8515206955068824532
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955068824531}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &8515206955068824533
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955068824531}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.9528302, g: 0.92136884, b: 0.92136884, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 60
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 0
|
||||||
|
m_MaxSize: 70
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: "1.\u65E0\u4EBA\u673A"
|
||||||
|
--- !u!1 &8515206955072374123
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8515206955072374122}
|
||||||
|
- component: {fileID: 8515206955072374124}
|
||||||
|
- component: {fileID: 8515206955072374125}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Placeholder
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8515206955072374122
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955072374123}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 8515206956283252544}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0.00009536743, y: 0}
|
||||||
|
m_SizeDelta: {x: 110.38574, y: 30}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &8515206955072374124
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955072374123}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &8515206955072374125
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955072374123}
|
||||||
|
m_Enabled: 0
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 0.9764151, b: 0.9764151, a: 0.5}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 45
|
||||||
|
m_FontStyle: 2
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 4
|
||||||
|
m_MaxSize: 50
|
||||||
|
m_Alignment: 4
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 0
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text:
|
||||||
|
--- !u!1 &8515206955621954014
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8515206955621953985}
|
||||||
|
- component: {fileID: 8515206955621953987}
|
||||||
|
- component: {fileID: 8515206955621953984}
|
||||||
|
- component: {fileID: 3863449861407614092}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Deviceinformation
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8515206955621953985
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955621954014}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 8515206955068824530}
|
||||||
|
- {fileID: 8515206954631655622}
|
||||||
|
- {fileID: 8515206956283252544}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &8515206955621953987
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955621954014}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &8515206955621953984
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955621954014}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 2f25c333f6b095a49b073b7d71630d61, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &3863449861407614092
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955621954014}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 92f6a09d6b3abb449903e0dc24960059, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
weapon_text: {fileID: 8515206955068824533}
|
||||||
|
number_input: {fileID: 8515206956283252547}
|
||||||
|
Options_toggle: {fileID: 8515206954631655625}
|
||||||
|
--- !u!1 &8515206955669019581
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8515206955669019580}
|
||||||
|
- component: {fileID: 8515206955669019582}
|
||||||
|
- component: {fileID: 8515206955669019583}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Text
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8515206955669019580
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955669019581}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 8515206956283252544}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0.00009536743, y: 0}
|
||||||
|
m_SizeDelta: {x: 110.38574, y: 30}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &8515206955669019582
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955669019581}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &8515206955669019583
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206955669019581}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.9811321, g: 0.96724814, b: 0.96724814, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 45
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 4
|
||||||
|
m_MaxSize: 50
|
||||||
|
m_Alignment: 4
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 0
|
||||||
|
m_HorizontalOverflow: 1
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: 2
|
||||||
|
--- !u!1 &8515206956283252545
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8515206956283252544}
|
||||||
|
- component: {fileID: 8515206956283252549}
|
||||||
|
- component: {fileID: 8515206956283252546}
|
||||||
|
- component: {fileID: 8515206956283252547}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: InputField (3)
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8515206956283252544
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206956283252545}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 8515206955072374122}
|
||||||
|
- {fileID: 8515206955669019580}
|
||||||
|
m_Father: {fileID: 8515206955621953985}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 18.2, y: -1.9000244}
|
||||||
|
m_SizeDelta: {x: 110.386475, y: 30}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &8515206956283252549
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206956283252545}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &8515206956283252546
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206956283252545}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: aee371e0f91624d4194218195a5abb8f, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &8515206956283252547
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206956283252545}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: d199490a83bb2b844b9695cbf13b01ef, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 1
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 0}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 8515206956283252546}
|
||||||
|
m_TextComponent: {fileID: 8515206955669019583}
|
||||||
|
m_Placeholder: {fileID: 8515206955072374125}
|
||||||
|
m_ContentType: 0
|
||||||
|
m_InputType: 0
|
||||||
|
m_AsteriskChar: 42
|
||||||
|
m_KeyboardType: 0
|
||||||
|
m_LineType: 0
|
||||||
|
m_HideMobileInput: 0
|
||||||
|
m_CharacterValidation: 0
|
||||||
|
m_CharacterLimit: 0
|
||||||
|
m_OnEndEdit:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_OnValueChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_CaretColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
||||||
|
m_CustomCaretColor: 0
|
||||||
|
m_SelectionColor: {r: 0.65882355, g: 0.80784315, b: 1, a: 0.7529412}
|
||||||
|
m_Text: 2
|
||||||
|
m_CaretBlinkRate: 0.85
|
||||||
|
m_CaretWidth: 1
|
||||||
|
m_ReadOnly: 0
|
||||||
|
--- !u!1 &8515206956356074469
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 8515206956356074468}
|
||||||
|
- component: {fileID: 8515206956356074470}
|
||||||
|
- component: {fileID: 8515206956356074471}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Checkmark
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &8515206956356074468
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206956356074469}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 8515206954501887243}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 22, y: 22}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &8515206956356074470
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206956356074469}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &8515206956356074471
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8515206956356074469}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: bc82e109e7d46474485be716f7be4a05, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 63dc87f8e483151438ee2bce2f42d317
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,409 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &134203174954183855
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 175263908315930747}
|
||||||
|
- component: {fileID: 8281547533104220092}
|
||||||
|
- component: {fileID: 7090318291513386788}
|
||||||
|
- component: {fileID: 3518526178942763455}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Propertypanl
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &175263908315930747
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 134203174954183855}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 5085194891237001022}
|
||||||
|
- {fileID: 1205054720000205255}
|
||||||
|
- {fileID: 4676029078721146657}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 0, y: 0}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: 0, y: 0}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &8281547533104220092
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 134203174954183855}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &7090318291513386788
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 134203174954183855}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: aee371e0f91624d4194218195a5abb8f, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &3518526178942763455
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 134203174954183855}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: e6e4561ed7f3c1e46a301c757bab5344, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
property_text: {fileID: 6017914624179780353}
|
||||||
|
delete_btn: {fileID: 170938228927834787}
|
||||||
|
spawnObj: {fileID: 0}
|
||||||
|
--- !u!1 &710942608656139595
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1205054720000205255}
|
||||||
|
- component: {fileID: 9154487428553252519}
|
||||||
|
- component: {fileID: 1649794748344414103}
|
||||||
|
- component: {fileID: 170938228927834787}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: shanchu_btn33
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &1205054720000205255
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 710942608656139595}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 175263908315930747}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: 108, y: 0}
|
||||||
|
m_SizeDelta: {x: 19, y: 19}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &9154487428553252519
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 710942608656139595}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &1649794748344414103
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 710942608656139595}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 99eed431e50c98747987d7977b87cb8e, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &170938228927834787
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 710942608656139595}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 1
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 21300000, guid: bb0fdf4dc2b95964db131777ed884626, type: 3}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 1649794748344414103}
|
||||||
|
m_OnClick:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
--- !u!1 &2004173689163884795
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5085194891237001022}
|
||||||
|
- component: {fileID: 4076699735181960406}
|
||||||
|
- component: {fileID: 313025678248249712}
|
||||||
|
- component: {fileID: 533527216843696515}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: txt_btn
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5085194891237001022
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2004173689163884795}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 175263908315930747}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -110, y: 2}
|
||||||
|
m_SizeDelta: {x: 29, y: 33}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &4076699735181960406
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2004173689163884795}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &313025678248249712
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2004173689163884795}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 21300000, guid: 38823972dc185fc4f8696dcf508ff3ba, type: 3}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
|
--- !u!114 &533527216843696515
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2004173689163884795}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Navigation:
|
||||||
|
m_Mode: 3
|
||||||
|
m_SelectOnUp: {fileID: 0}
|
||||||
|
m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 2
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 21300000, guid: ad236593a790e4848bf705589b0f2044, type: 3}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 313025678248249712}
|
||||||
|
m_OnClick:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
--- !u!1 &7125186200513058757
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 4676029078721146657}
|
||||||
|
- component: {fileID: 5432543866932577739}
|
||||||
|
- component: {fileID: 6017914624179780353}
|
||||||
|
m_Layer: 5
|
||||||
|
m_Name: Text
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &4676029078721146657
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7125186200513058757}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 175263908315930747}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
|
m_AnchoredPosition: {x: -3.1, y: 0}
|
||||||
|
m_SizeDelta: {x: 600, y: 120}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &5432543866932577739
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7125186200513058757}
|
||||||
|
m_CullTransparentMesh: 0
|
||||||
|
--- !u!114 &6017914624179780353
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7125186200513058757}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0.9811321, g: 0.96724814, b: 0.96724814, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_FontData:
|
||||||
|
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_FontSize: 70
|
||||||
|
m_FontStyle: 0
|
||||||
|
m_BestFit: 0
|
||||||
|
m_MinSize: 7
|
||||||
|
m_MaxSize: 70
|
||||||
|
m_Alignment: 3
|
||||||
|
m_AlignByGeometry: 0
|
||||||
|
m_RichText: 1
|
||||||
|
m_HorizontalOverflow: 0
|
||||||
|
m_VerticalOverflow: 0
|
||||||
|
m_LineSpacing: 1
|
||||||
|
m_Text: "\u65E0\u7EBF\u7535\u5E72\u6270"
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1bcb3ee2c012b604683611a954a27b2a
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,19 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class Deviceimage : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Text weapon;//无人机名字
|
||||||
|
public Button weapon_btn;//设置武器的按钮
|
||||||
|
public void Settings(string name,Action action)
|
||||||
|
{
|
||||||
|
weapon.text = name;
|
||||||
|
weapon_btn.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
action?.Invoke();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9297beb8f232dcc48b049aa9cd3ecf73
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,26 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class Deviceinformation : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Text weapon_text;//武器名称
|
||||||
|
public InputField number_input;//输入的个数
|
||||||
|
public Toggle Options_toggle;//是否勾选状态
|
||||||
|
|
||||||
|
public void Weapon(string name,string number, Action cation)
|
||||||
|
{
|
||||||
|
weapon_text.text = name;
|
||||||
|
number_input.text = number;
|
||||||
|
Options_toggle.onValueChanged.AddListener((iosn) =>
|
||||||
|
{
|
||||||
|
if (iosn)
|
||||||
|
{
|
||||||
|
cation?.Invoke();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 92f6a09d6b3abb449903e0dc24960059
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -301,3 +301,14 @@ public class SeatInfosItemm
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string role ;
|
public string role ;
|
||||||
}
|
}
|
||||||
|
public class Devuce
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 雷达
|
||||||
|
/// </summary>
|
||||||
|
public string device_name { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
public int device_count { get; set; }
|
||||||
|
}
|
|
@ -0,0 +1,27 @@
|
||||||
|
using Boo.Lang;
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class Propertypanl : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Text property_text;//显示3D场景的名字
|
||||||
|
public Button delete_btn;//删除按钮
|
||||||
|
public GameObject spawnObj;
|
||||||
|
public void Property(string name, Action action)
|
||||||
|
{
|
||||||
|
property_text.text = name;
|
||||||
|
delete_btn.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
action?.Invoke();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e6e4561ed7f3c1e46a301c757bab5344
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -1,4 +1,5 @@
|
||||||
using LitJson;
|
using DataModel.Model;
|
||||||
|
using LitJson;
|
||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
|
@ -150,8 +151,12 @@ public class Scenariopage : MonoBehaviour
|
||||||
public Toggle shodo;//手动设置时间
|
public Toggle shodo;//手动设置时间
|
||||||
public Button hand_btn;//手动设置按钮
|
public Button hand_btn;//手动设置按钮
|
||||||
public Text auto_text;//自动时间文本
|
public Text auto_text;//自动时间文本
|
||||||
public bool isptime=false;//时间显示判断文本
|
public bool isptime = false;//时间显示判断文本
|
||||||
public bool kaiguan=false;
|
public bool kaiguan = false;
|
||||||
|
public Propertypanl propertypanl;//需要生成的物体
|
||||||
|
public Transform Panel_making;//生成的面板的位置
|
||||||
|
public List<Propertypanl> properties = new List<Propertypanl>();
|
||||||
|
public List<Devuce> devuces = new List<Devuce>();
|
||||||
|
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
|
@ -202,8 +207,8 @@ public class Scenariopage : MonoBehaviour
|
||||||
when_text.gameObject.SetActive(false);
|
when_text.gameObject.SetActive(false);
|
||||||
hand_btn.gameObject.SetActive(false);
|
hand_btn.gameObject.SetActive(false);
|
||||||
auto_text.gameObject.SetActive(true);
|
auto_text.gameObject.SetActive(true);
|
||||||
kaiguan=false;
|
kaiguan = false;
|
||||||
tmie=null;
|
tmie = null;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
shodo.onValueChanged.AddListener((ison) =>
|
shodo.onValueChanged.AddListener((ison) =>
|
||||||
|
@ -216,11 +221,11 @@ public class Scenariopage : MonoBehaviour
|
||||||
month_text.gameObject.SetActive(true);
|
month_text.gameObject.SetActive(true);
|
||||||
day_text.gameObject.SetActive(true);
|
day_text.gameObject.SetActive(true);
|
||||||
//time_text.gameObject.SetActive(true);
|
//time_text.gameObject.SetActive(true);
|
||||||
if (isptime==true)
|
if (isptime == true)
|
||||||
{
|
{
|
||||||
when_text.gameObject.SetActive(true);
|
when_text.gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
isptime=true;
|
isptime = true;
|
||||||
kaiguan = true;
|
kaiguan = true;
|
||||||
tmie = null;
|
tmie = null;
|
||||||
}
|
}
|
||||||
|
@ -321,16 +326,158 @@ public class Scenariopage : MonoBehaviour
|
||||||
model_panl.gameObject.SetActive(false);
|
model_panl.gameObject.SetActive(false);
|
||||||
Scenariofile_panl.gameObject.SetActive(false);
|
Scenariofile_panl.gameObject.SetActive(false);
|
||||||
object_list_panl.gameObject.SetActive(true);
|
object_list_panl.gameObject.SetActive(true);
|
||||||
|
Screen();
|
||||||
|
Propertymodel();
|
||||||
}
|
}
|
||||||
//else
|
|
||||||
//{
|
|
||||||
// object_list_panl.gameObject.SetActive(false);
|
|
||||||
// duixiang = true;
|
|
||||||
//}
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Screen()
|
||||||
|
{
|
||||||
|
int a = 1;
|
||||||
|
int b = 1;
|
||||||
|
int c = 1;
|
||||||
|
int d = 1;
|
||||||
|
int e = 1;
|
||||||
|
int f = 1;
|
||||||
|
int g = 1;
|
||||||
|
int h = 1;
|
||||||
|
int y = 1;
|
||||||
|
int z = 1;
|
||||||
|
int a1 = 1;
|
||||||
|
int a2 = 1;
|
||||||
|
int a3 = 1;
|
||||||
|
int a4 = 1;
|
||||||
|
int a5 = 1;
|
||||||
|
int a6 = 1;
|
||||||
|
int a7 = 1;
|
||||||
|
int a8 = 1;
|
||||||
|
int a9 = 1;
|
||||||
|
for (int i = 0; i < DragManager.Instance.modellist.Count; i++)
|
||||||
|
{
|
||||||
|
if (DragManager.Instance.modellist[i] == "车辆1")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + a + ")";
|
||||||
|
a++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "车辆2")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + b + ")";
|
||||||
|
b++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "石块1")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + c + ")";
|
||||||
|
c++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "石块2")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + d + ")";
|
||||||
|
d++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "石块3")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + e + ")";
|
||||||
|
e++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "石块4")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + f + ")";
|
||||||
|
f++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "石块5")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + g + ")";
|
||||||
|
g++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "树木1")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + h + ")";
|
||||||
|
h++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "树木2")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + y + ")";
|
||||||
|
y++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "树木3")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + z + ")";
|
||||||
|
z++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "三间瓦屋1")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + a1 + ")";
|
||||||
|
a1++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "三间瓦屋2")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + a2 + ")";
|
||||||
|
a2++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "三间瓦屋3")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + a3 + ")";
|
||||||
|
a3++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "三间瓦屋4")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + a4 + ")";
|
||||||
|
a4++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "三间瓦屋5")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + a5 + ")";
|
||||||
|
a5++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "三间瓦屋6")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + a6 + ")";
|
||||||
|
a6++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "二层小楼")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + a7 + ")";
|
||||||
|
a7++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "储物间1")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + a8 + ")";
|
||||||
|
a8++;
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist[i] == "储物间2")
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist[i] += " (" + a9 + ")";
|
||||||
|
a9++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void Propertymodel()
|
||||||
|
{
|
||||||
|
if (properties.Count > 0)//判断生成UI预设体的个数是否大于零
|
||||||
|
{
|
||||||
|
for (int j = 0; j < properties.Count; j++)
|
||||||
|
{
|
||||||
|
if (properties[j] != null)//如果链表里面存在物体就进去
|
||||||
|
{
|
||||||
|
Destroy(properties[j].gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
properties.Clear();//清空链表
|
||||||
|
}
|
||||||
|
for (int i = 0; i < DragManager.Instance.deviceimages.Count; i++)//判断单例生成预设体
|
||||||
|
{
|
||||||
|
int index = i;
|
||||||
|
Propertypanl pro = Instantiate(propertypanl, Panel_making);//生成预设体对象
|
||||||
|
pro.Property(DragManager.Instance.modellist[index], () =>
|
||||||
|
{
|
||||||
|
Destroy(DragManager.Instance.deviceimages[index].gameObject);
|
||||||
|
Destroy(pro.gameObject);
|
||||||
|
});
|
||||||
|
properties.Add(pro);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
private void Scenariofile()
|
private void Scenariofile()
|
||||||
{
|
{
|
||||||
|
@ -440,7 +587,7 @@ public class Scenariopage : MonoBehaviour
|
||||||
OnUnderNeathSetBtn(ti.subjectsInfo[index].subjectName, ti.subjectsInfo[index].SubTime.ToString(), ti.subjectsInfo[index].mode, ti.subjectsInfo[index].seatInfos.Count.ToString());
|
OnUnderNeathSetBtn(ti.subjectsInfo[index].subjectName, ti.subjectsInfo[index].SubTime.ToString(), ti.subjectsInfo[index].mode, ti.subjectsInfo[index].seatInfos.Count.ToString());
|
||||||
}));
|
}));
|
||||||
time += ti.subjectsInfo[index].SubTime;
|
time += ti.subjectsInfo[index].SubTime;
|
||||||
quantity +=ti.subjectsInfo[index].seatInfos.Count;
|
quantity += ti.subjectsInfo[index].seatInfos.Count;
|
||||||
underneathList.Add(underneathItem);//把生成对象加入链表中
|
underneathList.Add(underneathItem);//把生成对象加入链表中
|
||||||
}
|
}
|
||||||
//Debug.LogError(time);
|
//Debug.LogError(time);
|
||||||
|
@ -547,8 +694,30 @@ public class Scenariopage : MonoBehaviour
|
||||||
{
|
{
|
||||||
model_list_btn.onClick.AddListener(() =>
|
model_list_btn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
|
string url = "http://172.16.1.254:48888/Handler/Thinkingfile.ashx?action=adddevice";
|
||||||
if (model == true)
|
if (model == true)
|
||||||
{
|
{
|
||||||
|
if (DragManager.Instance.deviceimages.Count > 0)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < DragManager.Instance.deviceimages.Count; i++)
|
||||||
|
{
|
||||||
|
if (DragManager.Instance.deviceimages[i] != null)
|
||||||
|
{
|
||||||
|
Destroy(DragManager.Instance.deviceimages[i].gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
DragManager.Instance.deviceimages.Clear();
|
||||||
|
}
|
||||||
|
if (DragManager.Instance.modellist.Count > 0)
|
||||||
|
{
|
||||||
|
DragManager.Instance.modellist.Clear();
|
||||||
|
}
|
||||||
|
url += "think_id";
|
||||||
|
url += "" + Id + "";
|
||||||
|
StartCoroutine(Post1(url, (bol, str) =>
|
||||||
|
{
|
||||||
|
Weapon(bol, str);
|
||||||
|
}));
|
||||||
environment_configuration1.gameObject.SetActive(false);
|
environment_configuration1.gameObject.SetActive(false);
|
||||||
object_list_panl.gameObject.SetActive(false);
|
object_list_panl.gameObject.SetActive(false);
|
||||||
basic_information_iamg1.gameObject.SetActive(false);
|
basic_information_iamg1.gameObject.SetActive(false);
|
||||||
|
@ -564,6 +733,15 @@ public class Scenariopage : MonoBehaviour
|
||||||
//}
|
//}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
public void Weapon(bool bol,string str)
|
||||||
|
{
|
||||||
|
if (bol)
|
||||||
|
{
|
||||||
|
Debug.LogError(str);
|
||||||
|
devuces=JsonMapper.ToObject<List<Devuce>>(str);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 环境界面确认取消按钮
|
/// 环境界面确认取消按钮
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -572,7 +750,7 @@ public class Scenariopage : MonoBehaviour
|
||||||
{
|
{
|
||||||
huanjin_btn.onClick.AddListener(() =>
|
huanjin_btn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
if (year_text.text.Length >= 1||auto_text.text.Length>=1)
|
if (year_text.text.Length >= 1 || auto_text.text.Length >= 1)
|
||||||
{
|
{
|
||||||
Rain(tenkokuModule.weather_RainAmt.ToString());
|
Rain(tenkokuModule.weather_RainAmt.ToString());
|
||||||
Snow(tenkokuModule.weather_SnowAmt.ToString());
|
Snow(tenkokuModule.weather_SnowAmt.ToString());
|
||||||
|
@ -580,11 +758,11 @@ public class Scenariopage : MonoBehaviour
|
||||||
WindDir(tenkokuModule.weather_WindDir);
|
WindDir(tenkokuModule.weather_WindDir);
|
||||||
//Debug.LogError(tenkokuModule.weather_WindAmt);
|
//Debug.LogError(tenkokuModule.weather_WindAmt);
|
||||||
//tmie = year_text.text + " " + month_text.text + " " + day_text.text + " " + when_text.text;
|
//tmie = year_text.text + " " + month_text.text + " " + day_text.text + " " + when_text.text;
|
||||||
if (kaiguan==false)
|
if (kaiguan == false)
|
||||||
{
|
{
|
||||||
tmie = auto_text.text;
|
tmie = auto_text.text;
|
||||||
}
|
}
|
||||||
if (kaiguan==true)
|
if (kaiguan == true)
|
||||||
{
|
{
|
||||||
tmie = year_text.text + " " + month_text.text + " " + day_text.text + " " + when_text.text;
|
tmie = year_text.text + " " + month_text.text + " " + day_text.text + " " + when_text.text;
|
||||||
}
|
}
|
||||||
|
@ -823,7 +1001,7 @@ public class Scenariopage : MonoBehaviour
|
||||||
});
|
});
|
||||||
off4_btn.onClick.AddListener(() =>
|
off4_btn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
basic_information_iamg .gameObject.SetActive(false);
|
basic_information_iamg.gameObject.SetActive(false);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -838,7 +1016,7 @@ public class Scenariopage : MonoBehaviour
|
||||||
ScrollView_unpack.gameObject.SetActive(true);
|
ScrollView_unpack.gameObject.SetActive(true);
|
||||||
scenario = false;
|
scenario = false;
|
||||||
}
|
}
|
||||||
else if(scenario == false)
|
else if (scenario == false)
|
||||||
{
|
{
|
||||||
ScrollView_unpack.gameObject.SetActive(false);
|
ScrollView_unpack.gameObject.SetActive(false);
|
||||||
scenario = true;
|
scenario = true;
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -2,12 +2,15 @@
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.EventSystems;
|
using UnityEngine.EventSystems;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using static UnityEngine.GraphicsBuffer;
|
||||||
|
|
||||||
public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, IDragHandler
|
public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, IDragHandler
|
||||||
{
|
{
|
||||||
public GameObject prefabItem;
|
public GameObject prefabItem;
|
||||||
public GameObject model;
|
public GameObject model;
|
||||||
public HuoPaoController[] huoPaoCtrls;
|
public HuoPaoController[] huoPaoCtrls;
|
||||||
|
public Text modelname_text;
|
||||||
public bool isDragWRJ = true;
|
public bool isDragWRJ = true;
|
||||||
|
|
||||||
public void OnBeginDrag(PointerEventData eventData)
|
public void OnBeginDrag(PointerEventData eventData)
|
||||||
|
@ -15,6 +18,8 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
|
||||||
if (model == null)
|
if (model == null)
|
||||||
{
|
{
|
||||||
model = Instantiate(prefabItem);
|
model = Instantiate(prefabItem);
|
||||||
|
//Debug.Log(prefabItem.name);
|
||||||
|
//Debug.Log(model.name);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -40,6 +45,8 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
|
||||||
}
|
}
|
||||||
model.GetComponent<WRJController>().huoPaoControllerList = huoPaoCtrls;
|
model.GetComponent<WRJController>().huoPaoControllerList = huoPaoCtrls;
|
||||||
}
|
}
|
||||||
|
DragManager.Instance.AddObj(model);
|
||||||
|
DragManager.Instance.Addtext(modelname_text.text);
|
||||||
model = null;
|
model = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,64 @@
|
||||||
|
using Cysharp.Threading.Tasks.Triggers;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using XFrame.Core.Utils;
|
||||||
|
|
||||||
|
public class DragManager : MonoSingleton<DragManager>
|
||||||
|
{
|
||||||
|
public List<GameObject> deviceimages = new List<GameObject>();
|
||||||
|
public List<string> modellist=new List<string>();
|
||||||
|
|
||||||
|
public Dictionary<string, int> model = new Dictionary<string, int>();
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//public void AddModeData(string str, GameObject gameObject)
|
||||||
|
//{
|
||||||
|
// GameObject obj = null;
|
||||||
|
// if (model.TryGetValue(str, out obj))
|
||||||
|
// return;
|
||||||
|
|
||||||
|
// model.Add(str, gameObject);
|
||||||
|
//}
|
||||||
|
public void AddObj(GameObject obj)
|
||||||
|
{
|
||||||
|
deviceimages.Add(obj);
|
||||||
|
}
|
||||||
|
public void Addtext(string name)
|
||||||
|
{
|
||||||
|
modellist.Add(name);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
//public class DragManager : MonoSingleton<DragManager>
|
||||||
|
//{
|
||||||
|
// public Deviceimage prefab;
|
||||||
|
|
||||||
|
// start()
|
||||||
|
// {
|
||||||
|
// for deviceimages
|
||||||
|
// Deviceimage d = instance (prefab)
|
||||||
|
// d.setvalue(Set, De, deviceimages[i].name ,)
|
||||||
|
// }
|
||||||
|
|
||||||
|
// public void Set()
|
||||||
|
// {
|
||||||
|
|
||||||
|
// }
|
||||||
|
|
||||||
|
// public void De()
|
||||||
|
// {
|
||||||
|
|
||||||
|
|
||||||
|
// }
|
||||||
|
//}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6c175c0185262c54e901c34ed4d0363a
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -2,7 +2,7 @@
|
||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<CscToolPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
<CscToolPath>D:\un\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
@ -24,7 +24,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169</NoWarn>
|
<NoWarn>0169</NoWarn>
|
||||||
|
@ -48,599 +48,599 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\Addressables\AddressablesAsyncExtensions.cs" />
|
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\Addressables\AddressablesAsyncExtensions.cs" />
|
||||||
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\Addressables\UniTask.Addressables.asmdef" />
|
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\Addressables\UniTask.Addressables.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ARModule">
|
<Reference Include="UnityEngine.ARModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AnimationModule">
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AssetBundleModule">
|
<Reference Include="UnityEngine.AssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AudioModule">
|
<Reference Include="UnityEngine.AudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClothModule">
|
<Reference Include="UnityEngine.ClothModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterInputModule">
|
<Reference Include="UnityEngine.ClusterInputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CrashReportingModule">
|
<Reference Include="UnityEngine.CrashReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DSPGraphModule">
|
<Reference Include="UnityEngine.DSPGraphModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DirectorModule">
|
<Reference Include="UnityEngine.DirectorModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GameCenterModule">
|
<Reference Include="UnityEngine.GameCenterModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GridModule">
|
<Reference Include="UnityEngine.GridModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.HotReloadModule">
|
<Reference Include="UnityEngine.HotReloadModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ImageConversionModule">
|
<Reference Include="UnityEngine.ImageConversionModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputModule">
|
<Reference Include="UnityEngine.InputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputLegacyModule">
|
<Reference Include="UnityEngine.InputLegacyModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.LocalizationModule">
|
<Reference Include="UnityEngine.LocalizationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PhysicsModule">
|
<Reference Include="UnityEngine.PhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Physics2DModule">
|
<Reference Include="UnityEngine.Physics2DModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ProfilerModule">
|
<Reference Include="UnityEngine.ProfilerModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.StreamingModule">
|
<Reference Include="UnityEngine.StreamingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubstanceModule">
|
<Reference Include="UnityEngine.SubstanceModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubsystemsModule">
|
<Reference Include="UnityEngine.SubsystemsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TLSModule">
|
<Reference Include="UnityEngine.TLSModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainModule">
|
<Reference Include="UnityEngine.TerrainModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextCoreModule">
|
<Reference Include="UnityEngine.TextCoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TilemapModule">
|
<Reference Include="UnityEngine.TilemapModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIModule">
|
<Reference Include="UnityEngine.UIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UNETModule">
|
<Reference Include="UnityEngine.UNETModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UmbraModule">
|
<Reference Include="UnityEngine.UmbraModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityConnectModule">
|
<Reference Include="UnityEngine.UnityConnectModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VFXModule">
|
<Reference Include="UnityEngine.VFXModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VRModule">
|
<Reference Include="UnityEngine.VRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VehiclesModule">
|
<Reference Include="UnityEngine.VehiclesModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VideoModule">
|
<Reference Include="UnityEngine.VideoModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.WindModule">
|
<Reference Include="UnityEngine.WindModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XRModule">
|
<Reference Include="UnityEngine.XRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.VR">
|
<Reference Include="UnityEditor.VR">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Graphs">
|
<Reference Include="UnityEditor.Graphs">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Android.Extensions">
|
<Reference Include="UnityEditor.Android.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UWP.Extensions">
|
<Reference Include="UnityEditor.UWP.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="AsyncIO">
|
<Reference Include="AsyncIO">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="ExtensionTools">
|
<Reference Include="ExtensionTools">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LGZN">
|
<Reference Include="LGZN">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LitJson">
|
<Reference Include="LitJson">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="NetMQ">
|
<Reference Include="NetMQ">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiLib">
|
<Reference Include="DemiLib">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiEditor">
|
<Reference Include="DemiEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTween">
|
<Reference Include="DOTween">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenPro">
|
<Reference Include="DOTweenPro">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenProEditor">
|
<Reference Include="DOTweenProEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.Win32.Primitives">
|
<Reference Include="Microsoft.Win32.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.AppContext">
|
<Reference Include="System.AppContext">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Concurrent">
|
<Reference Include="System.Collections.Concurrent">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections">
|
<Reference Include="System.Collections">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.NonGeneric">
|
<Reference Include="System.Collections.NonGeneric">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Specialized">
|
<Reference Include="System.Collections.Specialized">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel">
|
<Reference Include="System.ComponentModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Primitives">
|
<Reference Include="System.ComponentModel.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.TypeConverter">
|
<Reference Include="System.ComponentModel.TypeConverter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Console">
|
<Reference Include="System.Console">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data.Common">
|
<Reference Include="System.Data.Common">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Contracts">
|
<Reference Include="System.Diagnostics.Contracts">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Debug">
|
<Reference Include="System.Diagnostics.Debug">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Process">
|
<Reference Include="System.Diagnostics.Process">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.StackTrace">
|
<Reference Include="System.Diagnostics.StackTrace">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tools">
|
<Reference Include="System.Diagnostics.Tools">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TraceSource">
|
<Reference Include="System.Diagnostics.TraceSource">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tracing">
|
<Reference Include="System.Diagnostics.Tracing">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing.Primitives">
|
<Reference Include="System.Drawing.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Dynamic.Runtime">
|
<Reference Include="System.Dynamic.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Calendars">
|
<Reference Include="System.Globalization.Calendars">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization">
|
<Reference Include="System.Globalization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Extensions">
|
<Reference Include="System.Globalization.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression">
|
<Reference Include="System.IO.Compression">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.ZipFile">
|
<Reference Include="System.IO.Compression.ZipFile">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO">
|
<Reference Include="System.IO">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem">
|
<Reference Include="System.IO.FileSystem">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Primitives">
|
<Reference Include="System.IO.FileSystem.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Watcher">
|
<Reference Include="System.IO.FileSystem.Watcher">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.IsolatedStorage">
|
<Reference Include="System.IO.IsolatedStorage">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.MemoryMappedFiles">
|
<Reference Include="System.IO.MemoryMappedFiles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Pipes">
|
<Reference Include="System.IO.Pipes">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq">
|
<Reference Include="System.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Expressions">
|
<Reference Include="System.Linq.Expressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Parallel">
|
<Reference Include="System.Linq.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Queryable">
|
<Reference Include="System.Linq.Queryable">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http">
|
<Reference Include="System.Net.Http">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NameResolution">
|
<Reference Include="System.Net.NameResolution">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NetworkInformation">
|
<Reference Include="System.Net.NetworkInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Ping">
|
<Reference Include="System.Net.Ping">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Primitives">
|
<Reference Include="System.Net.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Requests">
|
<Reference Include="System.Net.Requests">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Security">
|
<Reference Include="System.Net.Security">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Sockets">
|
<Reference Include="System.Net.Sockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebHeaderCollection">
|
<Reference Include="System.Net.WebHeaderCollection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets.Client">
|
<Reference Include="System.Net.WebSockets.Client">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets">
|
<Reference Include="System.Net.WebSockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ObjectModel">
|
<Reference Include="System.ObjectModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection">
|
<Reference Include="System.Reflection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Extensions">
|
<Reference Include="System.Reflection.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Primitives">
|
<Reference Include="System.Reflection.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Reader">
|
<Reference Include="System.Resources.Reader">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.ResourceManager">
|
<Reference Include="System.Resources.ResourceManager">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Writer">
|
<Reference Include="System.Resources.Writer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime">
|
<Reference Include="System.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Extensions">
|
<Reference Include="System.Runtime.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Handles">
|
<Reference Include="System.Runtime.Handles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices">
|
<Reference Include="System.Runtime.InteropServices">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Numerics">
|
<Reference Include="System.Runtime.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Json">
|
<Reference Include="System.Runtime.Serialization.Json">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Xml">
|
<Reference Include="System.Runtime.Serialization.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Claims">
|
<Reference Include="System.Security.Claims">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Encoding">
|
<Reference Include="System.Security.Cryptography.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Primitives">
|
<Reference Include="System.Security.Cryptography.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding">
|
<Reference Include="System.Text.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding.Extensions">
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading">
|
<Reference Include="System.Threading">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Overlapped">
|
<Reference Include="System.Threading.Overlapped">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics.Vectors">
|
<Reference Include="System.Numerics.Vectors">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Composition">
|
<Reference Include="System.ComponentModel.Composition">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing">
|
<Reference Include="System.Drawing">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.FileSystem">
|
<Reference Include="System.IO.Compression.FileSystem">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net">
|
<Reference Include="System.Net">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Web">
|
<Reference Include="System.ServiceModel.Web">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Transactions">
|
<Reference Include="System.Transactions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Web">
|
<Reference Include="System.Web">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Windows">
|
<Reference Include="System.Windows">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<CscToolPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
<CscToolPath>D:\un\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
@ -24,7 +24,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169</NoWarn>
|
<NoWarn>0169</NoWarn>
|
||||||
|
@ -48,599 +48,599 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\DOTween\DOTweenAsyncExtensions.cs" />
|
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\DOTween\DOTweenAsyncExtensions.cs" />
|
||||||
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\DOTween\UniTask.DOTween.asmdef" />
|
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\DOTween\UniTask.DOTween.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ARModule">
|
<Reference Include="UnityEngine.ARModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AnimationModule">
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AssetBundleModule">
|
<Reference Include="UnityEngine.AssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AudioModule">
|
<Reference Include="UnityEngine.AudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClothModule">
|
<Reference Include="UnityEngine.ClothModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterInputModule">
|
<Reference Include="UnityEngine.ClusterInputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CrashReportingModule">
|
<Reference Include="UnityEngine.CrashReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DSPGraphModule">
|
<Reference Include="UnityEngine.DSPGraphModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DirectorModule">
|
<Reference Include="UnityEngine.DirectorModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GameCenterModule">
|
<Reference Include="UnityEngine.GameCenterModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GridModule">
|
<Reference Include="UnityEngine.GridModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.HotReloadModule">
|
<Reference Include="UnityEngine.HotReloadModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ImageConversionModule">
|
<Reference Include="UnityEngine.ImageConversionModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputModule">
|
<Reference Include="UnityEngine.InputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputLegacyModule">
|
<Reference Include="UnityEngine.InputLegacyModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.LocalizationModule">
|
<Reference Include="UnityEngine.LocalizationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PhysicsModule">
|
<Reference Include="UnityEngine.PhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Physics2DModule">
|
<Reference Include="UnityEngine.Physics2DModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ProfilerModule">
|
<Reference Include="UnityEngine.ProfilerModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.StreamingModule">
|
<Reference Include="UnityEngine.StreamingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubstanceModule">
|
<Reference Include="UnityEngine.SubstanceModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubsystemsModule">
|
<Reference Include="UnityEngine.SubsystemsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TLSModule">
|
<Reference Include="UnityEngine.TLSModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainModule">
|
<Reference Include="UnityEngine.TerrainModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextCoreModule">
|
<Reference Include="UnityEngine.TextCoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TilemapModule">
|
<Reference Include="UnityEngine.TilemapModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIModule">
|
<Reference Include="UnityEngine.UIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UNETModule">
|
<Reference Include="UnityEngine.UNETModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UmbraModule">
|
<Reference Include="UnityEngine.UmbraModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityConnectModule">
|
<Reference Include="UnityEngine.UnityConnectModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VFXModule">
|
<Reference Include="UnityEngine.VFXModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VRModule">
|
<Reference Include="UnityEngine.VRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VehiclesModule">
|
<Reference Include="UnityEngine.VehiclesModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VideoModule">
|
<Reference Include="UnityEngine.VideoModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.WindModule">
|
<Reference Include="UnityEngine.WindModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XRModule">
|
<Reference Include="UnityEngine.XRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.VR">
|
<Reference Include="UnityEditor.VR">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Graphs">
|
<Reference Include="UnityEditor.Graphs">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Android.Extensions">
|
<Reference Include="UnityEditor.Android.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UWP.Extensions">
|
<Reference Include="UnityEditor.UWP.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="AsyncIO">
|
<Reference Include="AsyncIO">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="ExtensionTools">
|
<Reference Include="ExtensionTools">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LGZN">
|
<Reference Include="LGZN">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LitJson">
|
<Reference Include="LitJson">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="NetMQ">
|
<Reference Include="NetMQ">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiLib">
|
<Reference Include="DemiLib">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiEditor">
|
<Reference Include="DemiEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTween">
|
<Reference Include="DOTween">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenPro">
|
<Reference Include="DOTweenPro">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenProEditor">
|
<Reference Include="DOTweenProEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.Win32.Primitives">
|
<Reference Include="Microsoft.Win32.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.AppContext">
|
<Reference Include="System.AppContext">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Concurrent">
|
<Reference Include="System.Collections.Concurrent">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections">
|
<Reference Include="System.Collections">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.NonGeneric">
|
<Reference Include="System.Collections.NonGeneric">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Specialized">
|
<Reference Include="System.Collections.Specialized">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel">
|
<Reference Include="System.ComponentModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Primitives">
|
<Reference Include="System.ComponentModel.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.TypeConverter">
|
<Reference Include="System.ComponentModel.TypeConverter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Console">
|
<Reference Include="System.Console">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data.Common">
|
<Reference Include="System.Data.Common">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Contracts">
|
<Reference Include="System.Diagnostics.Contracts">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Debug">
|
<Reference Include="System.Diagnostics.Debug">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Process">
|
<Reference Include="System.Diagnostics.Process">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.StackTrace">
|
<Reference Include="System.Diagnostics.StackTrace">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tools">
|
<Reference Include="System.Diagnostics.Tools">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TraceSource">
|
<Reference Include="System.Diagnostics.TraceSource">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tracing">
|
<Reference Include="System.Diagnostics.Tracing">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing.Primitives">
|
<Reference Include="System.Drawing.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Dynamic.Runtime">
|
<Reference Include="System.Dynamic.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Calendars">
|
<Reference Include="System.Globalization.Calendars">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization">
|
<Reference Include="System.Globalization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Extensions">
|
<Reference Include="System.Globalization.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression">
|
<Reference Include="System.IO.Compression">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.ZipFile">
|
<Reference Include="System.IO.Compression.ZipFile">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO">
|
<Reference Include="System.IO">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem">
|
<Reference Include="System.IO.FileSystem">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Primitives">
|
<Reference Include="System.IO.FileSystem.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Watcher">
|
<Reference Include="System.IO.FileSystem.Watcher">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.IsolatedStorage">
|
<Reference Include="System.IO.IsolatedStorage">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.MemoryMappedFiles">
|
<Reference Include="System.IO.MemoryMappedFiles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Pipes">
|
<Reference Include="System.IO.Pipes">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq">
|
<Reference Include="System.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Expressions">
|
<Reference Include="System.Linq.Expressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Parallel">
|
<Reference Include="System.Linq.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Queryable">
|
<Reference Include="System.Linq.Queryable">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http">
|
<Reference Include="System.Net.Http">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NameResolution">
|
<Reference Include="System.Net.NameResolution">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NetworkInformation">
|
<Reference Include="System.Net.NetworkInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Ping">
|
<Reference Include="System.Net.Ping">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Primitives">
|
<Reference Include="System.Net.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Requests">
|
<Reference Include="System.Net.Requests">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Security">
|
<Reference Include="System.Net.Security">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Sockets">
|
<Reference Include="System.Net.Sockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebHeaderCollection">
|
<Reference Include="System.Net.WebHeaderCollection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets.Client">
|
<Reference Include="System.Net.WebSockets.Client">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets">
|
<Reference Include="System.Net.WebSockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ObjectModel">
|
<Reference Include="System.ObjectModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection">
|
<Reference Include="System.Reflection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Extensions">
|
<Reference Include="System.Reflection.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Primitives">
|
<Reference Include="System.Reflection.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Reader">
|
<Reference Include="System.Resources.Reader">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.ResourceManager">
|
<Reference Include="System.Resources.ResourceManager">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Writer">
|
<Reference Include="System.Resources.Writer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime">
|
<Reference Include="System.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Extensions">
|
<Reference Include="System.Runtime.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Handles">
|
<Reference Include="System.Runtime.Handles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices">
|
<Reference Include="System.Runtime.InteropServices">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Numerics">
|
<Reference Include="System.Runtime.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Json">
|
<Reference Include="System.Runtime.Serialization.Json">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Xml">
|
<Reference Include="System.Runtime.Serialization.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Claims">
|
<Reference Include="System.Security.Claims">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Encoding">
|
<Reference Include="System.Security.Cryptography.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Primitives">
|
<Reference Include="System.Security.Cryptography.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding">
|
<Reference Include="System.Text.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding.Extensions">
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading">
|
<Reference Include="System.Threading">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Overlapped">
|
<Reference Include="System.Threading.Overlapped">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics.Vectors">
|
<Reference Include="System.Numerics.Vectors">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Composition">
|
<Reference Include="System.ComponentModel.Composition">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing">
|
<Reference Include="System.Drawing">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.FileSystem">
|
<Reference Include="System.IO.Compression.FileSystem">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net">
|
<Reference Include="System.Net">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Web">
|
<Reference Include="System.ServiceModel.Web">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Transactions">
|
<Reference Include="System.Transactions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Web">
|
<Reference Include="System.Web">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Windows">
|
<Reference Include="System.Windows">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<CscToolPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
<CscToolPath>D:\un\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
@ -24,7 +24,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169</NoWarn>
|
<NoWarn>0169</NoWarn>
|
||||||
|
@ -48,10 +48,10 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@ -60,607 +60,607 @@
|
||||||
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Editor\UniTaskTrackerWindow.cs" />
|
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Editor\UniTaskTrackerWindow.cs" />
|
||||||
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Editor\UniTask.Editor.asmdef" />
|
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Editor\UniTask.Editor.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ARModule">
|
<Reference Include="UnityEngine.ARModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AnimationModule">
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AssetBundleModule">
|
<Reference Include="UnityEngine.AssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AudioModule">
|
<Reference Include="UnityEngine.AudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClothModule">
|
<Reference Include="UnityEngine.ClothModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterInputModule">
|
<Reference Include="UnityEngine.ClusterInputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CrashReportingModule">
|
<Reference Include="UnityEngine.CrashReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DSPGraphModule">
|
<Reference Include="UnityEngine.DSPGraphModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DirectorModule">
|
<Reference Include="UnityEngine.DirectorModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GameCenterModule">
|
<Reference Include="UnityEngine.GameCenterModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GridModule">
|
<Reference Include="UnityEngine.GridModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.HotReloadModule">
|
<Reference Include="UnityEngine.HotReloadModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ImageConversionModule">
|
<Reference Include="UnityEngine.ImageConversionModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputModule">
|
<Reference Include="UnityEngine.InputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputLegacyModule">
|
<Reference Include="UnityEngine.InputLegacyModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.LocalizationModule">
|
<Reference Include="UnityEngine.LocalizationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PhysicsModule">
|
<Reference Include="UnityEngine.PhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Physics2DModule">
|
<Reference Include="UnityEngine.Physics2DModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ProfilerModule">
|
<Reference Include="UnityEngine.ProfilerModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.StreamingModule">
|
<Reference Include="UnityEngine.StreamingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubstanceModule">
|
<Reference Include="UnityEngine.SubstanceModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubsystemsModule">
|
<Reference Include="UnityEngine.SubsystemsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TLSModule">
|
<Reference Include="UnityEngine.TLSModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainModule">
|
<Reference Include="UnityEngine.TerrainModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextCoreModule">
|
<Reference Include="UnityEngine.TextCoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TilemapModule">
|
<Reference Include="UnityEngine.TilemapModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIModule">
|
<Reference Include="UnityEngine.UIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UNETModule">
|
<Reference Include="UnityEngine.UNETModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UmbraModule">
|
<Reference Include="UnityEngine.UmbraModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityConnectModule">
|
<Reference Include="UnityEngine.UnityConnectModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VFXModule">
|
<Reference Include="UnityEngine.VFXModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VRModule">
|
<Reference Include="UnityEngine.VRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VehiclesModule">
|
<Reference Include="UnityEngine.VehiclesModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VideoModule">
|
<Reference Include="UnityEngine.VideoModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.WindModule">
|
<Reference Include="UnityEngine.WindModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XRModule">
|
<Reference Include="UnityEngine.XRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.VR">
|
<Reference Include="UnityEditor.VR">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Graphs">
|
<Reference Include="UnityEditor.Graphs">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Android.Extensions">
|
<Reference Include="UnityEditor.Android.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UWP.Extensions">
|
<Reference Include="UnityEditor.UWP.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="AsyncIO">
|
<Reference Include="AsyncIO">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="ExtensionTools">
|
<Reference Include="ExtensionTools">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LGZN">
|
<Reference Include="LGZN">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LitJson">
|
<Reference Include="LitJson">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="NetMQ">
|
<Reference Include="NetMQ">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiLib">
|
<Reference Include="DemiLib">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiEditor">
|
<Reference Include="DemiEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTween">
|
<Reference Include="DOTween">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenPro">
|
<Reference Include="DOTweenPro">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenProEditor">
|
<Reference Include="DOTweenProEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="nunit.framework">
|
<Reference Include="nunit.framework">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/PackageCache/com.unity.ext.nunit@1.0.0/net35/unity-custom/nunit.framework.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics.Vectors">
|
<Reference Include="System.Numerics.Vectors">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http">
|
<Reference Include="System.Net.Http">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.CSharp">
|
<Reference Include="Microsoft.CSharp">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.Win32.Primitives">
|
<Reference Include="Microsoft.Win32.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.AppContext">
|
<Reference Include="System.AppContext">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Concurrent">
|
<Reference Include="System.Collections.Concurrent">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections">
|
<Reference Include="System.Collections">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.NonGeneric">
|
<Reference Include="System.Collections.NonGeneric">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Specialized">
|
<Reference Include="System.Collections.Specialized">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Annotations">
|
<Reference Include="System.ComponentModel.Annotations">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel">
|
<Reference Include="System.ComponentModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Primitives">
|
<Reference Include="System.ComponentModel.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.TypeConverter">
|
<Reference Include="System.ComponentModel.TypeConverter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Console">
|
<Reference Include="System.Console">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data.Common">
|
<Reference Include="System.Data.Common">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Contracts">
|
<Reference Include="System.Diagnostics.Contracts">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Debug">
|
<Reference Include="System.Diagnostics.Debug">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Process">
|
<Reference Include="System.Diagnostics.Process">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.StackTrace">
|
<Reference Include="System.Diagnostics.StackTrace">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tools">
|
<Reference Include="System.Diagnostics.Tools">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TraceSource">
|
<Reference Include="System.Diagnostics.TraceSource">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing.Primitives">
|
<Reference Include="System.Drawing.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Dynamic.Runtime">
|
<Reference Include="System.Dynamic.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Calendars">
|
<Reference Include="System.Globalization.Calendars">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization">
|
<Reference Include="System.Globalization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Extensions">
|
<Reference Include="System.Globalization.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.ZipFile">
|
<Reference Include="System.IO.Compression.ZipFile">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO">
|
<Reference Include="System.IO">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem">
|
<Reference Include="System.IO.FileSystem">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Primitives">
|
<Reference Include="System.IO.FileSystem.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Watcher">
|
<Reference Include="System.IO.FileSystem.Watcher">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.IsolatedStorage">
|
<Reference Include="System.IO.IsolatedStorage">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.MemoryMappedFiles">
|
<Reference Include="System.IO.MemoryMappedFiles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Pipes">
|
<Reference Include="System.IO.Pipes">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq">
|
<Reference Include="System.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Expressions">
|
<Reference Include="System.Linq.Expressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Parallel">
|
<Reference Include="System.Linq.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Queryable">
|
<Reference Include="System.Linq.Queryable">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http.Rtc">
|
<Reference Include="System.Net.Http.Rtc">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NameResolution">
|
<Reference Include="System.Net.NameResolution">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NetworkInformation">
|
<Reference Include="System.Net.NetworkInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Ping">
|
<Reference Include="System.Net.Ping">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Primitives">
|
<Reference Include="System.Net.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Requests">
|
<Reference Include="System.Net.Requests">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Security">
|
<Reference Include="System.Net.Security">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Sockets">
|
<Reference Include="System.Net.Sockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebHeaderCollection">
|
<Reference Include="System.Net.WebHeaderCollection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets.Client">
|
<Reference Include="System.Net.WebSockets.Client">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets">
|
<Reference Include="System.Net.WebSockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ObjectModel">
|
<Reference Include="System.ObjectModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection">
|
<Reference Include="System.Reflection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit">
|
<Reference Include="System.Reflection.Emit">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit.ILGeneration">
|
<Reference Include="System.Reflection.Emit.ILGeneration">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Emit.Lightweight">
|
<Reference Include="System.Reflection.Emit.Lightweight">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Extensions">
|
<Reference Include="System.Reflection.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Primitives">
|
<Reference Include="System.Reflection.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Reader">
|
<Reference Include="System.Resources.Reader">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.ResourceManager">
|
<Reference Include="System.Resources.ResourceManager">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Writer">
|
<Reference Include="System.Resources.Writer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime">
|
<Reference Include="System.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Extensions">
|
<Reference Include="System.Runtime.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Handles">
|
<Reference Include="System.Runtime.Handles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices">
|
<Reference Include="System.Runtime.InteropServices">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Numerics">
|
<Reference Include="System.Runtime.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Json">
|
<Reference Include="System.Runtime.Serialization.Json">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Xml">
|
<Reference Include="System.Runtime.Serialization.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Claims">
|
<Reference Include="System.Security.Claims">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Encoding">
|
<Reference Include="System.Security.Cryptography.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Primitives">
|
<Reference Include="System.Security.Cryptography.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Duplex">
|
<Reference Include="System.ServiceModel.Duplex">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Http">
|
<Reference Include="System.ServiceModel.Http">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.NetTcp">
|
<Reference Include="System.ServiceModel.NetTcp">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Primitives">
|
<Reference Include="System.ServiceModel.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Security">
|
<Reference Include="System.ServiceModel.Security">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding">
|
<Reference Include="System.Text.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding.Extensions">
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading">
|
<Reference Include="System.Threading">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Overlapped">
|
<Reference Include="System.Threading.Overlapped">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityScript">
|
<Reference Include="UnityScript">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityScript.Lang">
|
<Reference Include="UnityScript.Lang">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Boo.Lang">
|
<Reference Include="Boo.Lang">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.TestRunner">
|
<Reference Include="UnityEditor.TestRunner">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TestRunner">
|
<Reference Include="UnityEngine.TestRunner">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<CscToolPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
<CscToolPath>D:\un\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
@ -24,7 +24,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169</NoWarn>
|
<NoWarn>0169</NoWarn>
|
||||||
|
@ -48,10 +48,10 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@ -129,589 +129,589 @@
|
||||||
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\Linq\Zip.cs" />
|
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\Linq\Zip.cs" />
|
||||||
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\Linq\UniTask.Linq.asmdef" />
|
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\Linq\UniTask.Linq.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ARModule">
|
<Reference Include="UnityEngine.ARModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AnimationModule">
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AssetBundleModule">
|
<Reference Include="UnityEngine.AssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AudioModule">
|
<Reference Include="UnityEngine.AudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClothModule">
|
<Reference Include="UnityEngine.ClothModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterInputModule">
|
<Reference Include="UnityEngine.ClusterInputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CrashReportingModule">
|
<Reference Include="UnityEngine.CrashReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DSPGraphModule">
|
<Reference Include="UnityEngine.DSPGraphModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DirectorModule">
|
<Reference Include="UnityEngine.DirectorModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GameCenterModule">
|
<Reference Include="UnityEngine.GameCenterModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GridModule">
|
<Reference Include="UnityEngine.GridModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.HotReloadModule">
|
<Reference Include="UnityEngine.HotReloadModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ImageConversionModule">
|
<Reference Include="UnityEngine.ImageConversionModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputModule">
|
<Reference Include="UnityEngine.InputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputLegacyModule">
|
<Reference Include="UnityEngine.InputLegacyModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.LocalizationModule">
|
<Reference Include="UnityEngine.LocalizationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PhysicsModule">
|
<Reference Include="UnityEngine.PhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Physics2DModule">
|
<Reference Include="UnityEngine.Physics2DModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ProfilerModule">
|
<Reference Include="UnityEngine.ProfilerModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.StreamingModule">
|
<Reference Include="UnityEngine.StreamingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubstanceModule">
|
<Reference Include="UnityEngine.SubstanceModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubsystemsModule">
|
<Reference Include="UnityEngine.SubsystemsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TLSModule">
|
<Reference Include="UnityEngine.TLSModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainModule">
|
<Reference Include="UnityEngine.TerrainModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextCoreModule">
|
<Reference Include="UnityEngine.TextCoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TilemapModule">
|
<Reference Include="UnityEngine.TilemapModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIModule">
|
<Reference Include="UnityEngine.UIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UNETModule">
|
<Reference Include="UnityEngine.UNETModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UmbraModule">
|
<Reference Include="UnityEngine.UmbraModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityConnectModule">
|
<Reference Include="UnityEngine.UnityConnectModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VFXModule">
|
<Reference Include="UnityEngine.VFXModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VRModule">
|
<Reference Include="UnityEngine.VRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VehiclesModule">
|
<Reference Include="UnityEngine.VehiclesModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VideoModule">
|
<Reference Include="UnityEngine.VideoModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.WindModule">
|
<Reference Include="UnityEngine.WindModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XRModule">
|
<Reference Include="UnityEngine.XRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.VR">
|
<Reference Include="UnityEditor.VR">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Graphs">
|
<Reference Include="UnityEditor.Graphs">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Android.Extensions">
|
<Reference Include="UnityEditor.Android.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UWP.Extensions">
|
<Reference Include="UnityEditor.UWP.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="AsyncIO">
|
<Reference Include="AsyncIO">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="ExtensionTools">
|
<Reference Include="ExtensionTools">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LGZN">
|
<Reference Include="LGZN">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LitJson">
|
<Reference Include="LitJson">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="NetMQ">
|
<Reference Include="NetMQ">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiLib">
|
<Reference Include="DemiLib">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiEditor">
|
<Reference Include="DemiEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTween">
|
<Reference Include="DOTween">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenPro">
|
<Reference Include="DOTweenPro">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenProEditor">
|
<Reference Include="DOTweenProEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.Win32.Primitives">
|
<Reference Include="Microsoft.Win32.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.AppContext">
|
<Reference Include="System.AppContext">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Concurrent">
|
<Reference Include="System.Collections.Concurrent">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections">
|
<Reference Include="System.Collections">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.NonGeneric">
|
<Reference Include="System.Collections.NonGeneric">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Specialized">
|
<Reference Include="System.Collections.Specialized">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel">
|
<Reference Include="System.ComponentModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Primitives">
|
<Reference Include="System.ComponentModel.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.TypeConverter">
|
<Reference Include="System.ComponentModel.TypeConverter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Console">
|
<Reference Include="System.Console">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data.Common">
|
<Reference Include="System.Data.Common">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Contracts">
|
<Reference Include="System.Diagnostics.Contracts">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Debug">
|
<Reference Include="System.Diagnostics.Debug">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Process">
|
<Reference Include="System.Diagnostics.Process">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.StackTrace">
|
<Reference Include="System.Diagnostics.StackTrace">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tools">
|
<Reference Include="System.Diagnostics.Tools">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TraceSource">
|
<Reference Include="System.Diagnostics.TraceSource">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tracing">
|
<Reference Include="System.Diagnostics.Tracing">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing.Primitives">
|
<Reference Include="System.Drawing.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Dynamic.Runtime">
|
<Reference Include="System.Dynamic.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Calendars">
|
<Reference Include="System.Globalization.Calendars">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization">
|
<Reference Include="System.Globalization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Extensions">
|
<Reference Include="System.Globalization.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression">
|
<Reference Include="System.IO.Compression">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.ZipFile">
|
<Reference Include="System.IO.Compression.ZipFile">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO">
|
<Reference Include="System.IO">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem">
|
<Reference Include="System.IO.FileSystem">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Primitives">
|
<Reference Include="System.IO.FileSystem.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Watcher">
|
<Reference Include="System.IO.FileSystem.Watcher">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.IsolatedStorage">
|
<Reference Include="System.IO.IsolatedStorage">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.MemoryMappedFiles">
|
<Reference Include="System.IO.MemoryMappedFiles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Pipes">
|
<Reference Include="System.IO.Pipes">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq">
|
<Reference Include="System.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Expressions">
|
<Reference Include="System.Linq.Expressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Parallel">
|
<Reference Include="System.Linq.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Queryable">
|
<Reference Include="System.Linq.Queryable">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http">
|
<Reference Include="System.Net.Http">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NameResolution">
|
<Reference Include="System.Net.NameResolution">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NetworkInformation">
|
<Reference Include="System.Net.NetworkInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Ping">
|
<Reference Include="System.Net.Ping">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Primitives">
|
<Reference Include="System.Net.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Requests">
|
<Reference Include="System.Net.Requests">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Security">
|
<Reference Include="System.Net.Security">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Sockets">
|
<Reference Include="System.Net.Sockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebHeaderCollection">
|
<Reference Include="System.Net.WebHeaderCollection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets.Client">
|
<Reference Include="System.Net.WebSockets.Client">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets">
|
<Reference Include="System.Net.WebSockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ObjectModel">
|
<Reference Include="System.ObjectModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection">
|
<Reference Include="System.Reflection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Extensions">
|
<Reference Include="System.Reflection.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Primitives">
|
<Reference Include="System.Reflection.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Reader">
|
<Reference Include="System.Resources.Reader">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.ResourceManager">
|
<Reference Include="System.Resources.ResourceManager">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Writer">
|
<Reference Include="System.Resources.Writer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime">
|
<Reference Include="System.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Extensions">
|
<Reference Include="System.Runtime.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Handles">
|
<Reference Include="System.Runtime.Handles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices">
|
<Reference Include="System.Runtime.InteropServices">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Numerics">
|
<Reference Include="System.Runtime.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Json">
|
<Reference Include="System.Runtime.Serialization.Json">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Xml">
|
<Reference Include="System.Runtime.Serialization.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Claims">
|
<Reference Include="System.Security.Claims">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Encoding">
|
<Reference Include="System.Security.Cryptography.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Primitives">
|
<Reference Include="System.Security.Cryptography.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding">
|
<Reference Include="System.Text.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding.Extensions">
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading">
|
<Reference Include="System.Threading">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Overlapped">
|
<Reference Include="System.Threading.Overlapped">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics.Vectors">
|
<Reference Include="System.Numerics.Vectors">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Composition">
|
<Reference Include="System.ComponentModel.Composition">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing">
|
<Reference Include="System.Drawing">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.FileSystem">
|
<Reference Include="System.IO.Compression.FileSystem">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net">
|
<Reference Include="System.Net">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Web">
|
<Reference Include="System.ServiceModel.Web">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Transactions">
|
<Reference Include="System.Transactions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Web">
|
<Reference Include="System.Web">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Windows">
|
<Reference Include="System.Windows">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<CscToolPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
<CscToolPath>D:\un\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
@ -24,7 +24,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;UNITASK_TEXTMESHPRO_SUPPORT;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;UNITASK_TEXTMESHPRO_SUPPORT;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169</NoWarn>
|
<NoWarn>0169</NoWarn>
|
||||||
|
@ -48,10 +48,10 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@ -59,592 +59,592 @@
|
||||||
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\TextMeshPro\TextMeshProAsyncExtensions.cs" />
|
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\TextMeshPro\TextMeshProAsyncExtensions.cs" />
|
||||||
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\TextMeshPro\UniTask.TextMeshPro.asmdef" />
|
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\External\TextMeshPro\UniTask.TextMeshPro.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ARModule">
|
<Reference Include="UnityEngine.ARModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AnimationModule">
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AssetBundleModule">
|
<Reference Include="UnityEngine.AssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AudioModule">
|
<Reference Include="UnityEngine.AudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClothModule">
|
<Reference Include="UnityEngine.ClothModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterInputModule">
|
<Reference Include="UnityEngine.ClusterInputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CrashReportingModule">
|
<Reference Include="UnityEngine.CrashReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DSPGraphModule">
|
<Reference Include="UnityEngine.DSPGraphModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DirectorModule">
|
<Reference Include="UnityEngine.DirectorModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GameCenterModule">
|
<Reference Include="UnityEngine.GameCenterModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GridModule">
|
<Reference Include="UnityEngine.GridModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.HotReloadModule">
|
<Reference Include="UnityEngine.HotReloadModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ImageConversionModule">
|
<Reference Include="UnityEngine.ImageConversionModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputModule">
|
<Reference Include="UnityEngine.InputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputLegacyModule">
|
<Reference Include="UnityEngine.InputLegacyModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.LocalizationModule">
|
<Reference Include="UnityEngine.LocalizationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PhysicsModule">
|
<Reference Include="UnityEngine.PhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Physics2DModule">
|
<Reference Include="UnityEngine.Physics2DModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ProfilerModule">
|
<Reference Include="UnityEngine.ProfilerModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.StreamingModule">
|
<Reference Include="UnityEngine.StreamingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubstanceModule">
|
<Reference Include="UnityEngine.SubstanceModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubsystemsModule">
|
<Reference Include="UnityEngine.SubsystemsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TLSModule">
|
<Reference Include="UnityEngine.TLSModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainModule">
|
<Reference Include="UnityEngine.TerrainModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextCoreModule">
|
<Reference Include="UnityEngine.TextCoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TilemapModule">
|
<Reference Include="UnityEngine.TilemapModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIModule">
|
<Reference Include="UnityEngine.UIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UNETModule">
|
<Reference Include="UnityEngine.UNETModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UmbraModule">
|
<Reference Include="UnityEngine.UmbraModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityConnectModule">
|
<Reference Include="UnityEngine.UnityConnectModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VFXModule">
|
<Reference Include="UnityEngine.VFXModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VRModule">
|
<Reference Include="UnityEngine.VRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VehiclesModule">
|
<Reference Include="UnityEngine.VehiclesModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VideoModule">
|
<Reference Include="UnityEngine.VideoModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.WindModule">
|
<Reference Include="UnityEngine.WindModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XRModule">
|
<Reference Include="UnityEngine.XRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.VR">
|
<Reference Include="UnityEditor.VR">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Graphs">
|
<Reference Include="UnityEditor.Graphs">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Android.Extensions">
|
<Reference Include="UnityEditor.Android.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UWP.Extensions">
|
<Reference Include="UnityEditor.UWP.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="AsyncIO">
|
<Reference Include="AsyncIO">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="ExtensionTools">
|
<Reference Include="ExtensionTools">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LGZN">
|
<Reference Include="LGZN">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LitJson">
|
<Reference Include="LitJson">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="NetMQ">
|
<Reference Include="NetMQ">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiLib">
|
<Reference Include="DemiLib">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiEditor">
|
<Reference Include="DemiEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTween">
|
<Reference Include="DOTween">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenPro">
|
<Reference Include="DOTweenPro">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenProEditor">
|
<Reference Include="DOTweenProEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.Win32.Primitives">
|
<Reference Include="Microsoft.Win32.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.AppContext">
|
<Reference Include="System.AppContext">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Concurrent">
|
<Reference Include="System.Collections.Concurrent">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections">
|
<Reference Include="System.Collections">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.NonGeneric">
|
<Reference Include="System.Collections.NonGeneric">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Specialized">
|
<Reference Include="System.Collections.Specialized">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel">
|
<Reference Include="System.ComponentModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Primitives">
|
<Reference Include="System.ComponentModel.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.TypeConverter">
|
<Reference Include="System.ComponentModel.TypeConverter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Console">
|
<Reference Include="System.Console">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data.Common">
|
<Reference Include="System.Data.Common">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Contracts">
|
<Reference Include="System.Diagnostics.Contracts">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Debug">
|
<Reference Include="System.Diagnostics.Debug">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Process">
|
<Reference Include="System.Diagnostics.Process">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.StackTrace">
|
<Reference Include="System.Diagnostics.StackTrace">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tools">
|
<Reference Include="System.Diagnostics.Tools">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TraceSource">
|
<Reference Include="System.Diagnostics.TraceSource">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tracing">
|
<Reference Include="System.Diagnostics.Tracing">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing.Primitives">
|
<Reference Include="System.Drawing.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Dynamic.Runtime">
|
<Reference Include="System.Dynamic.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Calendars">
|
<Reference Include="System.Globalization.Calendars">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization">
|
<Reference Include="System.Globalization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Extensions">
|
<Reference Include="System.Globalization.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression">
|
<Reference Include="System.IO.Compression">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.ZipFile">
|
<Reference Include="System.IO.Compression.ZipFile">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO">
|
<Reference Include="System.IO">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem">
|
<Reference Include="System.IO.FileSystem">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Primitives">
|
<Reference Include="System.IO.FileSystem.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Watcher">
|
<Reference Include="System.IO.FileSystem.Watcher">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.IsolatedStorage">
|
<Reference Include="System.IO.IsolatedStorage">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.MemoryMappedFiles">
|
<Reference Include="System.IO.MemoryMappedFiles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Pipes">
|
<Reference Include="System.IO.Pipes">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq">
|
<Reference Include="System.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Expressions">
|
<Reference Include="System.Linq.Expressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Parallel">
|
<Reference Include="System.Linq.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Queryable">
|
<Reference Include="System.Linq.Queryable">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http">
|
<Reference Include="System.Net.Http">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NameResolution">
|
<Reference Include="System.Net.NameResolution">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NetworkInformation">
|
<Reference Include="System.Net.NetworkInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Ping">
|
<Reference Include="System.Net.Ping">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Primitives">
|
<Reference Include="System.Net.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Requests">
|
<Reference Include="System.Net.Requests">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Security">
|
<Reference Include="System.Net.Security">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Sockets">
|
<Reference Include="System.Net.Sockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebHeaderCollection">
|
<Reference Include="System.Net.WebHeaderCollection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets.Client">
|
<Reference Include="System.Net.WebSockets.Client">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets">
|
<Reference Include="System.Net.WebSockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ObjectModel">
|
<Reference Include="System.ObjectModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection">
|
<Reference Include="System.Reflection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Extensions">
|
<Reference Include="System.Reflection.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Primitives">
|
<Reference Include="System.Reflection.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Reader">
|
<Reference Include="System.Resources.Reader">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.ResourceManager">
|
<Reference Include="System.Resources.ResourceManager">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Writer">
|
<Reference Include="System.Resources.Writer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime">
|
<Reference Include="System.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Extensions">
|
<Reference Include="System.Runtime.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Handles">
|
<Reference Include="System.Runtime.Handles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices">
|
<Reference Include="System.Runtime.InteropServices">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Numerics">
|
<Reference Include="System.Runtime.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Json">
|
<Reference Include="System.Runtime.Serialization.Json">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Xml">
|
<Reference Include="System.Runtime.Serialization.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Claims">
|
<Reference Include="System.Security.Claims">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Encoding">
|
<Reference Include="System.Security.Cryptography.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Primitives">
|
<Reference Include="System.Security.Cryptography.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding">
|
<Reference Include="System.Text.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding.Extensions">
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading">
|
<Reference Include="System.Threading">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Overlapped">
|
<Reference Include="System.Threading.Overlapped">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics.Vectors">
|
<Reference Include="System.Numerics.Vectors">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Composition">
|
<Reference Include="System.ComponentModel.Composition">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing">
|
<Reference Include="System.Drawing">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.FileSystem">
|
<Reference Include="System.IO.Compression.FileSystem">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net">
|
<Reference Include="System.Net">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Web">
|
<Reference Include="System.ServiceModel.Web">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Transactions">
|
<Reference Include="System.Transactions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Web">
|
<Reference Include="System.Web">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Windows">
|
<Reference Include="System.Windows">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.TextMeshPro">
|
<Reference Include="Unity.TextMeshPro">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
398
UniTask.csproj
398
UniTask.csproj
|
@ -2,7 +2,7 @@
|
||||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<CscToolPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
<CscToolPath>D:\un\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
|
||||||
<CscToolExe>unity_csc.bat</CscToolExe>
|
<CscToolExe>unity_csc.bat</CscToolExe>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
@ -24,7 +24,7 @@
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;UNITASK_ASSETBUNDLE_SUPPORT;UNITASK_PHYSICS_SUPPORT;UNITASK_PHYSICS2D_SUPPORT;UNITASK_PARTICLESYSTEM_SUPPORT;UNITASK_UGUI_SUPPORT;UNITASK_WEBREQUEST_SUPPORT;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
<DefineConstants>DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;UNITASK_ASSETBUNDLE_SUPPORT;UNITASK_PHYSICS_SUPPORT;UNITASK_PHYSICS2D_SUPPORT;UNITASK_PARTICLESYSTEM_SUPPORT;UNITASK_UGUI_SUPPORT;UNITASK_WEBREQUEST_SUPPORT;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<NoWarn>0169</NoWarn>
|
<NoWarn>0169</NoWarn>
|
||||||
|
@ -48,10 +48,10 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:\un\Unity\Editor\Data\Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@ -129,589 +129,589 @@
|
||||||
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\_InternalVisibleTo.cs" />
|
<Compile Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\_InternalVisibleTo.cs" />
|
||||||
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\UniTask.asmdef" />
|
<None Include="Assets\Zion\Scripts\Adam\Utility\UniTask\Runtime\UniTask.asmdef" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AIModule">
|
<Reference Include="UnityEngine.AIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ARModule">
|
<Reference Include="UnityEngine.ARModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AccessibilityModule">
|
<Reference Include="UnityEngine.AccessibilityModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AnimationModule">
|
<Reference Include="UnityEngine.AnimationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AssetBundleModule">
|
<Reference Include="UnityEngine.AssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.AudioModule">
|
<Reference Include="UnityEngine.AudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClothModule">
|
<Reference Include="UnityEngine.ClothModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterInputModule">
|
<Reference Include="UnityEngine.ClusterInputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.CrashReportingModule">
|
<Reference Include="UnityEngine.CrashReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DSPGraphModule">
|
<Reference Include="UnityEngine.DSPGraphModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.DirectorModule">
|
<Reference Include="UnityEngine.DirectorModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GameCenterModule">
|
<Reference Include="UnityEngine.GameCenterModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.GridModule">
|
<Reference Include="UnityEngine.GridModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.HotReloadModule">
|
<Reference Include="UnityEngine.HotReloadModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.IMGUIModule">
|
<Reference Include="UnityEngine.IMGUIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ImageConversionModule">
|
<Reference Include="UnityEngine.ImageConversionModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputModule">
|
<Reference Include="UnityEngine.InputModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.InputLegacyModule">
|
<Reference Include="UnityEngine.InputLegacyModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.LocalizationModule">
|
<Reference Include="UnityEngine.LocalizationModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.PhysicsModule">
|
<Reference Include="UnityEngine.PhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.Physics2DModule">
|
<Reference Include="UnityEngine.Physics2DModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ProfilerModule">
|
<Reference Include="UnityEngine.ProfilerModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.StreamingModule">
|
<Reference Include="UnityEngine.StreamingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubstanceModule">
|
<Reference Include="UnityEngine.SubstanceModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.SubsystemsModule">
|
<Reference Include="UnityEngine.SubsystemsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TLSModule">
|
<Reference Include="UnityEngine.TLSModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainModule">
|
<Reference Include="UnityEngine.TerrainModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextCoreModule">
|
<Reference Include="UnityEngine.TextCoreModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TextRenderingModule">
|
<Reference Include="UnityEngine.TextRenderingModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TilemapModule">
|
<Reference Include="UnityEngine.TilemapModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIModule">
|
<Reference Include="UnityEngine.UIModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UIElementsModule">
|
<Reference Include="UnityEngine.UIElementsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UNETModule">
|
<Reference Include="UnityEngine.UNETModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UmbraModule">
|
<Reference Include="UnityEngine.UmbraModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityConnectModule">
|
<Reference Include="UnityEngine.UnityConnectModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VFXModule">
|
<Reference Include="UnityEngine.VFXModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VRModule">
|
<Reference Include="UnityEngine.VRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VehiclesModule">
|
<Reference Include="UnityEngine.VehiclesModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.VideoModule">
|
<Reference Include="UnityEngine.VideoModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.WindModule">
|
<Reference Include="UnityEngine.WindModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.XRModule">
|
<Reference Include="UnityEngine.XRModule">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor">
|
<Reference Include="UnityEditor">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.VR">
|
<Reference Include="UnityEditor.VR">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Graphs">
|
<Reference Include="UnityEditor.Graphs">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.Android.Extensions">
|
<Reference Include="UnityEditor.Android.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UWP.Extensions">
|
<Reference Include="UnityEditor.UWP.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="AsyncIO">
|
<Reference Include="AsyncIO">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/AsyncIO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="ExtensionTools">
|
<Reference Include="ExtensionTools">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/ExtensionTools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LGZN">
|
<Reference Include="LGZN">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LGZN.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="LitJson">
|
<Reference Include="LitJson">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/LitJson.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="NetMQ">
|
<Reference Include="NetMQ">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/NetMQ.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiLib">
|
<Reference Include="DemiLib">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DemiEditor">
|
<Reference Include="DemiEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DemiLib/Core/Editor/DemiEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTween">
|
<Reference Include="DOTween">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/DOTween.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenPro">
|
<Reference Include="DOTweenPro">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenProEditor">
|
<Reference Include="DOTweenProEditor">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Assets/Plugins/Demigiant/DOTweenPro/Editor/DOTweenProEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="netstandard">
|
<Reference Include="netstandard">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Microsoft.Win32.Primitives">
|
<Reference Include="Microsoft.Win32.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/Microsoft.Win32.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.AppContext">
|
<Reference Include="System.AppContext">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.AppContext.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Concurrent">
|
<Reference Include="System.Collections.Concurrent">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Concurrent.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections">
|
<Reference Include="System.Collections">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.NonGeneric">
|
<Reference Include="System.Collections.NonGeneric">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.NonGeneric.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Collections.Specialized">
|
<Reference Include="System.Collections.Specialized">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Collections.Specialized.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel">
|
<Reference Include="System.ComponentModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Primitives">
|
<Reference Include="System.ComponentModel.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.TypeConverter">
|
<Reference Include="System.ComponentModel.TypeConverter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ComponentModel.TypeConverter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Console">
|
<Reference Include="System.Console">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Console.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data.Common">
|
<Reference Include="System.Data.Common">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Data.Common.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Contracts">
|
<Reference Include="System.Diagnostics.Contracts">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Contracts.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Debug">
|
<Reference Include="System.Diagnostics.Debug">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Debug.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Process">
|
<Reference Include="System.Diagnostics.Process">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Process.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.StackTrace">
|
<Reference Include="System.Diagnostics.StackTrace">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.StackTrace.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tools">
|
<Reference Include="System.Diagnostics.Tools">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tools.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.TraceSource">
|
<Reference Include="System.Diagnostics.TraceSource">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.TraceSource.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Diagnostics.Tracing">
|
<Reference Include="System.Diagnostics.Tracing">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Diagnostics.Tracing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing.Primitives">
|
<Reference Include="System.Drawing.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Drawing.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Dynamic.Runtime">
|
<Reference Include="System.Dynamic.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Dynamic.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Calendars">
|
<Reference Include="System.Globalization.Calendars">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Calendars.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization">
|
<Reference Include="System.Globalization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Globalization.Extensions">
|
<Reference Include="System.Globalization.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Globalization.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression">
|
<Reference Include="System.IO.Compression">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.ZipFile">
|
<Reference Include="System.IO.Compression.ZipFile">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Compression.ZipFile.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO">
|
<Reference Include="System.IO">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem">
|
<Reference Include="System.IO.FileSystem">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Primitives">
|
<Reference Include="System.IO.FileSystem.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.FileSystem.Watcher">
|
<Reference Include="System.IO.FileSystem.Watcher">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.FileSystem.Watcher.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.IsolatedStorage">
|
<Reference Include="System.IO.IsolatedStorage">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.IsolatedStorage.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.MemoryMappedFiles">
|
<Reference Include="System.IO.MemoryMappedFiles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.MemoryMappedFiles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Pipes">
|
<Reference Include="System.IO.Pipes">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.Pipes.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq">
|
<Reference Include="System.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Expressions">
|
<Reference Include="System.Linq.Expressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Expressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Parallel">
|
<Reference Include="System.Linq.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Linq.Queryable">
|
<Reference Include="System.Linq.Queryable">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Linq.Queryable.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Http">
|
<Reference Include="System.Net.Http">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Http.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NameResolution">
|
<Reference Include="System.Net.NameResolution">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NameResolution.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.NetworkInformation">
|
<Reference Include="System.Net.NetworkInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.NetworkInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Ping">
|
<Reference Include="System.Net.Ping">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Ping.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Primitives">
|
<Reference Include="System.Net.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Requests">
|
<Reference Include="System.Net.Requests">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Requests.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Security">
|
<Reference Include="System.Net.Security">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Security.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.Sockets">
|
<Reference Include="System.Net.Sockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.Sockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebHeaderCollection">
|
<Reference Include="System.Net.WebHeaderCollection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebHeaderCollection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets.Client">
|
<Reference Include="System.Net.WebSockets.Client">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.Client.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net.WebSockets">
|
<Reference Include="System.Net.WebSockets">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Net.WebSockets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ObjectModel">
|
<Reference Include="System.ObjectModel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ObjectModel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection">
|
<Reference Include="System.Reflection">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Extensions">
|
<Reference Include="System.Reflection.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Reflection.Primitives">
|
<Reference Include="System.Reflection.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Reflection.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Reader">
|
<Reference Include="System.Resources.Reader">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Reader.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.ResourceManager">
|
<Reference Include="System.Resources.ResourceManager">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.ResourceManager.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Resources.Writer">
|
<Reference Include="System.Resources.Writer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Resources.Writer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime">
|
<Reference Include="System.Runtime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Extensions">
|
<Reference Include="System.Runtime.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Handles">
|
<Reference Include="System.Runtime.Handles">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Handles.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices">
|
<Reference Include="System.Runtime.InteropServices">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Numerics">
|
<Reference Include="System.Runtime.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Json">
|
<Reference Include="System.Runtime.Serialization.Json">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization.Xml">
|
<Reference Include="System.Runtime.Serialization.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Claims">
|
<Reference Include="System.Security.Claims">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Claims.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Csp">
|
<Reference Include="System.Security.Cryptography.Csp">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Csp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Encoding">
|
<Reference Include="System.Security.Cryptography.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.Primitives">
|
<Reference Include="System.Security.Cryptography.Primitives">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.Principal">
|
<Reference Include="System.Security.Principal">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.Principal.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Security.SecureString">
|
<Reference Include="System.Security.SecureString">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Security.SecureString.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding">
|
<Reference Include="System.Text.Encoding">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encoding.Extensions">
|
<Reference Include="System.Text.Encoding.Extensions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.Encoding.Extensions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.RegularExpressions">
|
<Reference Include="System.Text.RegularExpressions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Text.RegularExpressions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading">
|
<Reference Include="System.Threading">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Overlapped">
|
<Reference Include="System.Threading.Overlapped">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Overlapped.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks">
|
<Reference Include="System.Threading.Tasks">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Tasks.Parallel">
|
<Reference Include="System.Threading.Tasks.Parallel">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Thread">
|
<Reference Include="System.Threading.Thread">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Thread.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.ThreadPool">
|
<Reference Include="System.Threading.ThreadPool">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.ThreadPool.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Threading.Timer">
|
<Reference Include="System.Threading.Timer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Threading.Timer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ValueTuple">
|
<Reference Include="System.ValueTuple">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.ValueTuple.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.ReaderWriter">
|
<Reference Include="System.Xml.ReaderWriter">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XDocument">
|
<Reference Include="System.Xml.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlDocument">
|
<Reference Include="System.Xml.XmlDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XmlSerializer">
|
<Reference Include="System.Xml.XmlSerializer">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath">
|
<Reference Include="System.Xml.XPath">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics.Vectors">
|
<Reference Include="System.Numerics.Vectors">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="mscorlib">
|
<Reference Include="mscorlib">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ComponentModel.Composition">
|
<Reference Include="System.ComponentModel.Composition">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Core">
|
<Reference Include="System.Core">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Data">
|
<Reference Include="System.Data">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System">
|
<Reference Include="System">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Drawing">
|
<Reference Include="System.Drawing">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.IO.Compression.FileSystem">
|
<Reference Include="System.IO.Compression.FileSystem">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Net">
|
<Reference Include="System.Net">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Net.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Numerics">
|
<Reference Include="System.Numerics">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Runtime.Serialization">
|
<Reference Include="System.Runtime.Serialization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.ServiceModel.Web">
|
<Reference Include="System.ServiceModel.Web">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Transactions">
|
<Reference Include="System.Transactions">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Web">
|
<Reference Include="System.Web">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Windows">
|
<Reference Include="System.Windows">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml">
|
<Reference Include="System.Xml">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Linq">
|
<Reference Include="System.Xml.Linq">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>E:/Unity/2019.4.9f1/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:/un/Unity/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
<Reference Include="UnityEngine.UI">
|
||||||
<HintPath>E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
<HintPath>E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
Loading…
Reference in New Issue